Player Matchup

Olorun
Olorun
Mannx1978
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 124L
1,539 Elo+
Party 1
Thor
Thor
XenoDeity
Thor
Level 28
God Stats
5W - 1L
1,926 SR
Queue Stats
126W - 99L
1,575 Elo+
Solo
Jormungandr
Jormungandr
jadielrulez
Jormungandr
Level 49
God Stats
4W - 5L
1,466 SR
Queue Stats
235W - 170L
1,598 Elo+
Party 1
Team Averages
Level 39
1,631 SR
1,571 Elo+

VS

Team Averages
Level 63
1,716 SR
1,630 Elo+
Fenrir
Fenrir
Toryn_Strife
Fenrir
Level 106
God Stats
1W - 0L
1,714 SR
Queue Stats
23W - 32L
1,542 Elo+
Party 2
Chronos
Chronos
Términator
Chronos
Level 13
God Stats
3W - 2L
1,889 SR
Queue Stats
9W - 3L
1,897 Elo+
Solo
Bacchus
Bacchus
carter0303
Bacchus
Level 70
God Stats
8W - 7L
1,544 SR
Queue Stats
140W - 196L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mannx1978
Olorun
10
2 / 7 / 1
6,784
617
6,560
9,855
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
10
3 / 10 / 2
7,437
676
5,604
12,959
4,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
jadielrulez
Jormungandr
11
1 / 3 / 4
7,794
709
8,963
13,334
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
12 / 4 / 5
9,416
856
9,271
8,574
4,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
Términator
Chronos
13
6 / 2 / 12
9,112
828
16,334
13,602
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
carter0303
Bacchus
12
2 / 0 / 15
8,903
809
7,278
9,722
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
20
20
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
Mannx1978
Olorun
2
7
1
0.36
W
Fenrir
12
4
5
3.63
W
Chronos
Términator
Chronos
6
2
12
6
L
Thor
3
10
2
0.4
W
Bacchus
carter0303
Bacchus
2
0
15
9.5
L
Jormungandr
jadielrulez
Jormungandr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
32,883
36,148
Taken
31,898
19,346
Mitigated
23,841
4,874
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Mannx1978
Olorun
6,560
2,926
302
1,339
9,855
3,974
0
6,513
3,342
14,262
1,920
W
Fenrir
9,271
3,077
0
3,160
8,574
4,600
1,421
4,826
3,748
0
15,063
W
Chronos
Términator
Chronos
16,334
6,951
0
4,862
13,602
5,846
1,087
5,870
7,732
47,733
5,673
L
Thor
5,604
864
0
44
12,959
4,364
0
8,322
4,637
0
15,607
W
Bacchus
carter0303
Bacchus
7,278
1,225
0
2,419
9,722
13,395
251
4,343
5,379
12,209
0
L
Jormungandr
jadielrulez
Jormungandr
8,963
2,800
143
3,046
13,334
11,008
0
6,967
6,367
22,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,015
Gold Earned
27,431
85
Minions Killed
105
2
Camps Cleared
7
511,580
Distance Traveled
621,437
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,784
617
24
2
1
156,020
0
W
Fenrir
9,416
856
11
1
3
187,680
2
W
Chronos
9,112
828
88
8
3
203,713
6
L
Thor
7,437
676
25
2
1
158,442
0
W
Bacchus
8,903
809
6
1
1
230,044
8
L
Jormungandr
7,794
709
36
3
0
197,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role