Player Matchup

Medusa
Medusa
BlackBull312
Medusa
Level 18
God Stats
1W - 0L
1,400 SR
Queue Stats
9W - 6L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
KILLER FRANQUI
Cthulhu
Level 16
God Stats
5W - 1L
1,534 SR
Queue Stats
5W - 1L
1,623 Elo+
Party 2
Bellona
Bellona
KevinMx1
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
Level 22
God Stats
41W - 44L
1,315 SR
Queue Stats
296W - 290L
1,277 Elo+
Solo
Fenrir
Fenrir
charizard5577
Fenrir
Level 106
God Stats
4W - 0L
1,630 SR
Queue Stats
6W - 4L
1,470 Elo+
Party 2
Team Averages
Level 33
1,476 SR
1,466 Elo+

VS

Team Averages
Level 29
1,471 SR
1,289 Elo+
Anhur
Anhur
Call_XX7
Anhur
Level 27
God Stats
0W - 5L
1,162 SR
Queue Stats
53W - 87L
1,077 Elo+
Solo
Bastet
Bastet
HIJIAA
Bastet
Level 15
God Stats
9W - 12L
1,693 SR
Queue Stats
80W - 123L
1,366 Elo+
Party 1
Scylla
Scylla
JesterTr4p
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 71L
1,312 Elo+
Party 1
Bacchus
Bacchus
JoshDReZ
Bacchus
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 118L
1,331 Elo+
Party 1
Heimdallr
Heimdallr
laxguy49
Heimdallr
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
116W - 136L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 8 / 3
12,314
474
10,637
15,799
5,260
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 5 / 11
11,007
423
6,222
28,921
26,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
KevinMx1
Bellona
17
0 / 5 / 9
12,044
463
7,209
21,485
17,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
20
9 / 1 / 3
14,623
562
18,422
12,806
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
23 / 2 / 5
15,939
613
33,281
23,643
15,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Call_XX7
Anhur
20
9 / 7 / 1
13,662
525
21,594
25,461
14,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
HIJIAA
Bastet
17
4 / 7 / 5
11,084
426
11,938
19,920
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
JesterTr4p
Scylla
16
1 / 6 / 2
9,764
376
7,259
13,940
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
JoshDReZ
Bacchus
15
2 / 6 / 9
10,821
416
17,637
22,942
31,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
laxguy49
Heimdallr
15
5 / 9 / 3
10,561
406
13,435
19,927
11,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
34
Kills
21
21
Deaths
35
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
8
3
0.44
L
Anhur
Call_XX7
Anhur
9
7
1
1.36
L
Bastet
HIJIAA
Bastet
4
7
5
0.93
L
Scylla
JesterTr4p
Scylla
1
6
2
0.33
L
Bacchus
JoshDReZ
Bacchus
2
6
9
1.08
W
0
5
11
1.1
W
Bellona
KevinMx1
Bellona
0
5
9
0.9
W
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
9
1
3
10.5
W
23
2
5
12.75
L
Heimdallr
laxguy49
Heimdallr
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,771
Damage
71,863
102,654
Taken
102,190
70,020
Mitigated
69,585
30,331
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,637
6,678
0
0
15,799
5,260
4,584
4,130
11,669
0
57,113
L
Anhur
Call_XX7
Anhur
21,594
11,338
0
7,145
25,461
14,772
1,181
4,340
21,121
0
85,230
L
Bastet
HIJIAA
Bastet
11,938
4,607
0
2,120
19,920
7,089
0
4,269
15,651
0
80,236
L
Scylla
JesterTr4p
Scylla
7,259
446
0
1,130
13,940
4,483
288
6,515
7,425
37,320
0
L
Bacchus
JoshDReZ
Bacchus
17,637
1,845
0
1,766
22,942
31,597
0
5,584
17,358
42,748
0
W
6,222
1,015
352
5,447
28,921
26,593
754
8,435
20,253
33,875
0
W
Bellona
KevinMx1
Bellona
7,209
1,171
0
6,557
21,485
17,401
3,293
3,171
18,234
5,288
56,245
W
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
18,422
2,102
0
6,683
12,806
5,282
4,129
4,672
7,968
113,048
0
W
33,281
11,252
0
11,292
23,643
15,484
2,909
4,333
19,270
0
99,364
L
Heimdallr
laxguy49
Heimdallr
13,435
7,500
0
3,885
19,927
11,644
1,096
4,700
15,227
0
60,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,927
Gold Earned
55,892
541
Minions Killed
468
0
Camps Cleared
0
2,412,348
Distance Traveled
2,189,050
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,314
474
105
4
0
426,512
1
L
Anhur
13,662
525
126
5
0
430,269
4
L
Bastet
11,084
426
100
4
0
537,535
2
L
Scylla
9,764
376
84
3
0
393,723
4
L
Bacchus
10,821
416
45
2
0
477,740
10
W
Cthulhu
11,007
423
45
2
0
495,815
0
W
Bellona
12,044
463
105
4
0
430,469
0
W
Morgan Le Fay
14,623
562
179
7
0
494,973
4
W
Fenrir
15,939
613
107
4
0
564,579
2
L
Heimdallr
10,561
406
113
4
0
349,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role