Player Matchup

Xing Tian
Xing Tian
Blur 907
Xing Tian
Level 59
God Stats
9W - 3L
1,707 SR
Queue Stats
148W - 174L
1,435 Elo+
Party 1
Artemis
Artemis
Pogejr
Artemis
Level 122
God Stats
3W - 6L
1,368 SR
Queue Stats
277W - 300L
1,498 Elo+
Solo
Chang'e
Chang'e
Rias Gremory512
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,354 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,429 Elo+

VS

Team Averages
Level 64
1,534 SR
1,427 Elo+
Nu Wa
Nu Wa
Lost_ErrorrTV
Nu Wa
Level 67
God Stats
10W - 16L
1,529 SR
Queue Stats
167W - 209L
1,410 Elo+
Party 2
Ymir
Ymir
Sofa_King_Girthy
Ymir
Level 45
God Stats
16W - 16L
1,510 SR
Queue Stats
17W - 17L
1,399 Elo+
Solo
Heimdallr
Heimdallr
Thicc Naut
Heimdallr
Level 79
God Stats
0W - 2L
1,562 SR
Queue Stats
89W - 85L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blur 907
Xing Tian
12
2 / 3 / 9
9,199
657
4,084
13,686
8,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Pogejr
Artemis
15
11 / 2 / 5
11,246
803
15,253
10,336
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 13
10,274
734
8,409
10,015
5,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,401
672
8,406
13,414
3,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 2
7,204
515
1,483
5,186
2,636
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Thicc Naut
Heimdallr
14
5 / 7 / 2
10,224
730
12,409
14,048
5,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
7
7
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Blur 907
Xing Tian
2
3
9
2.17
L
2
7
4
0.57
W
Artemis
Pogejr
Artemis
11
2
5
6.75
W
3
2
13
4.75
L
0
2
2
0.5
L
Heimdallr
Thicc Naut
Heimdallr
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
22,298
34,037
Taken
32,648
19,195
Mitigated
11,113
13,328
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Blur 907
Xing Tian
4,084
214
0
2,364
13,686
8,593
531
3,615
10,071
24,336
0
L
8,406
1,853
0
1,795
13,414
3,430
48
5,180
8,234
45,128
0
W
Artemis
Pogejr
Artemis
15,253
5,246
0
1,405
10,336
4,690
1,398
3,394
6,942
0
43,858
W
8,409
662
4,269
5,290
10,015
5,912
735
3,328
6,685
33,155
0
L
1,483
577
235
133
5,186
2,636
0
2,286
2,900
2,730
0
L
Heimdallr
Thicc Naut
Heimdallr
12,409
7,232
0
0
14,048
5,047
0
5,353
8,414
0
30,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
26,829
158
Minions Killed
125
8
Camps Cleared
3
788,650
Distance Traveled
485,503
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,199
657
34
2
3
265,306
0
L
Nu Wa
9,401
672
72
5
1
191,388
4
W
Artemis
11,246
803
69
5
1
237,543
1
W
Chang'e
10,274
734
55
4
4
285,801
1
L
Ymir
7,204
515
3
0
0
90,731
2
L
Heimdallr
10,224
730
50
4
2
203,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role