Player Matchup

Fafnir
Fafnir
Falconarch
Fafnir
Level 109
God Stats
0W - 2L
1,381 SR
Queue Stats
33W - 28L
1,587 Elo+
Party 3
Ao Kuang
Ao Kuang
Hoseoki
Ao Kuang
Level 42
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 2L
1,535 Elo+
Party 3
Hou Yi
Hou Yi
WhiskeyDirty
Hou Yi
Level 49
God Stats
9W - 5L
1,948 SR
Queue Stats
318W - 242L
1,673 Elo+
Solo
Gilgamesh
Gilgamesh
Xnestorio80
Gilgamesh
Level 128
God Stats
4W - 3L
1,620 SR
Queue Stats
120W - 111L
1,572 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ⒾNTFoxⒾ
Tsukuyomi
Level 95
God Stats
21W - 11L
1,597 SR
Queue Stats
28W - 22L
1,615 Elo+
Party 3
Team Averages
Level 85
1,670 SR
1,596 Elo+

VS

Team Averages
Level 76
1,609 SR
1,653 Elo+
Sun Wukong
Sun Wukong
Dittototo
Sun Wukong
Level 46
God Stats
18W - 20L
1,570 SR
Queue Stats
122W - 89L
1,551 Elo+
Party 1
Sol
Sol
TígerSlayer
Sol
Level 155
God Stats
13W - 2L
1,500 SR
Queue Stats
368W - 293L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
YolkyElk
Xing Tian
Level 52
God Stats
21W - 9L
1,725 SR
Queue Stats
135W - 95L
1,637 Elo+
Party 1
Medusa
Medusa
briskingsaber
Medusa
Level 42
God Stats
3W - 3L
1,510 SR
Queue Stats
255W - 113L
1,713 Elo+
Party 2
Fenrir
Fenrir
Şølø
Fenrir
Level 86
God Stats
10W - 9L
1,741 SR
Queue Stats
716W - 454L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Falconarch
Fafnir
14
0 / 4 / 9
10,024
436
6,934
19,992
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Hoseoki
Ao Kuang
19
8 / 7 / 4
11,938
519
16,588
25,912
13,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
18
4 / 3 / 2
11,476
499
12,740
18,196
8,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Xnestorio80
Gilgamesh
17
5 / 5 / 5
11,393
495
21,483
23,347
22,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ⒾNTFoxⒾ
Tsukuyomi
18
7 / 7 / 6
12,019
523
19,229
18,169
8,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dittototo
Sun Wukong
17
3 / 5 / 9
12,263
533
12,206
20,998
15,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 6 / 6
13,966
607
25,576
21,274
9,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
YolkyElk
Xing Tian
15
1 / 4 / 11
10,733
467
5,993
21,650
23,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 6 / 8
13,091
569
17,090
19,470
7,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Şølø
Fenrir
15
2 / 4 / 14
11,316
492
13,574
25,670
25,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
24
Kills
25
26
Deaths
25
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dittototo
Sun Wukong
3
5
9
1.5
L
Fafnir
Falconarch
Fafnir
0
4
9
1.13
L
Ao Kuang
Hoseoki
Ao Kuang
8
7
4
1.43
W
12
6
6
2.5
L
Hou Yi
4
3
2
1.67
L
Gilgamesh
Xnestorio80
Gilgamesh
5
5
5
1.5
W
Xing Tian
YolkyElk
Xing Tian
1
4
11
1.63
W
7
6
8
1.83
W
Fenrir
Şølø
Fenrir
2
4
14
2.25
L
Tsukuyomi
ⒾNTFoxⒾ
Tsukuyomi
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,974
Damage
74,439
105,616
Taken
109,062
77,208
Mitigated
82,323
30,413
Healing
29,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dittototo
Sun Wukong
12,206
1,790
0
5,942
20,998
15,771
918
4,213
15,609
0
61,388
L
Fafnir
Falconarch
Fafnir
6,934
1,404
0
3,672
19,992
24,516
0
7,337
12,509
25,329
0
L
Ao Kuang
Hoseoki
Ao Kuang
16,588
4,374
0
10,877
25,912
13,459
736
9,950
15,962
73,379
0
W
25,576
11,331
0
9,089
21,274
9,884
5,009
7,475
13,701
119,008
14,397
L
Hou Yi
12,740
6,599
0
7,810
18,196
8,024
392
1,992
16,187
0
106,200
L
Gilgamesh
Xnestorio80
Gilgamesh
21,483
2,401
0
2,878
23,347
22,790
347
3,827
19,453
12,646
59,129
W
Xing Tian
YolkyElk
Xing Tian
5,993
629
0
3,249
21,650
23,000
237
6,884
14,487
22,600
0
W
17,090
9,161
0
5,595
19,470
7,675
1,273
5,640
13,778
0
93,804
W
Fenrir
Şølø
Fenrir
13,574
2,553
0
5,632
25,670
25,993
115
6,222
18,977
0
47,534
L
Tsukuyomi
ⒾNTFoxⒾ
Tsukuyomi
19,229
5,635
0
5,176
18,169
8,419
622
6,142
12,027
0
86,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,850
Gold Earned
61,369
564
Minions Killed
465
0
Camps Cleared
0
2,107,425
Distance Traveled
2,118,944
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,263
533
113
5
0
433,594
4
L
Fafnir
10,024
436
33
1
0
437,176
10
L
Ao Kuang
11,938
519
111
5
0
377,040
1
W
Sol
13,966
607
153
7
0
369,170
2
L
Hou Yi
11,476
499
158
7
0
365,968
9
L
Gilgamesh
11,393
495
130
6
0
445,021
5
W
Xing Tian
10,733
467
22
1
0
424,134
0
W
Medusa
13,091
569
130
6
0
411,597
2
W
Fenrir
11,316
492
47
2
0
480,449
6
L
Tsukuyomi
12,019
523
132
6
0
482,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role