Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AjNotPoppins
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
ObiPwnKenobi436
King Arthur
Level 15
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 9L
1,098 Elo+
Party 2
Team Averages
Level 39
1,423 SR
1,366 Elo+

VS

Team Averages
Level 92
1,631 SR
1,319 Elo+
Ah Puch
Ah Puch
Garebear184
Ah Puch
Level 86
God Stats
3W - 2L
1,514 SR
Queue Stats
96W - 128L
1,335 Elo+
Party 1
Vulcan
Vulcan
Woindafoinda7
Vulcan
Level 127
God Stats
6W - 3L
1,926 SR
Queue Stats
107W - 153L
1,279 Elo+
Solo
Khepri
Khepri
YaebiZombie20
Khepri
Level 64
God Stats
2W - 2L
1,453 SR
Queue Stats
75W - 101L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 4 / 1
8,656
618
3,934
11,733
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
AjNotPoppins
Heimdallr
12
2 / 7 / 1
8,410
601
4,384
13,044
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ObiPwnKenobi436
King Arthur
10
0 / 9 / 3
7,812
558
2,958
13,698
11,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Garebear184
Ah Puch
14
9 / 1 / 7
10,696
764
11,384
4,581
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
11 / 3 / 8
11,304
807
13,481
8,919
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 17
10,566
755
5,356
8,374
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
20
20
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
1
0.63
L
Heimdallr
AjNotPoppins
Heimdallr
2
7
1
0.36
W
Ah Puch
Garebear184
Ah Puch
9
1
7
12.5
L
King Arthur
ObiPwnKenobi436
King Arthur
0
9
3
0.17
W
11
3
8
5
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,276
Damage
30,221
38,475
Taken
21,874
19,782
Mitigated
17,486
4,098
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,934
427
172
2,540
11,733
4,009
0
8,419
3,028
26,939
0
L
Heimdallr
AjNotPoppins
Heimdallr
4,384
2,253
0
1,386
13,044
4,684
0
10,579
2,021
0
30,182
W
Ah Puch
Garebear184
Ah Puch
11,384
721
0
1,326
4,581
2,047
998
713
3,868
26,680
0
L
King Arthur
ObiPwnKenobi436
King Arthur
2,958
532
0
0
13,698
11,089
0
10,697
2,600
0
9,556
W
13,481
4,201
512
2,131
8,919
4,011
257
2,079
6,840
39,475
0
W
5,356
230
0
1,121
8,374
11,428
475
1,273
7,012
17,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
32,566
137
Minions Killed
111
5
Camps Cleared
4
615,694
Distance Traveled
785,177
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,656
618
57
4
1
237,839
3
L
Heimdallr
8,410
601
64
5
3
182,859
3
W
Ah Puch
10,696
764
31
2
1
244,325
0
L
King Arthur
7,812
558
16
1
1
194,996
0
W
Vulcan
11,304
807
56
4
3
269,430
0
W
Khepri
10,566
755
24
2
0
271,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role