Player Matchup

Thanatos
Thanatos
Ezeikio
Thanatos
Level 144
God Stats
4W - 1L
1,547 SR
Queue Stats
177W - 163L
1,591 Elo+
Party 1
Artemis
Artemis
Gekyvme
Artemis
Level 107
God Stats
23W - 9L
1,809 SR
Queue Stats
532W - 486L
1,566 Elo+
Party 1
Athena
Athena
HarthCore
Athena
Level 101
God Stats
11W - 10L
1,573 SR
Queue Stats
361W - 318L
1,626 Elo+
Party 1
Achilles
Achilles
Spectios
Achilles
Level 149
God Stats
3W - 3L
1,711 SR
Queue Stats
381W - 363L
1,597 Elo+
Party 1
Janus
Janus
Teku Ripz
Janus
Level 65
God Stats
16W - 12L
1,650 SR
Queue Stats
87W - 93L
1,531 Elo+
Party 1
Team Averages
Level 113
1,658 SR
1,582 Elo+

VS

Team Averages
Level 123
1,529 SR
1,581 Elo+
Scylla
Scylla
AttachedGators
Scylla
Level 107
God Stats
6W - 9L
1,597 SR
Queue Stats
255W - 316L
1,524 Elo+
Party 2
Hercules
Hercules
NetoUchiha
Hercules
Level 128
God Stats
15W - 12L
1,648 SR
Queue Stats
302W - 253L
1,626 Elo+
Solo
Erlang Shen
Erlang Shen
One-Eyed-King928
Erlang Shen
Level 140
God Stats
14W - 7L
1,504 SR
Queue Stats
171W - 156L
1,601 Elo+
Solo
Hachiman
Hachiman
fredkicker
Hachiman
Level 125
God Stats
10W - 3L
1,470 SR
Queue Stats
111W - 92L
1,618 Elo+
Solo
Hades
Hades
ixshafferxi
Hades
Level 115
God Stats
2W - 6L
1,427 SR
Queue Stats
314W - 391L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ezeikio
Thanatos
20
13 / 3 / 7
13,335
606
17,552
17,244
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Gekyvme
Artemis
20
6 / 2 / 7
13,600
618
11,678
12,828
5,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
HarthCore
Athena
15
1 / 0 / 18
10,735
488
6,123
18,344
14,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Spectios
Achilles
20
4 / 1 / 4
13,030
592
9,036
13,535
13,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Janus
Teku Ripz
Janus
20
2 / 0 / 10
13,378
608
5,669
6,718
2,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,442
475
7,996
10,903
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
NetoUchiha
Hercules
17
2 / 4 / 1
11,017
501
10,559
17,690
17,631
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
One-Eyed-King928
Erlang Shen
16
3 / 5 / 1
10,462
476
5,408
14,259
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
fredkicker
Hachiman
16
0 / 4 / 1
10,028
456
4,785
14,076
4,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 2
8,313
378
3,590
13,497
10,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
26
Kills
6
6
Deaths
26
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Thanatos
Ezeikio
Thanatos
13
3
7
5.5
W
Artemis
Gekyvme
Artemis
6
2
7
4.75
W
Athena
HarthCore
Athena
1
0
18
10
L
Hercules
NetoUchiha
Hercules
2
4
1
0.63
L
Erlang Shen
One-Eyed-King928
Erlang Shen
3
5
1
0.7
W
Achilles
Spectios
Achilles
4
1
4
6
W
Janus
Teku Ripz
Janus
2
0
10
7
L
Hachiman
fredkicker
Hachiman
0
4
1
0.13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,058
Damage
32,338
68,669
Taken
70,425
43,782
Mitigated
44,856
33,119
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,996
262
0
908
10,903
3,348
0
1,882
9,021
76,298
0
W
Thanatos
Ezeikio
Thanatos
17,552
6,467
0
17,513
17,244
7,633
277
3,667
13,427
0
109,059
W
Artemis
Gekyvme
Artemis
11,678
6,595
0
6,717
12,828
5,429
1,880
2,477
10,261
0
115,887
W
Athena
HarthCore
Athena
6,123
1,802
0
2,140
18,344
14,309
159
5,119
13,053
30,666
0
L
Hercules
NetoUchiha
Hercules
10,559
1,568
172
7,192
17,690
17,631
178
4,252
13,390
826
62,169
L
Erlang Shen
One-Eyed-King928
Erlang Shen
5,408
2,653
0
4,274
14,259
9,186
0
2,207
12,052
0
68,464
W
Achilles
Spectios
Achilles
9,036
2,436
0
5,253
13,535
13,677
0
1,405
12,090
0
89,927
W
Janus
Teku Ripz
Janus
5,669
637
0
1,496
6,718
2,734
1,127
1,751
4,915
118,681
0
L
Hachiman
fredkicker
Hachiman
4,785
2,151
0
3,228
14,076
4,134
834
718
13,358
0
79,289
L
3,590
563
356
1,512
13,497
10,557
104
2,703
10,703
31,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,078
Gold Earned
50,262
711
Minions Killed
569
0
Camps Cleared
0
2,253,473
Distance Traveled
1,967,383
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,442
475
149
7
0
390,160
7
W
Thanatos
13,335
606
134
6
0
462,251
3
W
Artemis
13,600
618
169
8
0
420,844
7
W
Athena
10,735
488
31
1
0
460,780
1
L
Hercules
11,017
501
138
6
0
391,053
6
L
Erlang Shen
10,462
476
95
4
0
426,977
6
W
Achilles
13,030
592
164
7
0
456,209
5
W
Janus
13,378
608
213
10
0
453,389
8
L
Hachiman
10,028
456
134
6
0
369,157
8
L
Hades
8,313
378
53
2
0
390,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role