Player Matchup

Izanami
Izanami
Apollyon3689
Izanami
Level 123
God Stats
0W - 1L
1,496 SR
Queue Stats
9W - 13L
1,361 Elo+
Party 1
King Arthur
King Arthur
BloodyMoonBalls
King Arthur
Level 63
God Stats
1W - 1L
1,307 SR
Queue Stats
72W - 73L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MILKYTHEDOPEMAN
Morgan Le Fay
Level 156
God Stats
2W - 3L
1,477 SR
Queue Stats
71W - 87L
1,342 Elo+
Party 1
Team Averages
Level 114
1,427 SR
1,368 Elo+

VS

Team Averages
Level 101
1,571 SR
1,372 Elo+
Freya
Freya
Nemesis 4 Death
Freya
Level 48
God Stats
1W - 0L
1,717 SR
Queue Stats
8W - 9L
1,326 Elo+
Party 2
Chaac
Chaac
NicJackson187
Chaac
Level 129
God Stats
49W - 62L
1,515 SR
Queue Stats
612W - 835L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
RonDog81
Danzaburou
Level 126
God Stats
39W - 46L
1,481 SR
Queue Stats
373W - 544L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apollyon3689
Izanami
15
6 / 9 / 4
12,398
653
14,894
17,361
6,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
BloodyMoonBalls
King Arthur
14
4 / 8 / 7
11,571
609
14,245
20,201
27,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
MILKYTHEDOPEMAN
Morgan Le Fay
16
3 / 2 / 7
12,001
632
17,123
11,208
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 8
12,381
652
11,650
20,445
7,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 2 / 11
13,362
703
18,572
22,616
20,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
RonDog81
Danzaburou
17
6 / 3 / 7
13,573
714
10,076
15,913
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
13
Kills
18
19
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Apollyon3689
Izanami
6
9
4
0.89
L
King Arthur
BloodyMoonBalls
King Arthur
4
8
7
0.94
L
Morgan Le Fay
MILKYTHEDOPEMAN
Morgan Le Fay
3
2
7
3.25
W
5
8
8
1.13
W
7
2
11
6.25
W
Danzaburou
RonDog81
Danzaburou
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,262
Damage
40,298
48,770
Taken
58,974
41,013
Mitigated
33,199
9,175
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Apollyon3689
Izanami
14,894
9,596
0
3,508
17,361
6,985
1,708
3,188
13,591
0
41,604
L
King Arthur
BloodyMoonBalls
King Arthur
14,245
3,105
0
1,462
20,201
27,969
0
7,175
12,243
286
29,574
L
Morgan Le Fay
MILKYTHEDOPEMAN
Morgan Le Fay
17,123
1,742
94
4,111
11,208
6,059
400
1,823
8,897
62,718
0
W
11,650
3,950
0
4,891
20,445
7,314
870
4,567
15,878
34,988
0
W
18,572
1,361
629
10,033
22,616
20,499
776
9,686
12,930
0
45,203
W
Danzaburou
RonDog81
Danzaburou
10,076
6,120
0
4,855
15,913
5,386
1,303
4,089
11,824
0
53,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
39,316
193
Minions Killed
178
6
Camps Cleared
9
859,234
Distance Traveled
966,008
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,398
653
70
4
0
242,273
0
L
King Arthur
11,571
609
28
1
1
306,531
3
L
Morgan Le Fay
12,001
632
95
5
5
310,430
7
W
Freya
12,381
652
47
2
1
266,114
2
W
Chaac
13,362
703
66
3
3
377,071
0
W
Danzaburou
13,573
714
65
3
5
322,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role