Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
rPhoenyx
Zeus
Level 106
God Stats
7W - 2L
1,721 SR
Queue Stats
35W - 26L
1,627 Elo+
Party 1
Team Averages
Level 136
1,574 SR
1,542 Elo+

VS

Team Averages
Level 106
1,480 SR
1,467 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
IMoveLikeJaguar
Zhong Kui
Level 84
God Stats
0W - 2L
1,457 SR
Queue Stats
28W - 26L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
alp03pla
Danzaburou
Level 105
God Stats
28W - 36L
1,484 SR
Queue Stats
107W - 190L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
6 / 2 / 11
9,418
785
11,311
12,132
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
 
Charybdis
13
2 / 2 / 14
9,061
755
8,473
7,110
2,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
12 / 1 / 7
10,320
860
17,447
6,205
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 3 / 2
8,574
715
6,311
12,816
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
IMoveLikeJaguar
Zhong Kui
11
2 / 6 / 2
7,949
662
6,350
16,078
8,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
alp03pla
Danzaburou
9
0 / 11 / 4
7,051
588
4,115
12,941
2,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
5
5
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
11
5.75
W
Charybdis
 
Charybdis
2
2
14
4.5
L
Ne Zha
 
Ne Zha
3
3
2
1.33
L
Zhong Kui
IMoveLikeJaguar
Zhong Kui
2
6
2
0.5
L
Danzaburou
alp03pla
Danzaburou
0
11
4
0.18
W
Zeus
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,231
Damage
16,776
25,447
Taken
41,835
13,733
Mitigated
18,836
6,365
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,311
1,667
1,443
3,380
12,132
9,838
548
3,419
8,713
0
25,723
W
Charybdis
 
Charybdis
8,473
3,953
0
1,167
7,110
2,164
1,484
1,306
5,804
0
39,082
L
Ne Zha
 
Ne Zha
6,311
958
0
1,785
12,816
7,288
0
5,858
6,360
0
18,440
L
Zhong Kui
IMoveLikeJaguar
Zhong Kui
6,350
405
0
4,285
16,078
8,766
0
4,926
10,441
23,794
0
L
Danzaburou
alp03pla
Danzaburou
4,115
654
0
1,615
12,941
2,782
0
5,903
6,499
0
15,645
W
Zeus
17,447
1,728
0
375
6,205
1,731
116
2,071
4,134
36,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
23,574
158
Minions Killed
86
9
Camps Cleared
3
698,859
Distance Traveled
599,793
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,418
785
34
3
2
246,541
1
W
Charybdis
9,061
755
71
6
3
217,301
3
L
Ne Zha
8,574
715
16
1
1
237,051
2
L
Zhong Kui
7,949
662
51
4
1
202,145
5
L
Danzaburou
7,051
588
19
2
1
160,597
3
W
Zeus
10,320
860
53
4
4
235,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role