Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Feshzy
Nemesis
Level 24
God Stats
1W - 3L
1,525 SR
Queue Stats
135W - 163L
1,326 Elo+
Solo
Thanatos
Thanatos
LibelousHen581
Thanatos
Level 16
God Stats
4W - 12L
1,527 SR
Queue Stats
69W - 98L
1,254 Elo+
Solo
Xing Tian
Xing Tian
Tanevergreen912
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,311 Elo+
Solo
Cthulhu
Cthulhu
TheOcrAmon
Cthulhu
Level 20
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 1L
1,733 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,425 Elo+

VS

Team Averages
Level 22
1,500 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KelSLWakaBIGJR
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 77L
1,295 Elo+
Party 2
Ullr
Ullr
LeNuked
Ullr
Level 17
God Stats
79W - 30L
1,570 SR
Queue Stats
227W - 98L
1,540 Elo+
Party 1
Ymir
Ymir
Tris69420
Ymir
Level 28
God Stats
8W - 3L
1,807 SR
Queue Stats
140W - 66L
1,638 Elo+
Party 1
Pele
Pele
WiNd_BrEaKeR_85
Pele
Level 29
God Stats
6W - 8L
1,124 SR
Queue Stats
316W - 384L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 6 / 3
5,761
443
5,836
11,267
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Feshzy
Nemesis
10
3 / 7 / 2
7,001
539
5,373
10,398
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
9
2 / 10 / 3
6,303
485
4,295
11,246
3,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Tanevergreen912
Xing Tian
12
1 / 3 / 3
6,612
509
1,521
7,219
2,699
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
TheOcrAmon
Cthulhu
8
1 / 8 / 1
5,562
428
4,743
14,655
7,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
9 / 0 / 2
8,981
691
8,654
6,686
2,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 2 / 13
6,712
516
6,229
7,802
2,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
LeNuked
Ullr
13
13 / 1 / 9
8,646
665
15,004
7,822
2,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
4 / 4 / 16
7,771
598
4,513
11,728
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 3 / 8
6,953
535
3,925
6,022
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
8
Kills
34
34
Deaths
10
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
3
0.42
W
Ah Muzen Cab
 
Ah Muzen Cab
9
0
2
10
L
Nemesis
Feshzy
Nemesis
3
7
2
0.57
W
4
2
13
5.25
W
Ullr
LeNuked
Ullr
13
1
9
17.5
L
Thanatos
2
10
3
0.35
L
Xing Tian
Tanevergreen912
Xing Tian
1
3
3
0.83
L
Cthulhu
TheOcrAmon
Cthulhu
1
8
1
0.19
W
Ymir
4
4
16
3
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
38,325
54,785
Taken
40,060
20,474
Mitigated
19,204
10,590
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,836
450
376
3,085
11,267
3,229
0
1,030
10,237
22,045
0
W
Ah Muzen Cab
 
Ah Muzen Cab
8,654
4,113
0
4,956
6,686
2,269
1,477
2,889
3,513
0
57,171
L
Nemesis
Feshzy
Nemesis
5,373
1,833
0
1,629
10,398
4,083
0
1,096
9,302
0
32,032
W
6,229
2,623
0
3,145
7,802
2,508
679
3,375
4,356
14,434
0
W
Ullr
LeNuked
Ullr
15,004
9,513
0
3,048
7,822
2,846
965
1,030
6,750
0
50,978
L
Thanatos
4,295
1,141
0
2,981
11,246
3,393
0
3,975
7,271
0
12,646
L
Xing Tian
Tanevergreen912
Xing Tian
1,521
167
0
23
7,219
2,699
0
833
6,386
22,834
0
L
Cthulhu
TheOcrAmon
Cthulhu
4,743
382
104
2,392
14,655
7,070
0
3,808
10,847
25,058
0
W
Ymir
4,513
1,117
0
1,834
11,728
9,268
789
2,854
8,782
28,149
0
W
3,925
678
0
728
6,022
2,313
264
1,449
4,559
0
31,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
39,063
218
Minions Killed
299
0
Camps Cleared
0
1,129,140
Distance Traveled
1,242,759
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,761
443
51
4
0
244,900
2
W
Ah Muzen Cab
8,981
691
110
8
0
249,936
2
L
Nemesis
7,001
539
64
5
0
252,648
2
W
Freya
6,712
516
15
1
0
250,059
0
W
Ullr
8,646
665
82
6
0
241,300
0
L
Thanatos
6,303
485
19
1
0
203,898
0
L
Xing Tian
6,612
509
46
4
0
230,062
1
L
Cthulhu
5,562
428
38
3
0
197,632
0
W
Ymir
7,771
598
43
3
0
232,452
1
W
Pele
6,953
535
49
4
0
269,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role