Player Matchup

Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
Innnards
Chaac
Silver IV
Level 89
God Stats
1W - 2L
1,637 SR
Queue Stats
152W - 158L
582 MMR
Solo
Hel
Hel
Gold I
NeoLightAngel10
Hel
Gold I
Level 131
God Stats
7W - 3L
1,695 SR
Queue Stats
817W - 827L
1,398 MMR
Solo
Khepri
Khepri
Silver IV
PrivateRichard
Khepri
Silver IV
Level 103
God Stats
5W - 6L
1,605 SR
Queue Stats
29W - 43L
822 MMR
Solo
Jing Wei
Jing Wei
Gold V
URSSWannaBe
Jing Wei
Gold V
Level 126
God Stats
4W - 3L
1,378 SR
Queue Stats
481W - 489L
1,233 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,563 SR
1,107 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,544 SR
1,313 MMR
Zhong Kui
Zhong Kui
Silver V
 
Zhong Kui
Silver V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze II
 
Kumbhakarna
Bronze II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold III
Ezzerland
Arachne
Gold III
Level 144
God Stats
57W - 45L
1,667 SR
Queue Stats
91W - 104L
1,569 MMR
Party 2
Hades
Hades
Silver III
LeGGan105
Hades
Silver III
Level 116
God Stats
11W - 12L
1,397 SR
Queue Stats
233W - 251L
852 MMR
Solo
Artemis
Artemis
Gold V
Queeniemaker
Artemis
Gold V
Level 117
God Stats
6W - 4L
1,656 SR
Queue Stats
69W - 78L
1,141 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 3 / 1
7,127
396
2,805
9,232
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Innnards
Chaac
14
1 / 6 / 1
8,662
481
6,367
15,952
9,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 1
8,605
478
9,396
12,867
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
8,167
454
4,092
5,439
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
URSSWannaBe
Jing Wei
15
2 / 4 / 1
9,383
521
8,081
10,942
3,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatOdinAthenaGilgameshSet

VS

Bans
Morgan Le FayCerberusYmirSun WukongRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
2 / 1 / 1
10,127
563
9,549
11,533
9,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
 
Kumbhakarna
13
0 / 0 / 4
8,296
461
714
11,473
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Ezzerland
Arachne
16
7 / 0 / 2
9,835
546
9,488
14,277
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
LeGGan105
Hades
17
4 / 1 / 4
10,817
601
10,221
11,567
9,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Queeniemaker
Artemis
17
3 / 2 / 3
10,591
588
7,674
11,540
3,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
16
16
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
1
0.17
W
Zhong Kui
 
Zhong Kui
2
1
1
2.5
W
Kumbhakarna
 
Kumbhakarna
0
0
4
2
W
Arachne
Ezzerland
Arachne
7
0
2
8
L
Chaac
Innnards
Chaac
1
6
1
0.25
W
Hades
LeGGan105
Hades
4
1
4
6
L
0
3
1
0.17
L
1
0
2
2
W
Artemis
Queeniemaker
Artemis
3
2
3
2.25
L
Jing Wei
URSSWannaBe
Jing Wei
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,741
Damage
37,646
54,432
Taken
60,390
26,327
Mitigated
42,232
20,144
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,805
546
0
3,481
9,232
2,428
0
1,978
7,254
0
40,246
W
Zhong Kui
 
Zhong Kui
9,549
965
15
7,098
11,533
9,497
444
5,975
5,558
93,151
0
W
Kumbhakarna
 
Kumbhakarna
714
34
0
1,978
11,473
11,217
14
4,376
7,097
10,279
0
W
Arachne
Ezzerland
Arachne
9,488
5,677
0
7,340
14,277
7,884
754
1,673
12,604
0
65,666
L
Chaac
Innnards
Chaac
6,367
1,812
0
5,397
15,952
9,491
0
7,662
8,290
0
57,710
W
Hades
LeGGan105
Hades
10,221
2,555
303
7,821
11,567
9,683
1,562
646
10,921
69,559
0
L
9,396
375
634
5,802
12,867
5,684
0
7,428
5,439
75,780
0
L
4,092
208
0
2,407
5,439
5,011
0
2,301
3,138
27,900
0
W
Artemis
Queeniemaker
Artemis
7,674
3,447
0
5,363
11,540
3,951
1,102
1,164
10,376
0
84,141
L
Jing Wei
URSSWannaBe
Jing Wei
8,081
5,010
0
2,423
10,942
3,713
0
1,115
9,827
0
66,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
49,666
536
Minions Killed
618
0
Camps Cleared
0
1,523,332
Distance Traveled
1,608,504
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,127
396
81
5
0
254,237
3
W
Zhong Kui
10,127
563
196
11
0
327,802
6
W
Kumbhakarna
8,296
461
14
1
0
338,621
7
W
Arachne
9,835
546
85
5
0
360,486
6
L
Chaac
8,662
481
126
7
0
332,959
6
W
Hades
10,817
601
163
9
0
274,559
0
L
Hel
8,605
478
154
9
0
325,930
9
L
Khepri
8,167
454
39
2
0
303,486
9
W
Artemis
10,591
588
160
9
0
307,036
2
L
Jing Wei
9,383
521
136
8
0
306,720
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role