Player Matchup

Anhur
Anhur
BebeJ_Fire8
Anhur
Level 69
God Stats
4W - 9L
1,142 SR
Queue Stats
394W - 448L
1,461 Elo+
Party 1
Odin
Odin
BloodAres19
Odin
Level 143
God Stats
1W - 1L
1,481 SR
Queue Stats
120W - 118L
1,411 Elo+
Solo
Bellona
Bellona
DaneWolFe
Bellona
Level 124
God Stats
0W - 1L
1,658 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ganesha
Ganesha
Elkanon
Ganesha
Level 64
God Stats
6W - 12L
1,520 SR
Queue Stats
156W - 204L
1,416 Elo+
Solo
He Bo
He Bo
Jackie_Rocmon
He Bo
Level 67
God Stats
0W - 2L
1,243 SR
Queue Stats
413W - 453L
1,405 Elo+
Party 1
Team Averages
Level 93
1,409 SR
1,439 Elo+

VS

Team Averages
Level 88
1,498 SR
1,399 Elo+
Baron Samedi
Baron Samedi
AyItsDoxx
Baron Samedi
Level 124
God Stats
16W - 8L
1,614 SR
Queue Stats
561W - 589L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CzarFrodo
Tsukuyomi
Level 99
God Stats
6W - 3L
1,588 SR
Queue Stats
255W - 268L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Daviotori
Ao Kuang
Level 74
God Stats
34W - 35L
1,451 SR
Queue Stats
180W - 228L
1,401 Elo+
Party 2
Geb
Geb
Indho-
Geb
Level 87
God Stats
1W - 0L
1,341 SR
Queue Stats
79W - 77L
1,448 Elo+
Solo
Cupid
Cupid
Monkeyboy2255
Cupid
Level 58
God Stats
19W - 23L
1,495 SR
Queue Stats
72W - 120L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 0
8,372
523
7,303
11,053
3,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 5
7,730
483
5,665
10,810
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
DaneWolFe
Bellona
12
1 / 7 / 2
7,039
440
5,206
12,266
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Elkanon
Ganesha
12
0 / 2 / 7
6,992
437
5,957
13,545
12,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 0
6,671
417
4,017
8,642
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyItsDoxx
Baron Samedi
16
9 / 2 / 3
9,424
589
15,656
9,745
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
CzarFrodo
Tsukuyomi
15
7 / 1 / 6
9,462
591
12,319
8,785
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Daviotori
Ao Kuang
12
1 / 2 / 3
7,478
467
1,837
10,282
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
Indho-
Geb
11
0 / 1 / 8
7,177
449
5,297
13,080
8,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 0
7,503
469
5,160
9,260
2,306
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
18
18
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AyItsDoxx
Baron Samedi
9
2
3
5.25
L
5
2
0
2.5
L
2
3
5
1.5
W
Tsukuyomi
CzarFrodo
Tsukuyomi
7
1
6
10
L
Bellona
DaneWolFe
Bellona
1
7
2
0.29
W
Ao Kuang
Daviotori
Ao Kuang
1
2
3
1.25
L
Ganesha
Elkanon
Ganesha
0
2
7
1.75
W
Geb
Indho-
Geb
0
1
8
4
L
2
4
0
0.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
40,269
56,316
Taken
51,152
31,200
Mitigated
24,514
10,794
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AyItsDoxx
Baron Samedi
15,656
297
2,427
4,683
9,745
4,532
705
3,633
6,112
60,594
0
L
7,303
4,174
0
3,460
11,053
3,921
548
2,616
8,437
0
40,282
L
5,665
1,240
0
2,273
10,810
3,932
0
5,310
5,402
0
38,503
W
Tsukuyomi
CzarFrodo
Tsukuyomi
12,319
2,333
0
3,170
8,785
5,708
227
1,303
7,482
0
53,515
L
Bellona
DaneWolFe
Bellona
5,206
756
0
2,044
12,266
7,912
486
3,285
8,314
0
43,316
W
Ao Kuang
Daviotori
Ao Kuang
1,837
538
0
2,540
10,282
3,599
288
977
9,305
42,272
0
L
Ganesha
Elkanon
Ganesha
5,957
446
0
458
13,545
12,753
23
5,986
7,234
19,812
0
W
Geb
Indho-
Geb
5,297
743
0
1,543
13,080
8,369
0
3,277
9,803
23,738
0
L
4,017
328
0
2,559
8,642
2,682
476
5,593
2,954
34,415
0
W
5,160
2,133
34
2,835
9,260
2,306
1,993
1,140
8,120
0
40,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,804
Gold Earned
41,044
266
Minions Killed
358
0
Camps Cleared
0
1,430,653
Distance Traveled
1,444,050
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,424
589
78
5
0
292,245
5
L
Anhur
8,372
523
64
4
0
283,223
1
L
Odin
7,730
483
61
4
0
275,823
1
W
Tsukuyomi
9,462
591
99
6
0
307,107
2
L
Bellona
7,039
440
75
5
0
279,652
1
W
Ao Kuang
7,478
467
68
4
0
257,417
0
L
Ganesha
6,992
437
6
0
0
298,866
3
W
Geb
7,177
449
31
2
0
287,250
1
L
He Bo
6,671
417
60
4
0
293,089
2
W
Cupid
7,503
469
82
5
0
300,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role