Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Hectoru98
Osiris
Level 61
God Stats
23W - 31L
1,430 SR
Queue Stats
281W - 415L
1,400 Elo+
Party 1
Baba Yaga
Baba Yaga
LE0NiIDAS
Baba Yaga
Level 28
God Stats
6W - 7L
1,433 SR
Queue Stats
80W - 114L
1,428 Elo+
Party 1
Team Averages
Level 70
1,454 SR
1,443 Elo+

VS

Team Averages
Level 29
1,758 SR
1,404 Elo+
Fafnir
Fafnir
LaxBro1134
Fafnir
Level 17
God Stats
0W - 1L
1,685 SR
Queue Stats
21W - 56L
1,274 Elo+
Solo
Odin
Odin
Medievalfellow
Odin
Level 5
God Stats
8W - 6L
1,821 SR
Queue Stats
12W - 26L
1,659 Elo+
Party 2
Persephone
Persephone
RealTraumatized
Persephone
Level 66
God Stats
11W - 12L
1,767 SR
Queue Stats
81W - 166L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 2 / 6
10,443
746
10,494
11,899
7,637
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Hectoru98
Osiris
14
5 / 2 / 9
9,886
706
9,327
9,753
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
LE0NiIDAS
Baba Yaga
14
2 / 0 / 12
9,644
689
12,069
5,280
2,419
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LaxBro1134
Fafnir
10
0 / 3 / 2
7,596
543
2,159
13,459
9,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 9 / 2
8,137
581
4,954
12,104
7,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
RealTraumatized
Persephone
12
2 / 3 / 1
8,687
621
7,253
10,203
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
6
5.5
W
Osiris
Hectoru98
Osiris
5
2
9
4.75
W
Baba Yaga
LE0NiIDAS
Baba Yaga
2
0
12
8
L
Fafnir
LaxBro1134
Fafnir
0
3
2
0.33
L
1
9
2
0.22
L
Persephone
RealTraumatized
Persephone
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
14,366
26,932
Taken
35,766
19,327
Mitigated
20,505
7,853
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,494
4,087
0
2,803
11,899
7,637
1,882
3,575
8,147
0
42,023
W
Osiris
Hectoru98
Osiris
9,327
2,352
0
2,658
9,753
9,271
371
3,615
5,883
0
25,990
W
Baba Yaga
LE0NiIDAS
Baba Yaga
12,069
1,164
0
2,392
5,280
2,419
904
2,137
3,033
41,559
0
L
Fafnir
LaxBro1134
Fafnir
2,159
742
0
1,301
13,459
9,677
0
3,676
9,783
4,592
0
L
4,954
2,078
0
0
12,104
7,357
0
4,698
7,406
0
16,306
L
Persephone
RealTraumatized
Persephone
7,253
1,137
0
2,742
10,203
3,471
0
4,147
6,053
37,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
24,420
154
Minions Killed
114
9
Camps Cleared
3
793,845
Distance Traveled
705,538
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,443
746
49
4
5
270,025
1
W
Osiris
9,886
706
25
2
1
258,511
0
W
Baba Yaga
9,644
689
80
6
3
265,309
4
L
Fafnir
7,596
543
5
0
1
250,677
0
L
Odin
8,137
581
17
1
0
222,756
0
L
Persephone
8,687
621
92
7
2
232,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role