Player Matchup

Achilles
Achilles
NeilDeMikeTyson
Achilles
Level 100
God Stats
4W - 3L
1,525 SR
Queue Stats
50W - 34L
1,645 Elo+
Party 2
Fenrir
Fenrir
RGGJester
Fenrir
Level 16
God Stats
3W - 7L
1,681 SR
Queue Stats
126W - 161L
1,453 Elo+
Solo
He Bo
He Bo
ThuGunR
He Bo
Level 15
God Stats
4W - 4L
1,567 SR
Queue Stats
25W - 13L
1,632 Elo+
Party 2
Team Averages
Level 44
1,591 SR
1,577 Elo+

VS

Team Averages
Level 86
1,489 SR
1,456 Elo+
Erlang Shen
Erlang Shen
KingWizardCudi
Erlang Shen
Level 131
God Stats
14W - 15L
1,454 SR
Queue Stats
274W - 272L
1,421 Elo+
Party 1
Thor
Thor
iR x AdidasKing
Thor
Level 26
God Stats
1W - 1L
1,166 SR
Queue Stats
24W - 20L
1,510 Elo+
Party 1
Vulcan
Vulcan
jrocks best
Vulcan
Level 100
God Stats
3W - 1L
1,848 SR
Queue Stats
107W - 129L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
15 / 4 / 12
17,512
796
31,514
27,401
35,562
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
RGGJester
Fenrir
18
10 / 8 / 9
15,803
718
19,275
20,615
8,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
ThuGunR
He Bo
17
4 / 10 / 13
14,409
655
14,329
18,624
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingWizardCudi
Erlang Shen
18
8 / 12 / 11
15,707
714
22,944
28,898
30,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 11 / 9
13,508
614
6,708
23,631
8,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
19
11 / 6 / 6
15,576
708
24,013
20,270
10,491
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
29
Kills
22
22
Deaths
29
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
KingWizardCudi
Erlang Shen
8
12
11
1.13
W
Achilles
15
4
12
5.25
W
Fenrir
RGGJester
Fenrir
10
8
9
1.81
W
He Bo
ThuGunR
He Bo
4
10
13
1.05
L
3
11
9
0.68
L
Vulcan
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,118
Damage
53,665
66,640
Taken
72,799
49,321
Mitigated
50,051
11,800
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
KingWizardCudi
Erlang Shen
22,944
12,074
0
4,089
28,898
30,900
0
7,087
21,493
0
59,946
W
Achilles
31,514
10,866
0
5,481
27,401
35,562
1,782
9,047
18,354
0
78,934
W
Fenrir
RGGJester
Fenrir
19,275
5,565
0
3,335
20,615
8,357
953
9,478
11,137
0
64,329
W
He Bo
ThuGunR
He Bo
14,329
917
0
2,984
18,624
5,402
327
6,062
12,562
38,542
0
L
6,708
843
262
1,093
23,631
8,660
0
4,422
18,877
0
17,707
L
Vulcan
24,013
9,912
505
3,652
20,270
10,491
1,011
2,608
17,608
69,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
44,791
225
Minions Killed
205
9
Camps Cleared
8
1,090,626
Distance Traveled
1,011,922
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,707
714
67
3
5
327,002
0
W
Achilles
17,512
796
106
5
5
444,742
1
W
Fenrir
15,803
718
60
3
4
332,918
1
W
He Bo
14,409
655
59
3
0
312,966
1
L
Thor
13,508
614
29
1
1
350,406
0
L
Vulcan
15,576
708
109
5
2
334,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role