Player Matchup

Baba Yaga
Baba Yaga
MATK1LLA
Baba Yaga
Level 83
God Stats
8W - 6L
1,667 SR
Queue Stats
41W - 45L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
Ohh_svs
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,572 Elo+
Party 2
Ymir
Ymir
kalithecat
Ymir
Level 32
God Stats
16W - 27L
1,585 SR
Queue Stats
151W - 138L
1,590 Elo+
Party 3
Rama
Rama
smitesdeadLUL
Rama
Level 127
God Stats
12W - 7L
1,542 SR
Queue Stats
367W - 329L
1,597 Elo+
Party 3
Sylvanus
Sylvanus
vicunaaa
Sylvanus
Level 99
God Stats
5W - 5L
1,670 SR
Queue Stats
432W - 346L
1,590 Elo+
Party 3
Team Averages
Level 74
1,593 SR
1,579 Elo+

VS

Team Averages
Level 60
1,601 SR
1,607 Elo+
Charybdis
Charybdis
Arrcare
Charybdis
Level 28
God Stats
2W - 2L
1,516 SR
Queue Stats
59W - 35L
1,636 Elo+
Party 1
Janus
Janus
CCube69
Janus
Level 32
God Stats
7W - 4L
1,651 SR
Queue Stats
162W - 163L
1,626 Elo+
Solo
Nemesis
Nemesis
De1v1onic
Nemesis
Level 66
God Stats
7W - 3L
1,628 SR
Queue Stats
103W - 82L
1,583 Elo+
Party 1
King Arthur
King Arthur
GiggityWolf
King Arthur
Level 158
God Stats
7W - 6L
1,709 SR
Queue Stats
112W - 71L
1,691 Elo+
Party 1
Geb
Geb
IRight_NutI
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MATK1LLA
Baba Yaga
15
3 / 3 / 6
9,431
555
7,200
12,621
6,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ohh_svs
Jormungandr
16
4 / 4 / 7
10,002
588
9,904
14,293
7,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 11
8,554
503
1,926
8,861
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
11 / 0 / 3
11,174
657
13,655
10,022
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Sylvanus
vicunaaa
Sylvanus
16
4 / 2 / 7
9,842
579
10,111
16,668
16,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arrcare
Charybdis
13
3 / 5 / 0
8,287
487
6,112
11,263
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
CCube69
Janus
14
0 / 6 / 3
8,389
493
7,090
8,381
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
De1v1onic
Nemesis
14
3 / 4 / 0
8,266
486
6,078
11,604
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

King Arthur
GiggityWolf
King Arthur
15
3 / 4 / 0
9,012
530
12,381
15,123
14,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 3 / 6
7,942
467
5,118
12,817
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
10
10
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arrcare
Charybdis
3
5
0
0.6
L
Janus
CCube69
Janus
0
6
3
0.25
L
Nemesis
De1v1onic
Nemesis
3
4
0
0.75
L
King Arthur
GiggityWolf
King Arthur
3
4
0
0.75
L
1
3
6
1.33
W
Baba Yaga
MATK1LLA
Baba Yaga
3
3
6
2
W
Jormungandr
Ohh_svs
Jormungandr
4
4
7
1.88
W
0
1
11
5.5
W
11
0
3
12.5
W
Sylvanus
vicunaaa
Sylvanus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,796
Damage
36,779
62,465
Taken
59,188
43,147
Mitigated
38,928
27,607
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arrcare
Charybdis
6,112
2,976
0
300
11,263
3,335
0
2,956
8,307
0
48,286
L
Janus
CCube69
Janus
7,090
407
0
400
8,381
2,579
0
5,633
2,748
67,467
0
L
Nemesis
De1v1onic
Nemesis
6,078
2,669
0
3,092
11,604
4,737
0
6,591
5,013
0
55,370
L
King Arthur
GiggityWolf
King Arthur
12,381
2,333
0
3,580
15,123
14,673
168
6,636
8,487
0
60,497
L
5,118
212
0
1,616
12,817
13,604
0
6,375
6,442
24,278
0
W
Baba Yaga
MATK1LLA
Baba Yaga
7,200
146
497
4,392
12,621
6,136
332
3,426
9,045
62,799
0
W
Jormungandr
Ohh_svs
Jormungandr
9,904
2,704
0
3,496
14,293
7,318
476
3,927
10,214
56,722
0
W
1,926
250
0
1,582
8,861
8,389
31
1,747
7,052
23,858
0
W
13,655
10,169
0
5,801
10,022
5,022
1,010
1,180
8,840
0
79,575
W
Sylvanus
vicunaaa
Sylvanus
10,111
2,944
2,643
9,196
16,668
16,282
555
1,494
15,106
47,472
11,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
41,896
484
Minions Killed
474
0
Camps Cleared
0
1,594,180
Distance Traveled
1,618,952
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,287
487
95
6
0
288,940
1
L
Janus
8,389
493
136
8
0
310,379
5
L
Nemesis
8,266
486
100
6
0
334,176
6
L
King Arthur
9,012
530
112
7
0
335,646
0
L
Geb
7,942
467
31
2
0
349,811
1
W
Baba Yaga
9,431
555
108
6
0
355,108
6
W
Jormungandr
10,002
588
98
6
0
315,114
3
W
Ymir
8,554
503
36
2
0
328,751
0
W
Rama
11,174
657
133
8
0
313,661
0
W
Sylvanus
9,842
579
109
6
0
281,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role