Player Matchup

Sylvanus
Sylvanus
ElBifu
Sylvanus
Level 62
God Stats
18W - 8L
1,500 SR
Queue Stats
40W - 23L
1,290 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LaCreamdelaCream
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,330 SR
Queue Stats
130W - 103L
1,550 Elo+
Party 1
Zeus
Zeus
agusinho
Zeus
Level 149
God Stats
6W - 2L
1,756 SR
Queue Stats
507W - 315L
1,622 Elo+
Party 1
Team Averages
Level 93
1,528 SR
1,487 Elo+

VS

Team Averages
Level 114
1,404 SR
1,456 Elo+
Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Xavi270
Merlin
Level 69
God Stats
0W - 1L
1,211 SR
Queue Stats
63W - 116L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElBifu
Sylvanus
11
4 / 2 / 10
7,674
853
3,789
10,179
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LaCreamdelaCream
Ah Muzen Cab
12
7 / 1 / 11
8,300
922
8,986
8,069
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
12
8 / 2 / 6
8,107
901
9,425
9,509
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 9 / 3
7,003
778
6,530
10,302
3,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Medusa
 
Medusa
9
2 / 5 / 3
6,918
769
9,458
8,245
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Xavi270
Merlin
10
1 / 5 / 4
7,084
787
6,025
7,500
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
5
5
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
9
3
0.39
L
Medusa
 
Medusa
2
5
3
0.7
W
Sylvanus
ElBifu
Sylvanus
4
2
10
4.5
W
Ah Muzen Cab
LaCreamdelaCream
Ah Muzen Cab
7
1
11
12.5
L
Merlin
Xavi270
Merlin
1
5
4
0.6
W
Zeus
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
22,013
27,757
Taken
26,047
12,787
Mitigated
8,310
13,958
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,530
822
0
0
10,302
3,148
0
4,520
5,195
0
10,202
L
Medusa
 
Medusa
9,458
3,287
0
886
8,245
2,917
0
4,457
3,187
0
20,056
W
Sylvanus
ElBifu
Sylvanus
3,789
1,124
2,838
4,267
10,179
6,444
484
1,672
7,845
8,011
0
W
Ah Muzen Cab
LaCreamdelaCream
Ah Muzen Cab
8,986
3,429
0
2,852
8,069
2,535
1,579
1,490
5,897
0
34,218
L
Merlin
Xavi270
Merlin
6,025
354
0
500
7,500
2,245
0
3,085
3,958
20,926
0
W
Zeus
9,425
2,306
0
4,001
9,509
3,808
875
2,402
6,653
27,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
21,005
103
Minions Killed
89
4
Camps Cleared
3
494,913
Distance Traveled
465,091
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,003
778
11
1
1
143,281
2
L
Medusa
6,918
769
40
4
0
169,214
4
W
Sylvanus
7,674
853
5
1
0
155,635
1
W
Ah Muzen Cab
8,300
922
64
7
2
187,101
5
L
Merlin
7,084
787
38
4
2
152,596
2
W
Zeus
8,107
901
34
4
2
152,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role