Player Matchup

Rama
Rama
 
Rama
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BLAMEUR
Chaac
Level 26
God Stats
6W - 3L
1,830 SR
Queue Stats
64W - 70L
1,377 Elo+
Solo
Freya
Freya
PlowHerBooty
Freya
Level 5
God Stats
3W - 3L
1,441 SR
Queue Stats
153W - 195L
1,367 Elo+
Solo
Jormungandr
Jormungandr
SageeAndreti
Jormungandr
Level 13
God Stats
6W - 4L
1,574 SR
Queue Stats
47W - 56L
1,258 Elo+
Solo
Olorun
Olorun
ZEL95
Olorun
Level 5
God Stats
0W - 2L
1,006 SR
Queue Stats
0W - 2L
1,034 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,307 Elo+

VS

Team Averages
Level 27
1,522 SR
1,369 Elo+
Izanami
Izanami
Ats305_
Izanami
Level 23
God Stats
6W - 6L
1,520 SR
Queue Stats
41W - 88L
1,239 Elo+
Solo
Sol
Sol
ElMataFurrosUwU
Sol
Level 14
God Stats
7W - 4L
1,444 SR
Queue Stats
13W - 14L
1,501 Elo+
Party 1
Da Ji
Da Ji
ElPateaOtakusUwU
Da Ji
Level 48
God Stats
3W - 1L
1,560 SR
Queue Stats
17W - 16L
1,323 Elo+
Party 1
Cerberus
Cerberus
Plaga1321
Cerberus
Level 24
God Stats
10W - 8L
1,588 SR
Queue Stats
23W - 24L
1,437 Elo+
Party 1
Odin
Odin
alexfg_5
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 10 / 0
7,574
421
9,922
14,180
4,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
BLAMEUR
Chaac
15
2 / 0 / 0
8,262
459
8,348
9,826
8,612
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 2
6,323
351
1,647
9,767
2,668
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SageeAndreti
Jormungandr
13
1 / 2 / 0
7,746
430
4,309
16,012
13,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
ZEL95
Olorun
6
0 / 5 / 0
5,574
310
2,410
3,755
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ats305_
Izanami
14
2 / 4 / 4
8,919
496
5,442
11,101
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 6
10,165
565
15,377
8,094
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 1 / 5
10,197
567
9,230
9,906
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Plaga1321
Cerberus
13
4 / 0 / 8
9,204
511
3,570
11,353
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
15
1 / 1 / 0
8,928
496
5,152
10,559
9,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
8
Kills
21
21
Deaths
8
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
10
0
0.5
W
Izanami
Ats305_
Izanami
2
4
4
1
L
Chaac
BLAMEUR
Chaac
2
0
0
2
W
5
2
6
4
W
9
1
5
11.5
W
Cerberus
Plaga1321
Cerberus
4
0
8
8
L
0
4
2
0.25
L
Jormungandr
SageeAndreti
Jormungandr
1
2
0
0.5
L
Olorun
ZEL95
Olorun
0
5
0
0
W
Odin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
38,771
53,540
Taken
51,013
29,748
Mitigated
31,768
8,229
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,922
8,661
0
1,802
14,180
4,002
0
6,121
8,059
0
33,149
W
Izanami
Ats305_
Izanami
5,442
3,741
0
1,542
11,101
4,300
2,881
1,200
9,901
0
57,091
L
Chaac
BLAMEUR
Chaac
8,348
2,311
0
3,293
9,826
8,612
0
0
9,681
9,463
34,903
W
15,377
6,569
0
640
8,094
2,866
5,416
3,516
4,578
62,996
0
W
9,230
2,246
152
3,763
9,906
4,584
576
1,030
8,876
0
60,589
W
Cerberus
Plaga1321
Cerberus
3,570
208
0
4,065
11,353
10,732
673
2,423
8,930
20,392
0
L
1,647
517
0
2,673
9,767
2,668
0
1,586
8,181
20,638
0
L
Jormungandr
SageeAndreti
Jormungandr
4,309
704
0
250
16,012
13,376
118
10,044
5,968
36,851
0
L
Olorun
ZEL95
Olorun
2,410
1,039
61
150
3,755
1,090
0
1,196
2,559
10,949
2,289
W
Odin
5,152
1,611
0
966
10,559
9,286
330
2,161
8,398
0
37,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
47,413
246
Minions Killed
454
0
Camps Cleared
0
1,267,105
Distance Traveled
1,718,193
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,574
421
56
3
0
288,296
4
W
Izanami
8,919
496
97
5
0
328,575
0
L
Chaac
8,262
459
81
5
0
297,389
4
W
Sol
10,165
565
117
7
0
309,899
0
W
Da Ji
10,197
567
105
6
0
380,429
0
W
Cerberus
9,204
511
65
4
0
350,420
1
L
Freya
6,323
351
36
2
0
257,999
1
L
Jormungandr
7,746
430
45
3
0
300,811
0
L
Olorun
5,574
310
28
2
0
122,610
1
W
Odin
8,928
496
70
4
0
348,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role