Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AIlShadow
Ao Kuang
Level 27
God Stats
2W - 4L
1,378 SR
Queue Stats
263W - 244L
1,585 Elo+
Solo
Ra
Ra
AJClutch16
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,736 Elo+
Solo
Discordia
Discordia
Cream2077
Discordia
Level 18
God Stats
18W - 12L
1,581 SR
Queue Stats
37W - 31L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Micromik
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,433 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,550 Elo+

VS

Team Averages
Level 18
1,574 SR
1,579 Elo+
Ares
Ares
ErectG
Ares
Level 21
God Stats
9W - 6L
1,594 SR
Queue Stats
141W - 105L
1,594 Elo+
Solo
Cernunnos
Cernunnos
MahatamaGahnji
Cernunnos
Level 29
God Stats
23W - 18L
1,605 SR
Queue Stats
283W - 268L
1,563 Elo+
Solo
Nox
Nox
Quaragh1
Nox
Level 26
God Stats
42W - 43L
1,682 SR
Queue Stats
672W - 720L
1,555 Elo+
Solo
Neith
Neith
Tlovelily
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,740 Elo+
Solo
Nu Wa
Nu Wa
jame2112
Nu Wa
Level 8
God Stats
21W - 23L
1,491 SR
Queue Stats
32W - 37L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 8 / 17
16,685
1,112
33,220
23,218
11,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
AIlShadow
Ao Kuang
20
16 / 12 / 9
18,929
1,262
31,015
36,455
17,684
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 6 / 7
12,797
853
10,957
12,174
4,875
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Cream2077
Discordia
20
2 / 2 / 11
14,905
994
19,834
15,958
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Micromik
Tsukuyomi
20
5 / 12 / 13
14,982
999
13,187
26,144
14,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ErectG
Ares
20
12 / 4 / 19
17,618
1,175
31,769
30,244
53,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MahatamaGahnji
Cernunnos
20
14 / 6 / 16
17,256
1,150
37,849
29,053
14,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 5 / 18
16,240
1,083
18,595
15,757
9,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Tlovelily
Neith
20
3 / 10 / 24
15,115
1,008
7,976
21,492
10,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
jame2112
Nu Wa
20
1 / 7 / 13
13,007
867
13,026
15,212
14,557
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
130
32
Kills
40
40
Deaths
32
57
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
8
17
1.94
L
Ao Kuang
AIlShadow
Ao Kuang
16
12
9
1.71
L
2
6
7
0.92
L
Discordia
Cream2077
Discordia
2
2
11
3.75
W
Ares
ErectG
Ares
12
4
19
5.38
W
Cernunnos
MahatamaGahnji
Cernunnos
14
6
16
3.67
L
Tsukuyomi
Micromik
Tsukuyomi
5
12
13
0.96
W
10
5
18
3.8
W
Neith
Tlovelily
Neith
3
10
24
1.5
W
Nu Wa
jame2112
Nu Wa
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,213
Damage
109,215
113,949
Taken
111,758
54,392
Mitigated
102,390
15,377
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
33,220
24,571
0
2,098
23,218
11,137
0
10,225
12,993
0
82,204
L
Ao Kuang
AIlShadow
Ao Kuang
31,015
9,111
449
9,705
36,455
17,684
0
17,852
18,603
56,305
0
L
10,957
717
633
132
12,174
4,875
0
8,659
3,515
25,968
0
L
Discordia
Cream2077
Discordia
19,834
762
602
1,658
15,958
6,452
0
12,815
3,143
66,825
0
W
Ares
ErectG
Ares
31,769
523
0
0
30,244
53,999
0
17,726
12,518
50,549
0
W
Cernunnos
MahatamaGahnji
Cernunnos
37,849
20,829
0
5,782
29,053
14,111
0
17,472
11,581
0
73,881
L
Tsukuyomi
Micromik
Tsukuyomi
13,187
3,548
0
100
26,144
14,244
0
13,839
12,305
0
31,428
W
18,595
299
0
185
15,757
9,040
0
7,701
8,056
39,668
0
W
Neith
Tlovelily
Neith
7,976
3,680
0
2,199
21,492
10,683
0
11,861
9,631
0
39,790
W
Nu Wa
jame2112
Nu Wa
13,026
3,735
213
453
15,212
14,557
0
7,046
8,166
29,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,298
Gold Earned
79,236
319
Minions Killed
285
12
Camps Cleared
7
1,374,728
Distance Traveled
1,256,660
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,685
1,112
101
7
2
255,762
0
L
Ao Kuang
18,929
1,262
51
3
5
288,564
0
L
Ra
12,797
853
31
2
2
189,602
0
L
Discordia
14,905
994
104
7
1
328,919
0
W
Ares
17,618
1,175
29
2
1
311,591
0
W
Cernunnos
17,256
1,150
84
6
5
269,586
1
L
Tsukuyomi
14,982
999
32
2
2
311,881
0
W
Nox
16,240
1,083
61
4
0
284,527
0
W
Neith
15,115
1,008
77
5
1
210,310
1
W
Nu Wa
13,007
867
34
2
0
180,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role