Player Matchup

Merlin
Merlin
BLWSLAYER23
Merlin
Level 125
God Stats
3W - 1L
1,745 SR
Queue Stats
100W - 98L
1,545 Elo+
Party 2
Achilles
Achilles
Decor15
Achilles
Level 25
God Stats
5W - 3L
1,504 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 2
Chiron
Chiron
TerranSilver
Chiron
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
133W - 147L
1,491 Elo+
Party 2
Team Averages
Level 70
1,583 SR
1,479 Elo+

VS

Team Averages
Level 28
1,540 SR
1,418 Elo+
Odin
Odin
BassRaindrop294
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Itz x ViViD
Merlin
Level 22
God Stats
32W - 24L
1,541 SR
Queue Stats
74W - 88L
1,365 Elo+
Party 1
Artemis
Artemis
RagingArowana
Artemis
Level 54
God Stats
10W - 6L
1,579 SR
Queue Stats
128W - 165L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 6
11,883
660
26,609
9,308
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Decor15
Achilles
14
1 / 1 / 4
10,897
605
1,144
13,182
15,563
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
14
5 / 1 / 1
11,572
643
6,340
10,897
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
8,984
499
47
1,312
297
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
2 / 2 / 0
10,692
594
9,587
20,920
6,290
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
13
0 / 5 / 2
9,855
548
11,200
17,115
5,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
6
5
L
0
1
2
1
W
Achilles
Decor15
Achilles
1
1
4
3
L
Merlin
2
2
0
1
L
Artemis
0
5
2
0.2
W
Chiron
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,093
Damage
20,834
33,387
Taken
39,347
23,147
Mitigated
11,621
9,760
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
26,609
37
0
1,627
9,308
3,476
1,112
2,263
7,045
76,437
0
L
47
47
0
0
1,312
297
0
949
363
0
297
W
Achilles
Decor15
Achilles
1,144
280
508
2,168
13,182
15,563
394
4,959
8,223
0
10,029
L
Merlin
9,587
331
185
2,027
20,920
6,290
0
14,257
6,663
46,204
0
L
Artemis
11,200
2,753
352
1,002
17,115
5,034
0
11,795
5,320
0
49,173
W
Chiron
6,340
1,420
735
4,722
10,897
4,108
1,981
2,715
8,182
0
53,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
29,531
216
Minions Killed
148
12
Camps Cleared
1
980,459
Distance Traveled
586,827
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,883
660
105
6
7
326,853
3
L
Odin
8,984
499
0
0
0
15,333
0
W
Achilles
10,897
605
20
1
1
351,224
0
L
Merlin
10,692
594
79
4
1
309,180
3
L
Artemis
9,855
548
69
4
0
262,314
0
W
Chiron
11,572
643
91
5
4
302,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role