Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Last_Jarebender
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,600 SR
Queue Stats
4W - 3L
1,618 Elo+
Party 1
Sol
Sol
MsDelektable
Sol
Level 22
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 1
Bellona
Bellona
Schulteeee
Bellona
Level 15
God Stats
1W - 2L
1,651 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 1
Team Averages
Level 20
1,586 SR
1,471 Elo+

VS

Team Averages
Level 52
1,583 SR
1,570 Elo+
Artemis
Artemis
Ace234234
Artemis
Level 21
God Stats
7W - 8L
1,360 SR
Queue Stats
93W - 80L
1,423 Elo+
Party 2
Hercules
Hercules
ZAGREU5
Hercules
Level 102
God Stats
12W - 4L
1,764 SR
Queue Stats
111W - 52L
1,762 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
freshnuts1
Morgan Le Fay
Level 34
God Stats
8W - 6L
1,626 SR
Queue Stats
141W - 128L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Last_Jarebender
Ah Muzen Cab
12
3 / 3 / 1
9,315
665
5,760
9,303
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 3
9,111
651
8,666
9,430
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Schulteeee
Bellona
12
1 / 5 / 3
9,279
663
8,849
18,496
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ace234234
Artemis
13
3 / 2 / 5
9,456
675
10,811
7,703
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ZAGREU5
Hercules
13
4 / 1 / 6
9,557
683
10,532
15,364
14,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
freshnuts1
Morgan Le Fay
13
3 / 2 / 7
9,658
690
10,092
11,229
5,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
10
10
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ace234234
Artemis
3
2
5
2.75
L
Ah Muzen Cab
Last_Jarebender
Ah Muzen Cab
3
3
1
1.17
L
1
2
3
1.25
L
Bellona
Schulteeee
Bellona
1
5
3
0.5
W
Hercules
ZAGREU5
Hercules
4
1
6
7
W
Morgan Le Fay
freshnuts1
Morgan Le Fay
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
31,435
37,229
Taken
34,296
24,571
Mitigated
22,548
8,528
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ace234234
Artemis
10,811
3,972
0
2,043
7,703
2,869
1,009
2,616
5,087
0
40,292
L
Ah Muzen Cab
Last_Jarebender
Ah Muzen Cab
5,760
1,430
0
2,398
9,303
3,707
92
1,731
7,348
0
34,060
L
8,666
1,469
0
2,888
9,430
4,056
0
2,189
6,846
30,221
0
L
Bellona
Schulteeee
Bellona
8,849
834
0
3,242
18,496
16,808
0
6,620
11,577
0
18,125
W
Hercules
ZAGREU5
Hercules
10,532
2,191
0
5,935
15,364
14,104
1,366
4,532
10,832
0
19,737
W
Morgan Le Fay
freshnuts1
Morgan Le Fay
10,092
809
0
3,081
11,229
5,575
740
2,453
8,776
36,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
28,671
138
Minions Killed
156
5
Camps Cleared
5
807,991
Distance Traveled
804,038
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,456
675
71
5
1
242,833
2
L
Ah Muzen Cab
9,315
665
66
5
2
256,009
5
L
Sol
9,111
651
51
4
3
267,298
6
L
Bellona
9,279
663
21
2
0
284,684
5
W
Hercules
9,557
683
23
2
1
302,664
5
W
Morgan Le Fay
9,658
690
62
4
3
258,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role