Player Matchup

Chaac
Chaac
FuriousPillow2
Chaac
Level 26
God Stats
10W - 4L
1,722 SR
Queue Stats
136W - 106L
1,654 Elo+
Party 2
Neith
Neith
KruceWayne
Neith
Level 63
God Stats
42W - 32L
1,643 SR
Queue Stats
228W - 218L
1,525 Elo+
Party 2
Artio
Artio
TeamPoverty
Artio
Level 61
God Stats
6W - 6L
1,753 SR
Queue Stats
32W - 28L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
dialupdixon
Hun Batz
Level 88
God Stats
11W - 5L
1,658 SR
Queue Stats
500W - 448L
1,623 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nyON1
Morgan Le Fay
Level 65
God Stats
4W - 10L
1,410 SR
Queue Stats
67W - 55L
1,623 Elo+
Party 2
Team Averages
Level 61
1,637 SR
1,602 Elo+

VS

Team Averages
Level 63
1,546 SR
1,541 Elo+
Ymir
Ymir
Arrcare
Ymir
Level 28
God Stats
1W - 3L
1,455 SR
Queue Stats
59W - 35L
1,622 Elo+
Party 1
Serqet
Serqet
De1v1onic
Serqet
Level 66
God Stats
4W - 5L
1,563 SR
Queue Stats
103W - 82L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
GiggityWolf
Gilgamesh
Level 158
God Stats
48W - 12L
1,758 SR
Queue Stats
112W - 71L
1,676 Elo+
Party 1
Medusa
Medusa
IRight_NutI
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
Potato12493655
Kukulkan
Level 47
God Stats
15W - 13L
1,452 SR
Queue Stats
203W - 179L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
11,924
596
15,521
22,161
24,898
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
19
5 / 2 / 8
11,870
594
12,002
11,399
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 15
10,090
505
6,689
18,370
18,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
dialupdixon
Hun Batz
19
5 / 2 / 15
12,239
612
15,711
17,478
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
nyON1
Morgan Le Fay
18
9 / 2 / 9
11,734
587
11,054
13,075
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arrcare
Ymir
16
5 / 4 / 0
10,620
531
10,315
18,090
8,249
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
De1v1onic
Serqet
16
3 / 4 / 4
10,135
507
6,908
14,830
8,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Gilgamesh
GiggityWolf
Gilgamesh
16
4 / 5 / 3
10,988
549
16,889
24,843
15,849
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
11
0 / 6 / 4
8,010
401
4,512
16,165
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
15
2 / 7 / 1
9,642
482
9,016
10,292
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
26
Kills
14
14
Deaths
26
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arrcare
Ymir
5
4
0
1.25
L
Serqet
De1v1onic
Serqet
3
4
4
1.25
W
5
4
6
2
L
Gilgamesh
GiggityWolf
Gilgamesh
4
5
3
1.1
L
Medusa
0
6
4
0.33
W
Neith
5
2
8
4.5
L
Kukulkan
2
7
1
0.36
W
2
4
15
2.38
W
Hun Batz
dialupdixon
Hun Batz
5
2
15
6.25
W
Morgan Le Fay
nyON1
Morgan Le Fay
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,977
Damage
47,640
82,483
Taken
84,220
61,090
Mitigated
48,151
27,024
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arrcare
Ymir
10,315
807
0
3,055
18,090
8,249
0
5,018
13,072
74,437
0
L
Serqet
De1v1onic
Serqet
6,908
1,595
0
1,356
14,830
8,899
0
2,710
12,120
1,015
71,390
W
15,521
2,863
0
9,105
22,161
24,898
702
1,988
20,173
9,235
71,414
L
Gilgamesh
GiggityWolf
Gilgamesh
16,889
4,542
0
4,278
24,843
15,849
0
5,067
19,776
0
69,564
L
Medusa
4,512
887
0
1,677
16,165
11,281
0
4,383
11,782
0
31,105
W
Neith
12,002
6,698
0
5,070
11,399
4,640
3,229
4,276
7,123
0
85,483
L
Kukulkan
9,016
595
0
640
10,292
3,873
32
2,797
7,495
60,371
0
W
6,689
1,098
1,841
3,469
18,370
18,579
0
5,266
12,302
21,074
0
W
Hun Batz
dialupdixon
Hun Batz
15,711
3,894
0
5,124
17,478
6,950
884
4,220
12,085
0
102,540
W
Morgan Le Fay
nyON1
Morgan Le Fay
11,054
1,682
232
2,183
13,075
6,023
2,392
4,180
8,895
59,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,857
Gold Earned
49,395
546
Minions Killed
514
0
Camps Cleared
0
2,036,318
Distance Traveled
1,903,541
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,620
531
113
6
0
330,010
0
L
Serqet
10,135
507
123
6
0
442,801
11
W
Chaac
11,924
596
145
7
0
430,037
7
L
Gilgamesh
10,988
549
119
6
0
397,694
0
L
Medusa
8,010
401
34
2
0
350,895
13
W
Neith
11,870
594
149
7
0
352,334
9
L
Kukulkan
9,642
482
125
6
0
382,141
6
W
Artio
10,090
505
13
1
0
406,253
6
W
Hun Batz
12,239
612
149
7
0
438,092
11
W
Morgan Le Fay
11,734
587
90
5
0
409,602
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role