Player Matchup

Yemoja
Yemoja
GoonLordSupreme
Yemoja
Level 24
God Stats
2W - 2L
1,669 SR
Queue Stats
24W - 13L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
Lcubed37
Baron Samedi
Level 125
God Stats
1W - 1L
1,943 SR
Queue Stats
43W - 19L
1,755 Elo+
Party 1
Gilgamesh
Gilgamesh
SirSaxalot
Gilgamesh
Level 68
God Stats
1W - 1L
1,854 SR
Queue Stats
43W - 19L
1,755 Elo+
Party 1
Ne Zha
Ne Zha
beL1Eve
Ne Zha
Level 109
God Stats
7W - 5L
1,793 SR
Queue Stats
34W - 14L
1,846 Elo+
Party 1
Team Averages
Level 82
1,815 SR
1,757 Elo+

VS

Team Averages
Level 147
1,611 SR
1,461 Elo+
Khepri
Khepri
Cybertectonic
Khepri
Level 155
God Stats
1W - 0L
1,749 SR
Queue Stats
63W - 47L
1,612 Elo+
Party 2
Heimdallr
Heimdallr
SLAYAOFTHEDEAD
Heimdallr
Level 127
God Stats
4W - 3L
1,839 SR
Queue Stats
78W - 63L
1,564 Elo+
Party 2
Olorun
Olorun
vX FENlX Xv
Olorun
Level 156
God Stats
12W - 18L
1,248 SR
Queue Stats
46W - 60L
1,440 Elo+
Solo
King Arthur
King Arthur
yoherimRivera
King Arthur
Level 149
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 7L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
9,890
659
6,938
13,913
13,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
Lcubed37
Baron Samedi
17
1 / 2 / 6
10,655
710
16,543
12,761
8,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SirSaxalot
Gilgamesh
17
1 / 2 / 6
10,333
689
12,754
17,579
17,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
beL1Eve
Ne Zha
19
6 / 5 / 4
11,773
785
16,576
14,795
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
12,015
801
7,498
17,720
23,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
SLAYAOFTHEDEAD
Heimdallr
20
9 / 4 / 1
13,332
889
19,746
17,719
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
17
1 / 5 / 1
11,695
780
9,719
16,080
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

King Arthur
yoherimRivera
King Arthur
17
0 / 1 / 4
11,323
755
9,402
13,816
11,711
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
12
Kills
11
11
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
4
2
1
2.25
L
Baron Samedi
Lcubed37
Baron Samedi
1
2
6
2
W
Heimdallr
SLAYAOFTHEDEAD
Heimdallr
9
4
1
2.38
L
Gilgamesh
SirSaxalot
Gilgamesh
1
2
6
2
L
Ne Zha
beL1Eve
Ne Zha
6
5
4
1.6
W
Olorun
1
5
1
0.3
W
King Arthur
yoherimRivera
King Arthur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,811
Damage
46,365
59,048
Taken
65,335
47,448
Mitigated
52,572
19,363
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,498
990
408
313
17,720
23,184
519
7,767
9,953
27,638
0
L
6,938
1,787
5,243
1,945
13,913
13,891
282
5,537
8,376
17,098
0
L
Baron Samedi
Lcubed37
Baron Samedi
16,543
1,709
3,048
3,611
12,761
8,925
657
4,621
8,140
60,369
0
W
Heimdallr
SLAYAOFTHEDEAD
Heimdallr
19,746
13,298
0
4,519
17,719
10,566
2,584
5,123
12,596
0
63,348
L
Gilgamesh
SirSaxalot
Gilgamesh
12,754
2,764
0
2,357
17,579
17,367
284
4,048
13,531
7,144
26,926
L
Ne Zha
beL1Eve
Ne Zha
16,576
3,916
0
3,159
14,795
7,265
770
3,558
11,237
0
64,544
W
Olorun
9,719
3,383
559
3,617
16,080
7,111
4,422
6,629
9,451
55,452
0
W
King Arthur
yoherimRivera
King Arthur
9,402
1,066
0
3,302
13,816
11,711
444
6,270
7,546
0
44,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
48,365
249
Minions Killed
303
11
Camps Cleared
12
1,157,321
Distance Traveled
1,157,957
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,015
801
42
3
1
327,675
3
L
Yemoja
9,890
659
18
1
2
229,112
1
L
Baron Samedi
10,655
710
96
6
0
276,134
1
W
Heimdallr
13,332
889
87
6
6
287,918
3
L
Gilgamesh
10,333
689
46
3
1
310,803
1
L
Ne Zha
11,773
785
89
6
8
341,272
1
W
Olorun
11,695
780
91
6
2
236,317
0
W
King Arthur
11,323
755
83
6
3
306,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role