Player Matchup

Thoth
Thoth
Baldevred
Thoth
Level 81
God Stats
68W - 42L
1,560 SR
Queue Stats
569W - 391L
1,600 Elo+
Party 2
Horus
Horus
Lilsaint
Horus
Level 89
God Stats
50W - 16L
1,744 SR
Queue Stats
587W - 413L
1,597 Elo+
Party 2
Serqet
Serqet
l7arkness
Serqet
Level 93
God Stats
4W - 1L
1,656 SR
Queue Stats
578W - 413L
1,563 Elo+
Party 2
Team Averages
Level 88
1,653 SR
1,587 Elo+

VS

Team Averages
Level 73
1,571 SR
1,600 Elo+
Fafnir
Fafnir
Just4Moist20
Fafnir
Level 129
God Stats
0W - 3L
1,346 SR
Queue Stats
204W - 207L
1,608 Elo+
Party 1
Chaac
Chaac
SmokyMirror3
Chaac
Level 74
God Stats
21W - 16L
1,591 SR
Queue Stats
171W - 180L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
Whojinnie
Ah Puch
Level 15
God Stats
2W - 1L
1,777 SR
Queue Stats
8W - 4L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Baldevred
Thoth
13
6 / 2 / 8
8,854
805
10,648
5,538
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Lilsaint
Horus
12
5 / 1 / 11
9,350
850
7,984
12,099
8,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
l7arkness
Serqet
12
5 / 2 / 10
8,514
774
7,845
8,030
3,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 4 / 2
7,610
692
4,545
11,248
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 6 / 1
7,687
699
7,497
13,446
10,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Whojinnie
Ah Puch
10
0 / 6 / 3
6,675
607
5,615
7,544
2,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
5
5
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
Baldevred
Thoth
6
2
8
5
L
Fafnir
1
4
2
0.5
W
Horus
Lilsaint
Horus
5
1
11
10.5
L
4
6
1
0.75
L
Ah Puch
Whojinnie
Ah Puch
0
6
3
0.25
W
Serqet
l7arkness
Serqet
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
17,657
25,667
Taken
32,238
13,715
Mitigated
25,579
11,176
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Baldevred
Thoth
10,648
726
0
625
5,538
1,813
72
2,222
3,316
35,199
0
L
Fafnir
4,545
1,706
468
1,934
11,248
13,046
0
2,658
7,750
12,977
0
W
Horus
Lilsaint
Horus
7,984
3,919
744
6,783
12,099
8,839
430
4,299
7,800
0
17,011
L
7,497
768
253
2,423
13,446
10,476
0
3,901
8,620
0
24,444
L
Ah Puch
Whojinnie
Ah Puch
5,615
376
0
84
7,544
2,057
0
3,654
3,354
20,471
0
W
Serqet
l7arkness
Serqet
7,845
2,418
473
2,551
8,030
3,063
665
4,594
3,436
0
21,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
21,972
122
Minions Killed
107
4
Camps Cleared
5
587,422
Distance Traveled
537,771
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,854
805
65
6
1
200,961
1
L
Fafnir
7,610
692
33
3
1
161,669
0
W
Horus
9,350
850
23
2
0
209,961
2
L
Chaac
7,687
699
39
4
1
192,901
2
L
Ah Puch
6,675
607
35
3
3
183,201
1
W
Serqet
8,514
774
34
3
3
176,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role