Player Matchup

Tsukuyomi
Tsukuyomi
DanboyVHP
Tsukuyomi
Level 27
God Stats
2W - 2L
1,365 SR
Queue Stats
196W - 185L
1,521 Elo+
Solo
Rama
Rama
KilledBySanji
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,597 Elo+
Solo
Bacchus
Bacchus
Luckas17____
Bacchus
Level 12
God Stats
5W - 4L
1,680 SR
Queue Stats
34W - 42L
1,441 Elo+
Party 2
Vulcan
Vulcan
TebbY ARG92
Vulcan
Level 25
God Stats
0W - 1L
1,256 SR
Queue Stats
13W - 11L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
iSilverhawky
Gilgamesh
Level 29
God Stats
17W - 15L
1,527 SR
Queue Stats
92W - 122L
1,411 Elo+
Party 2
Team Averages
Level 19
1,466 SR
1,471 Elo+

VS

Team Averages
Level 19
1,529 SR
1,373 Elo+
Gilgamesh
Gilgamesh
Gothog
Gilgamesh
Level 12
God Stats
2W - 1L
1,412 SR
Queue Stats
12W - 11L
1,310 Elo+
Party 1
Artio
Artio
Higuinhu
Artio
Level 16
God Stats
2W - 1L
1,643 SR
Queue Stats
12W - 11L
1,345 Elo+
Party 1
Mercury
Mercury
LaCalesitajunior
Mercury
Level 26
God Stats
6W - 1L
1,788 SR
Queue Stats
103W - 76L
1,545 Elo+
Solo
Artemis
Artemis
Naielle
Artemis
Level 27
God Stats
10W - 8L
1,459 SR
Queue Stats
67W - 62L
1,334 Elo+
Party 1
Hel
Hel
vendopack
Hel
Level 13
God Stats
3W - 3L
1,342 SR
Queue Stats
8W - 9L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanboyVHP
Tsukuyomi
19
10 / 4 / 4
12,349
588
17,146
16,879
6,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 10 / 6
8,945
426
5,408
11,523
3,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Luckas17____
Bacchus
13
3 / 9 / 4
9,548
455
8,245
19,994
15,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
14
1 / 10 / 3
9,139
435
9,818
15,950
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iSilverhawky
Gilgamesh
20
10 / 3 / 2
12,794
609
19,224
15,194
10,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gothog
Gilgamesh
13
0 / 7 / 2
8,797
419
4,159
15,760
10,218
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
Higuinhu
Artio
17
8 / 2 / 15
12,485
595
12,931
21,715
29,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
14 / 6 / 4
13,144
626
19,785
19,734
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Naielle
Artemis
17
10 / 4 / 7
11,214
534
15,102
13,744
5,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 8
11,942
569
8,956
15,994
6,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
24
Kills
36
36
Deaths
26
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DanboyVHP
Tsukuyomi
10
4
4
3
W
Gilgamesh
Gothog
Gilgamesh
0
7
2
0.14
W
Artio
Higuinhu
Artio
8
2
15
7.75
L
0
10
6
0.3
W
14
6
4
2.67
L
Bacchus
Luckas17____
Bacchus
3
9
4
0.56
W
Artemis
Naielle
Artemis
10
4
7
3.38
L
Vulcan
1
10
3
0.25
L
Gilgamesh
iSilverhawky
Gilgamesh
10
3
2
3.67
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,841
Damage
60,933
79,540
Taken
86,947
42,162
Mitigated
61,201
6,630
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DanboyVHP
Tsukuyomi
17,146
3,801
0
2,117
16,879
6,609
0
4,976
11,903
0
90,827
W
Gilgamesh
Gothog
Gilgamesh
4,159
1,023
0
1,937
15,760
10,218
0
407
15,353
0
40,585
W
Artio
Higuinhu
Artio
12,931
2,272
598
6,949
21,715
29,227
868
7,232
14,483
44,860
0
L
5,408
3,004
0
0
11,523
3,790
765
3,820
7,703
0
35,190
W
19,785
14,427
0
4,924
19,734
9,168
0
2,078
17,656
0
117,457
L
Bacchus
Luckas17____
Bacchus
8,245
1,131
0
230
19,994
15,578
0
5,460
14,534
33,912
0
W
Artemis
Naielle
Artemis
15,102
9,113
0
3,124
13,744
5,664
3,393
4,878
8,866
0
66,559
L
Vulcan
9,818
4,658
0
2,311
15,950
5,772
0
4,420
11,530
49,073
0
L
Gilgamesh
iSilverhawky
Gilgamesh
19,224
6,056
0
1,972
15,194
10,413
550
3,211
11,983
0
91,293
W
8,956
1,446
1,989
5,132
15,994
6,924
2,676
3,468
12,526
61,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
57,582
472
Minions Killed
516
0
Camps Cleared
0
1,850,600
Distance Traveled
1,883,689
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,349
588
133
6
0
424,678
7
W
Gilgamesh
8,797
419
76
4
0
340,741
0
W
Artio
12,485
595
49
2
0
405,260
11
L
Rama
8,945
426
67
3
0
329,675
0
W
Mercury
13,144
626
151
7
0
462,352
1
L
Bacchus
9,548
455
37
2
0
363,395
0
W
Artemis
11,214
534
116
6
0
342,204
1
L
Vulcan
9,139
435
84
4
0
367,979
1
L
Gilgamesh
12,794
609
151
7
0
364,873
2
W
Hel
11,942
569
124
6
0
333,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role