Player Matchup

Ymir
Ymir
Medievalfellow
Ymir
Level 5
God Stats
2W - 6L
1,911 SR
Queue Stats
12W - 26L
1,578 Elo+
Party 2
Persephone
Persephone
RealTraumatized
Persephone
Level 66
God Stats
11W - 12L
1,732 SR
Queue Stats
81W - 166L
1,291 Elo+
Party 2
Chiron
Chiron
markclauber
Chiron
Level 125
God Stats
14W - 10L
1,560 SR
Queue Stats
95W - 111L
1,507 Elo+
Solo
Team Averages
Level 65
1,735 SR
1,459 Elo+

VS

Team Averages
Level 52
1,467 SR
1,367 Elo+
Cthulhu
Cthulhu
Magnamalos
Cthulhu
Level 25
God Stats
4W - 3L
1,406 SR
Queue Stats
57W - 55L
1,455 Elo+
Party 1
Medusa
Medusa
Statos5110
Medusa
Level 4
God Stats
4W - 7L
1,287 SR
Queue Stats
5W - 11L
1,182 Elo+
Solo
Sol
Sol
TheSenintai
Sol
Level 128
God Stats
4W - 0L
1,707 SR
Queue Stats
87W - 92L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 10
11,853
564
10,438
28,711
16,331
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
RealTraumatized
Persephone
17
6 / 7 / 6
14,633
697
20,163
18,378
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
19
11 / 2 / 5
15,093
719
30,414
19,415
7,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Magnamalos
Cthulhu
16
2 / 5 / 10
12,888
614
13,622
26,784
30,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Statos5110
Medusa
16
5 / 8 / 10
13,799
657
14,013
18,693
5,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 5 / 7
15,535
740
28,954
29,271
8,195
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
18
Kills
18
19
Deaths
18
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Magnamalos
Cthulhu
2
5
10
1.4
L
1
10
10
0.6
L
Persephone
RealTraumatized
Persephone
6
7
6
1.29
W
Medusa
Statos5110
Medusa
5
8
10
1.25
W
11
5
7
2.9
L
Chiron
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,015
Damage
56,589
66,504
Taken
74,748
30,509
Mitigated
44,018
18,066
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Magnamalos
Cthulhu
13,622
507
727
1,581
26,784
30,522
43
11,197
15,075
38,299
0
L
10,438
1,399
0
596
28,711
16,331
150
18,748
9,963
29,660
0
L
Persephone
RealTraumatized
Persephone
20,163
1,773
366
4,570
18,378
6,261
422
11,477
6,894
53,304
0
W
Medusa
Statos5110
Medusa
14,013
6,144
0
1,810
18,693
5,301
1,932
7,280
11,215
0
38,167
W
28,954
9,871
0
14,779
29,271
8,195
1,698
11,829
17,078
97,093
0
L
Chiron
30,414
9,864
2,145
10,389
19,415
7,917
2,212
12,795
6,619
0
81,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
42,222
215
Minions Killed
238
6
Camps Cleared
10
1,040,872
Distance Traveled
917,052
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,888
614
44
2
2
306,270
2
L
Ymir
11,853
564
26
1
1
337,379
1
L
Persephone
14,633
697
80
4
2
355,867
9
W
Medusa
13,799
657
62
3
1
280,293
4
W
Sol
15,535
740
132
6
7
330,489
2
L
Chiron
15,093
719
109
5
3
347,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role