Player Matchup

Artemis
Artemis
MyManNegan
Artemis
Level 148
God Stats
24W - 25L
1,736 SR
Queue Stats
242W - 240L
1,473 Elo+
Party 1
Achilles
Achilles
RuZa2
Achilles
Level 160
God Stats
4W - 5L
1,825 SR
Queue Stats
411W - 339L
1,529 Elo+
Party 1
Raijin
Raijin
Ur-muddr
Raijin
Level 16
God Stats
2W - 0L
1,991 SR
Queue Stats
19W - 4L
1,915 Elo+
Solo
Team Averages
Level 108
1,851 SR
1,639 Elo+

VS

Team Averages
Level 108
1,436 SR
1,460 Elo+
Medusa
Medusa
B0RiCUAB_TCH
Medusa
Level 46
God Stats
15W - 10L
1,469 SR
Queue Stats
33W - 29L
1,367 Elo+
Solo
Persephone
Persephone
DarklordZuriel
Persephone
Level 128
God Stats
4W - 5L
1,604 SR
Queue Stats
78W - 67L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
KingOcean4
Jing Wei
Level 151
God Stats
0W - 2L
1,233 SR
Queue Stats
141W - 141L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MyManNegan
Artemis
11
1 / 3 / 13
7,985
665
10,706
9,344
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
RuZa2
Achilles
14
9 / 0 / 9
9,689
807
8,267
13,971
11,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Ur-muddr
Raijin
14
9 / 2 / 9
9,690
808
12,610
8,553
3,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 7 / 1
7,202
600
6,073
12,014
3,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
DarklordZuriel
Persephone
11
2 / 5 / 1
7,853
654
11,680
10,878
3,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
KingOcean4
Jing Wei
11
1 / 6 / 4
7,718
643
6,831
11,968
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
1
0.36
L
Persephone
DarklordZuriel
Persephone
2
5
1
0.5
L
Jing Wei
KingOcean4
Jing Wei
1
6
4
0.5
W
Artemis
MyManNegan
Artemis
1
3
13
2.5
W
Achilles
RuZa2
Achilles
9
0
9
13.5
W
Raijin
Ur-muddr
Raijin
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,583
Damage
24,584
31,868
Taken
34,860
18,230
Mitigated
11,090
7,769
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,073
2,897
279
979
12,014
3,613
48
4,702
7,312
0
22,049
L
Persephone
DarklordZuriel
Persephone
11,680
305
45
955
10,878
3,140
0
4,081
6,792
29,055
0
L
Jing Wei
KingOcean4
Jing Wei
6,831
3,523
0
82
11,968
4,337
83
4,075
7,893
0
19,783
W
Artemis
MyManNegan
Artemis
10,706
3,912
292
1,145
9,344
3,767
608
3,792
5,552
0
28,135
W
Achilles
RuZa2
Achilles
8,267
1,241
452
5,098
13,971
11,407
218
4,995
8,976
0
15,885
W
Raijin
Ur-muddr
Raijin
12,610
1,302
0
782
8,553
3,056
163
3,291
5,262
42,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
22,773
132
Minions Killed
120
6
Camps Cleared
4
655,289
Distance Traveled
608,562
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,202
600
31
3
0
176,229
2
L
Persephone
7,853
654
46
4
2
212,972
3
L
Jing Wei
7,718
643
43
4
2
219,361
1
W
Artemis
7,985
665
42
4
3
191,577
0
W
Achilles
9,689
807
19
2
1
258,041
7
W
Raijin
9,690
808
71
6
2
205,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role