Player Matchup

Artio
Artio
ImOnCarryMode
Artio
Level 157
God Stats
0W - 2L
1,329 SR
Queue Stats
106W - 97L
1,608 Elo+
Party 1
Raijin
Raijin
RayKernan
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,665 Elo+
Party 1
Ares
Ares
StayPuff00
Ares
Level 158
God Stats
7W - 4L
1,703 SR
Queue Stats
381W - 369L
1,553 Elo+
Party 1
Chiron
Chiron
bsquared68
Chiron
Level 147
God Stats
29W - 17L
1,650 SR
Queue Stats
434W - 411L
1,560 Elo+
Party 1
Ravana
Ravana
goosesteppin
Ravana
Level 126
God Stats
26W - 28L
1,486 SR
Queue Stats
302W - 297L
1,499 Elo+
Party 1
Team Averages
Level 143
1,534 SR
1,577 Elo+

VS

Team Averages
Level 128
1,573 SR
1,529 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Baghity
Skadi
Level 156
God Stats
49W - 33L
1,799 SR
Queue Stats
199W - 206L
1,582 Elo+
Solo
Bacchus
Bacchus
Fallen King7308
Bacchus
Level 156
God Stats
7W - 9L
1,510 SR
Queue Stats
496W - 465L
1,537 Elo+
Party 3
Kuzenbo
Kuzenbo
MythicalSkinkz
Kuzenbo
Level 82
God Stats
5W - 4L
1,594 SR
Queue Stats
566W - 530L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
kingkurbi
Aphrodite
Level 87
God Stats
3W - 5L
1,460 SR
Queue Stats
212W - 189L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 3
10,835
451
12,978
24,462
31,524
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
RayKernan
Raijin
17
3 / 5 / 1
10,946
456
12,815
11,785
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 4
8,937
372
7,214
22,158
22,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
bsquared68
Chiron
16
1 / 8 / 0
10,416
434
10,118
17,108
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
17
1 / 4 / 0
10,286
429
6,984
12,551
9,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
6 / 1 / 10
13,967
582
15,082
19,249
15,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Baghity
Skadi
20
13 / 1 / 4
16,681
695
22,396
21,333
9,197
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 11
10,902
454
7,984
21,496
23,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 0 / 4
12,392
516
14,440
18,064
20,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
kingkurbi
Aphrodite
17
2 / 1 / 7
11,924
497
12,777
10,777
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
25
25
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
10
11
W
Skadi
Baghity
Skadi
13
1
4
15
W
1
2
11
3.25
L
0
2
3
0.75
W
3
0
4
5
L
Raijin
RayKernan
Raijin
3
5
1
0.7
L
0
6
4
0.33
L
Chiron
bsquared68
Chiron
1
8
0
0.13
L
Ravana
1
4
0
0.25
W
Aphrodite
kingkurbi
Aphrodite
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,109
Damage
72,679
88,064
Taken
90,919
73,756
Mitigated
73,481
18,572
Healing
51,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,082
2,105
0
8,316
19,249
15,015
2,361
7,379
11,870
0
119,928
W
Skadi
Baghity
Skadi
22,396
15,543
0
13,648
21,333
9,197
10,726
2,554
18,779
0
188,064
W
7,984
412
134
3,112
21,496
23,266
285
9,474
12,022
32,491
0
L
12,978
1,627
1,200
9,932
24,462
31,524
0
16,663
7,799
76,914
0
W
14,440
4,369
0
5,924
18,064
20,700
156
10,442
7,622
63,542
0
L
Raijin
RayKernan
Raijin
12,815
728
0
360
11,785
4,589
0
4,303
7,482
83,928
0
L
7,214
394
0
2,218
22,158
22,898
0
7,623
14,535
17,668
0
L
Chiron
bsquared68
Chiron
10,118
2,985
501
3,474
17,108
5,589
0
3,609
13,499
0
80,578
L
Ravana
6,984
1,019
0
887
12,551
9,156
0
2,933
9,404
0
90,935
W
Aphrodite
kingkurbi
Aphrodite
12,777
903
12,301
7,802
10,777
5,303
715
6,593
4,184
79,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
65,866
666
Minions Killed
700
0
Camps Cleared
0
2,118,094
Distance Traveled
2,364,611
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,967
582
149
6
0
495,243
12
W
Skadi
16,681
695
263
11
0
478,788
4
W
Bacchus
10,902
454
31
1
0
462,425
9
L
Artio
10,835
451
158
7
0
426,444
0
W
Kuzenbo
12,392
516
102
4
0
471,465
4
L
Raijin
10,946
456
175
7
0
404,147
2
L
Ares
8,937
372
17
1
0
430,265
10
L
Chiron
10,416
434
159
7
0
381,005
9
L
Ravana
10,286
429
157
7
0
476,233
8
W
Aphrodite
11,924
497
155
6
0
456,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role