Player Matchup

Chang'e
Chang'e
DOE BOI GRINDIN
Chang'e
Level 160
God Stats
4W - 3L
1,583 SR
Queue Stats
369W - 356L
1,566 Elo+
Party 1
Bellona
Bellona
ThisIsTopSecret
Bellona
Level 86
God Stats
321W - 226L
1,629 SR
Queue Stats
610W - 589L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
XxEXORCISMxX
Ratatoskr
Level 160
God Stats
7W - 5L
1,728 SR
Queue Stats
334W - 307L
1,617 Elo+
Party 1
Artemis
Artemis
iGiJO3
Artemis
Level 145
God Stats
18W - 6L
1,795 SR
Queue Stats
88W - 64L
1,610 Elo+
Party 1
Bacchus
Bacchus
xXCorn504Xx
Bacchus
Level 106
God Stats
2W - 3L
1,380 SR
Queue Stats
577W - 569L
1,537 Elo+
Party 1
Team Averages
Level 131
1,623 SR
1,578 Elo+

VS

Team Averages
Level 92
1,531 SR
1,557 Elo+
Janus
Janus
Arctic Eko
Janus
Level 88
God Stats
10W - 12L
1,485 SR
Queue Stats
74W - 67L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
Asphyrx
Sun Wukong
Level 124
God Stats
0W - 2L
1,281 SR
Queue Stats
222W - 210L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
KillerSteezy22
Baron Samedi
Level 101
God Stats
4W - 3L
1,654 SR
Queue Stats
78W - 60L
1,603 Elo+
Solo
Cupid
Cupid
Soulreaver07
Cupid
Level 80
God Stats
10W - 7L
1,702 SR
Queue Stats
108W - 102L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Upinyamamas
Morgan Le Fay
Level 68
God Stats
17W - 23L
1,531 SR
Queue Stats
548W - 484L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,765
721
3,836
3,457
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 1 / 0
5,224
653
3,244
4,685
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
XxEXORCISMxX
Ratatoskr
9
2 / 1 / 4
5,402
675
2,715
5,111
1,905
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
iGiJO3
Artemis
9
5 / 0 / 3
5,295
662
3,858
3,932
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
xXCorn504Xx
Bacchus
8
2 / 0 / 4
5,048
631
3,331
5,677
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 3 / 1
4,253
532
1,891
4,765
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Asphyrx
Sun Wukong
9
1 / 1 / 0
4,930
616
3,173
5,254
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
KillerSteezy22
Baron Samedi
4
0 / 3 / 0
3,753
469
1,019
3,983
1,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
1 / 4 / 0
4,263
533
2,803
5,164
995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Upinyamamas
Morgan Le Fay
9
0 / 1 / 0
4,937
617
1,998
3,713
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
1
0.17
L
Sun Wukong
Asphyrx
Sun Wukong
1
1
0
1
W
3
0
1
3.5
L
Baron Samedi
KillerSteezy22
Baron Samedi
0
3
0
0
L
1
4
0
0.25
W
0
1
0
0
L
Morgan Le Fay
Upinyamamas
Morgan Le Fay
0
1
0
0
W
Ratatoskr
XxEXORCISMxX
Ratatoskr
2
1
4
4
W
Artemis
iGiJO3
Artemis
5
0
3
6.5
W
Bacchus
xXCorn504Xx
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,984
Damage
10,884
22,862
Taken
22,879
10,080
Mitigated
8,058
8,718
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
1,891
101
0
1,093
4,765
1,067
0
1,472
3,195
19,229
0
L
Sun Wukong
Asphyrx
Sun Wukong
3,173
446
0
2,153
5,254
3,604
0
0
5,254
3,044
24,313
W
3,836
715
226
2,200
3,457
1,006
0
1,878
1,419
26,510
0
L
Baron Samedi
KillerSteezy22
Baron Samedi
1,019
28
116
1,205
3,983
1,182
0
1,695
2,288
9,063
0
L
2,803
1,424
0
1,426
5,164
995
0
1,325
3,838
0
13,561
W
3,244
1,643
0
1,877
4,685
2,256
0
634
3,538
0
30,021
L
Morgan Le Fay
Upinyamamas
Morgan Le Fay
1,998
180
0
1,124
3,713
1,210
0
2,404
1,137
26,017
0
W
Ratatoskr
XxEXORCISMxX
Ratatoskr
2,715
836
0
1,033
5,111
1,905
0
745
4,342
0
29,252
W
Artemis
iGiJO3
Artemis
3,858
1,344
0
1,584
3,932
1,144
1,072
859
3,073
0
25,112
W
Bacchus
xXCorn504Xx
Bacchus
3,331
408
0
1,798
5,677
3,769
0
1,242
4,435
11,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
22,136
271
Minions Killed
226
0
Camps Cleared
0
807,008
Distance Traveled
672,387
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,253
532
38
5
0
142,974
2
L
Sun Wukong
4,930
616
66
8
0
135,585
1
W
Chang'e
5,765
721
68
9
0
159,812
1
L
Baron Samedi
3,753
469
13
2
0
109,561
2
L
Cupid
4,263
533
38
5
0
145,359
2
W
Bellona
5,224
653
70
9
0
161,676
0
L
Morgan Le Fay
4,937
617
71
9
0
138,908
0
W
Ratatoskr
5,402
675
59
7
0
169,297
1
W
Artemis
5,295
662
64
8
0
145,884
0
W
Bacchus
5,048
631
10
1
0
170,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role