Player Matchup

Nemesis
Nemesis
Chargers23
Nemesis
Level 14
God Stats
4W - 0L
1,731 SR
Queue Stats
9W - 3L
1,378 Elo+
Solo
Sylvanus
Sylvanus
T4nnk
Sylvanus
Level 21
God Stats
3W - 0L
1,699 SR
Queue Stats
29W - 30L
1,322 Elo+
Solo
Awilix
Awilix
Xxscorpion39
Awilix
Level 29
God Stats
5W - 5L
1,411 SR
Queue Stats
169W - 188L
1,334 Elo+
Solo
Scylla
Scylla
chloyajr
Scylla
Level 28
God Stats
9W - 7L
1,523 SR
Queue Stats
140W - 157L
1,388 Elo+
Solo
Medusa
Medusa
lFaiz3ns-
Medusa
Level 26
God Stats
19W - 27L
1,282 SR
Queue Stats
19W - 29L
1,217 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,328 Elo+

VS

Team Averages
Level 19
1,391 SR
1,247 Elo+
Jormungandr
Jormungandr
Bestbaconhere
Jormungandr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,171 Elo+
Party 1
Ra
Ra
Canaan2000
Ra
Level 6
God Stats
1W - 2L
1,327 SR
Queue Stats
5W - 13L
1,171 Elo+
Party 1
Bakasura
Bakasura
G_Senpaii_
Bakasura
Level 28
God Stats
2W - 4L
1,397 SR
Queue Stats
6W - 13L
1,281 Elo+
Party 2
Xbalanque
Xbalanque
Popahwoody
Xbalanque
Level 25
God Stats
3W - 7L
1,196 SR
Queue Stats
6W - 14L
1,245 Elo+
Party 2
Nu Wa
Nu Wa
SeaDoubloon1995
Nu Wa
Level 27
God Stats
20W - 17L
1,537 SR
Queue Stats
61W - 57L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chargers23
Nemesis
20
21 / 1 / 4
16,541
689
23,145
22,032
10,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
T4nnk
Sylvanus
16
3 / 3 / 11
11,343
473
8,497
22,597
9,575
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
17
5 / 1 / 9
11,754
490
7,545
17,943
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
chloyajr
Scylla
20
10 / 3 / 8
14,341
598
16,536
17,794
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lFaiz3ns-
Medusa
19
13 / 2 / 9
13,654
569
16,867
17,788
6,508
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bestbaconhere
Jormungandr
14
1 / 8 / 0
9,390
391
10,641
18,609
21,739
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 17 / 5
9,593
400
13,316
16,888
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
G_Senpaii_
Bakasura
17
2 / 4 / 2
11,119
463
9,497
21,114
14,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Popahwoody
Xbalanque
15
1 / 12 / 2
9,675
403
9,128
19,017
4,572
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 11 / 1
11,630
485
22,433
20,320
4,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
52
Kills
8
10
Deaths
52
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bestbaconhere
Jormungandr
1
8
0
0.13
L
0
17
5
0.15
W
Nemesis
Chargers23
Nemesis
21
1
4
23
L
Bakasura
G_Senpaii_
Bakasura
2
4
2
0.75
L
Xbalanque
Popahwoody
Xbalanque
1
12
2
0.17
L
4
11
1
0.41
W
Sylvanus
T4nnk
Sylvanus
3
3
11
2.83
W
Awilix
5
1
9
9.5
W
Scylla
chloyajr
Scylla
10
3
8
4.67
W
Medusa
lFaiz3ns-
Medusa
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,590
Damage
65,015
98,154
Taken
95,948
37,954
Mitigated
50,720
34,432
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bestbaconhere
Jormungandr
10,641
2,293
0
2,268
18,609
21,739
480
4,613
13,920
38,482
0
L
13,316
1,487
406
531
16,888
4,997
635
5,045
11,597
62,806
0
W
Nemesis
Chargers23
Nemesis
23,145
13,018
0
9,645
22,032
10,598
6,946
6,252
15,430
0
146,563
L
Bakasura
G_Senpaii_
Bakasura
9,497
6,085
237
4,661
21,114
14,492
0
5,638
15,280
0
51,517
L
Xbalanque
Popahwoody
Xbalanque
9,128
3,994
0
1,199
19,017
4,572
292
4,772
14,025
0
59,814
L
22,433
6,372
82
2,441
20,320
4,920
757
4,515
15,739
79,217
0
W
Sylvanus
T4nnk
Sylvanus
8,497
1,689
3,075
7,835
22,597
9,575
458
14,712
7,775
39,819
0
W
Awilix
7,545
2,169
0
3,167
17,943
5,619
1,561
9,155
8,424
0
63,864
W
Scylla
chloyajr
Scylla
16,536
3,658
0
7,497
17,794
5,654
2,732
5,339
11,808
88,264
0
W
Medusa
lFaiz3ns-
Medusa
16,867
7,715
0
3,213
17,788
6,508
3,850
12,531
5,162
0
71,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,633
Gold Earned
51,407
628
Minions Killed
479
0
Camps Cleared
0
2,326,602
Distance Traveled
1,946,611
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,390
391
50
2
0
405,236
2
L
Ra
9,593
400
104
4
0
381,359
1
W
Nemesis
16,541
689
202
8
0
521,125
2
L
Bakasura
11,119
463
120
5
0
432,583
4
L
Xbalanque
9,675
403
97
4
0
337,828
0
L
Nu Wa
11,630
485
108
5
0
389,605
2
W
Sylvanus
11,343
473
63
3
0
421,343
2
W
Awilix
11,754
490
100
4
0
478,891
0
W
Scylla
14,341
598
144
6
0
419,870
0
W
Medusa
13,654
569
119
5
0
485,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role