Player Matchup

Scylla
Scylla
BlackSun1924
Scylla
Level 68
God Stats
29W - 11L
1,806 SR
Queue Stats
225W - 164L
1,588 Elo+
Party 1
Osiris
Osiris
Elsavy98
Osiris
Level 103
God Stats
9W - 8L
1,478 SR
Queue Stats
371W - 276L
1,593 Elo+
Party 1
Rama
Rama
MRMICKJAGGER
Rama
Level 123
God Stats
15W - 10L
1,641 SR
Queue Stats
790W - 692L
1,592 Elo+
Party 1
Team Averages
Level 98
1,642 SR
1,591 Elo+

VS

Team Averages
Level 48
1,480 SR
1,506 Elo+
Chiron
Chiron
VanRusselburg
Chiron
Level 112
God Stats
1W - 1L
1,767 SR
Queue Stats
277W - 316L
1,490 Elo+
Solo
Fenrir
Fenrir
nokaje
Fenrir
Level 24
God Stats
0W - 2L
1,192 SR
Queue Stats
39W - 37L
1,484 Elo+
Solo
Kukulkan
Kukulkan
rip_isis
Kukulkan
Level 7
God Stats
0W - 1L
1,483 SR
Queue Stats
15W - 13L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 0 / 5
7,577
758
5,135
4,555
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Elsavy98
Osiris
12
3 / 1 / 9
7,520
752
7,082
10,824
13,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 4
7,751
775
5,765
5,255
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,963
596
5,285
6,889
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
nokaje
Fenrir
9
0 / 4 / 2
6,134
613
3,700
7,769
6,336
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
rip_isis
Kukulkan
10
1 / 5 / 0
6,681
668
3,367
6,103
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
1
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
0
5
7.5
W
Osiris
Elsavy98
Osiris
3
1
9
7.5
W
5
1
4
7
L
0
4
0
0
L
Fenrir
nokaje
Fenrir
0
4
2
0.25
L
Kukulkan
rip_isis
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
12,352
20,634
Taken
20,761
16,814
Mitigated
10,906
6,284
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,135
295
0
2,160
4,555
1,394
354
942
3,489
16,847
0
W
Osiris
Elsavy98
Osiris
7,082
1,812
0
3,586
10,824
13,257
40
1,244
9,452
0
15,101
W
5,765
3,606
0
538
5,255
2,163
517
1,164
3,973
0
29,387
L
5,285
2,338
535
1,214
6,889
2,285
0
1,068
5,821
0
18,508
L
Fenrir
nokaje
Fenrir
3,700
634
0
43
7,769
6,336
0
1,783
5,986
0
6,162
L
Kukulkan
rip_isis
Kukulkan
3,367
180
0
690
6,103
2,285
0
2,601
3,502
23,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,848
Gold Earned
18,778
110
Minions Killed
101
5
Camps Cleared
4
542,785
Distance Traveled
550,302
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,577
758
37
4
1
152,940
2
W
Osiris
7,520
752
17
2
2
217,286
10
W
Rama
7,751
775
56
6
2
172,559
2
L
Chiron
5,963
596
41
4
1
173,146
2
L
Fenrir
6,134
613
7
1
0
192,075
1
L
Kukulkan
6,681
668
53
5
3
185,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role