Player Matchup

Izanami
Izanami
Platinum II
FatRay
Izanami
Platinum II
Level 125
God Stats
3W - 4L
1,654 SR
Queue Stats
332W - 323L
1,968 MMR
Party 2
Serqet
Serqet
Platinum II
FearPresence
Serqet
Platinum II
Level 146
God Stats
7W - 3L
1,765 SR
Queue Stats
49W - 39L
2,029 MMR
Solo
Ne Zha
Ne Zha
Platinum I
RWkillz
Ne Zha
Platinum I
Level 144
God Stats
24W - 46L
1,509 SR
Queue Stats
429W - 436L
2,036 MMR
Party 2
Tyr
Tyr
Diamond III
SussyImpostor
Tyr
Diamond III
Level 53
God Stats
56W - 46L
1,648 SR
Queue Stats
144W - 137L
2,115 MMR
Solo
Janus
Janus
Platinum IV
guzmanator
Janus
Platinum IV
Level 59
God Stats
16W - 11L
1,730 SR
Queue Stats
118W - 103L
2,096 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,661 SR
2,049 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,613 SR
1,938 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
ExecutiveOfficer
Sol
Diamond V
Level 160
God Stats
48W - 28L
1,733 SR
Queue Stats
350W - 344L
2,028 MMR
Solo
Loki
Loki
Diamond V
Scyxurz
Loki
Diamond V
Level 125
God Stats
3W - 5L
1,600 SR
Queue Stats
79W - 64L
1,997 MMR
Solo
Apollo
Apollo
Diamond III
SpiderRunTTV
Apollo
Diamond III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 104L
2,095 MMR
Party 1
Geb
Geb
Diamond IV
davidsesmap
Geb
Diamond IV
Level 146
God Stats
20W - 17L
1,730 SR
Queue Stats
171W - 156L
2,072 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FatRay
Izanami
17
3 / 2 / 2
10,124
533
9,552
11,088
3,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
2 / 4 / 3
8,591
452
4,928
16,165
8,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
RWkillz
Ne Zha
12
2 / 6 / 3
8,055
424
8,123
18,740
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 4 / 0
9,536
502
5,296
19,283
20,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
17
1 / 3 / 3
10,246
539
6,383
8,516
2,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetOdinGilgamesh

VS

Bans
ArtioPersephoneKaliAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 2 / 6
12,003
632
12,804
14,289
10,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 1 / 1
12,693
668
9,251
11,657
5,589
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
Scyxurz
Loki
17
5 / 1 / 6
11,611
611
14,015
11,399
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
19
5 / 3 / 2
12,355
650
12,862
14,569
5,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 9
10,758
566
5,109
16,372
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
19
19
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
6
4
W
2
1
1
2.5
L
Izanami
FatRay
Izanami
3
2
2
2
L
Serqet
2
4
3
0.88
L
Ne Zha
RWkillz
Ne Zha
2
6
3
0.58
W
Loki
Scyxurz
Loki
5
1
6
8
W
Apollo
5
3
2
2
L
1
4
0
0.25
W
2
2
9
3.25
L
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
54,041
73,792
Taken
68,286
43,873
Mitigated
45,639
13,297
Healing
40,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,804
598
7,690
9,484
14,289
10,340
1,045
3,830
10,111
87,758
0
W
9,251
4,374
0
7,866
11,657
5,589
966
489
11,168
108,991
0
L
Izanami
FatRay
Izanami
9,552
4,763
0
2,354
11,088
3,503
0
2,173
8,915
0
87,435
L
Serqet
4,928
1,226
0
1,460
16,165
8,928
0
7,179
8,986
486
51,533
L
Ne Zha
RWkillz
Ne Zha
8,123
1,575
0
2,099
18,740
8,551
0
7,632
11,108
0
34,180
W
Loki
Scyxurz
Loki
14,015
3,531
0
3,741
11,399
5,701
2,589
856
10,468
0
101,796
W
Apollo
12,862
6,443
0
7,328
14,569
5,866
2,792
882
13,627
0
109,938
L
5,296
193
0
6,544
19,283
20,352
285
7,521
11,762
0
61,163
W
5,109
628
0
4,449
16,372
18,143
110
2,416
13,836
20,076
0
L
Janus
6,383
373
0
840
8,516
2,539
0
2,659
5,857
90,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
59,420
634
Minions Killed
681
0
Camps Cleared
0
1,926,556
Distance Traveled
1,987,749
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,003
632
171
9
0
437,058
8
W
Sol
12,693
668
183
10
0
354,185
4
L
Izanami
10,124
533
170
9
0
342,749
4
L
Serqet
8,591
452
91
5
0
390,158
4
L
Ne Zha
8,055
424
39
2
0
360,142
8
W
Loki
11,611
611
133
7
0
447,853
10
W
Apollo
12,355
650
170
9
0
367,274
2
L
Tyr
9,536
502
132
7
0
400,203
3
W
Geb
10,758
566
24
1
0
381,379
4
L
Janus
10,246
539
202
11
0
433,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role