Player Matchup

Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IIALBERTOIICBAII
Medusa
Level 29
God Stats
4W - 2L
1,664 SR
Queue Stats
125W - 111L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
Tutu05
Ao Kuang
Level 123
God Stats
2W - 1L
1,298 SR
Queue Stats
203W - 196L
1,440 Elo+
Party 1
Team Averages
Level 73
1,487 SR
1,491 Elo+

VS

Team Averages
Level 88
1,453 SR
1,420 Elo+
Ra
Ra
KESUANI
Ra
Level 106
God Stats
7W - 8L
1,562 SR
Queue Stats
144W - 165L
1,469 Elo+
Solo
Nemesis
Nemesis
Matheus2KT
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 108L
1,350 Elo+
Solo
Horus
Horus
ODLOTT
Horus
Level 146
God Stats
0W - 6L
1,296 SR
Queue Stats
114W - 156L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
7 / 1 / 14
12,304
724
13,928
11,817
8,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 6 / 9
11,323
666
13,025
12,963
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Tutu05
Ao Kuang
18
12 / 1 / 10
12,994
764
12,277
13,381
4,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
10,196
600
8,034
13,384
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Matheus2KT
Nemesis
12
4 / 12 / 2
10,891
641
11,702
15,533
5,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
ODLOTT
Horus
13
3 / 5 / 3
9,995
588
7,568
15,271
18,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
23
Kills
8
8
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
1
14
14
W
4
6
9
1.42
L
1
6
4
0.5
L
Nemesis
Matheus2KT
Nemesis
4
12
2
0.42
L
Horus
ODLOTT
Horus
3
5
3
0.9
W
Ao Kuang
Tutu05
Ao Kuang
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,230
Damage
27,304
38,161
Taken
44,188
16,059
Mitigated
29,998
10,342
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,928
3,843
0
1,807
11,817
8,762
839
4,184
7,633
0
34,577
W
13,025
5,988
0
923
12,963
2,597
1,027
2,516
10,447
0
50,217
L
8,034
277
707
3,004
13,384
5,674
0
4,297
9,087
50,899
0
L
Nemesis
Matheus2KT
Nemesis
11,702
4,601
0
1,286
15,533
5,808
0
3,607
11,926
0
26,949
L
Horus
ODLOTT
Horus
7,568
1,799
461
1,998
15,271
18,516
0
4,778
10,493
4,210
8,215
W
Ao Kuang
Tutu05
Ao Kuang
12,277
2,483
166
7,446
13,381
4,700
1,080
3,938
9,443
58,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
31,082
196
Minions Killed
158
10
Camps Cleared
5
940,102
Distance Traveled
809,286
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,304
724
44
3
0
315,958
2
W
Medusa
11,323
666
61
4
3
301,161
4
L
Ra
10,196
600
114
7
2
285,048
3
L
Nemesis
10,891
641
35
2
3
230,429
1
L
Horus
9,995
588
9
1
0
293,809
8
W
Ao Kuang
12,994
764
91
5
7
322,983
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role