Player Matchup

Loki
Loki
AquilesValgrand
Loki
Level 7
God Stats
8W - 4L
1,878 SR
Queue Stats
28W - 24L
1,590 Elo+
Solo
Charybdis
Charybdis
BooSaul
Charybdis
Level 27
God Stats
6W - 3L
1,516 SR
Queue Stats
27W - 17L
1,619 Elo+
Solo
He Bo
He Bo
Dolby-60hz
He Bo
Level 26
God Stats
1W - 1L
1,346 SR
Queue Stats
16W - 24L
1,460 Elo+
Solo
Sol
Sol
bja-Faustino
Sol
Level 27
God Stats
8W - 3L
1,889 SR
Queue Stats
54W - 50L
1,456 Elo+
Solo
Ra
Ra
unforgivingking
Ra
Level 27
God Stats
4W - 1L
1,675 SR
Queue Stats
41W - 36L
1,407 Elo+
Solo
Team Averages
Level 23
1,661 SR
1,506 Elo+

VS

Team Averages
Level 21
1,485 SR
1,382 Elo+
Ra
Ra
BustErHyme69
Ra
Level 20
God Stats
10W - 8L
1,619 SR
Queue Stats
41W - 36L
1,580 Elo+
Solo
Fenrir
Fenrir
Chaos HsG
Fenrir
Level 25
God Stats
36W - 27L
1,415 SR
Queue Stats
89W - 73L
1,311 Elo+
Solo
Cthulhu
Cthulhu
LucifersChild_
Cthulhu
Level 24
God Stats
8W - 9L
1,444 SR
Queue Stats
34W - 56L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
california865
Baron Samedi
Level 18
God Stats
3W - 2L
1,448 SR
Queue Stats
3W - 9L
1,220 Elo+
Solo
Vamana
Vamana
sh6q
Vamana
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 87L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 4
10,280
643
8,299
11,942
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
BooSaul
Charybdis
13
6 / 4 / 3
8,922
558
10,272
11,681
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
13
4 / 5 / 3
7,963
498
7,114
9,147
3,450
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 4
9,232
577
9,524
13,078
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 1
7,914
495
4,687
7,066
2,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
9,215
576
6,949
11,769
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Chaos HsG
Fenrir
12
2 / 6 / 7
7,673
480
6,134
11,046
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 6 / 3
7,843
490
6,249
13,105
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
california865
Baron Samedi
13
4 / 7 / 3
7,607
475
4,461
10,116
5,413
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
sh6q
Vamana
13
1 / 3 / 0
7,598
475
4,501
10,583
8,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
25
Kills
17
19
Deaths
25
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
W
Charybdis
BooSaul
Charybdis
6
4
3
1.88
L
5
3
2
2
L
Fenrir
Chaos HsG
Fenrir
2
6
7
0.92
W
He Bo
4
5
3
1.1
L
5
6
3
1.08
W
2
3
4
1.33
L
Baron Samedi
california865
Baron Samedi
4
7
3
0.79
L
Vamana
sh6q
Vamana
1
3
0
0.33
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
28,294
52,914
Taken
56,619
20,506
Mitigated
30,973
18,566
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,299
2,643
0
3,364
11,942
6,614
0
938
10,889
0
60,609
W
Charybdis
BooSaul
Charybdis
10,272
6,188
325
5,245
11,681
3,918
2,599
4,873
6,805
0
53,620
L
6,949
676
166
5,625
11,769
4,238
0
3,187
8,582
65,537
0
L
Fenrir
Chaos HsG
Fenrir
6,134
1,261
139
1,390
11,046
3,830
0
3,152
7,894
0
38,249
W
He Bo
7,114
690
0
1,142
9,147
3,450
531
3,948
5,135
22,407
0
L
6,249
605
0
221
13,105
9,177
603
4,593
8,512
29,083
0
W
9,524
2,317
0
7,770
13,078
4,231
460
3,047
9,955
53,802
0
L
Baron Samedi
california865
Baron Samedi
4,461
858
719
704
10,116
5,413
1,190
3,945
6,171
31,679
0
L
Vamana
sh6q
Vamana
4,501
988
0
1,358
10,583
8,315
128
6,448
4,135
0
41,756
W
4,687
624
113
607
7,066
2,293
749
4,455
2,471
51,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
39,936
441
Minions Killed
347
0
Camps Cleared
0
1,472,874
Distance Traveled
1,494,754
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,280
643
107
7
0
347,980
4
W
Charybdis
8,922
558
97
6
0
235,681
2
L
Ra
9,215
576
113
7
0
323,399
3
L
Fenrir
7,673
480
58
4
0
313,222
0
W
He Bo
7,963
498
31
2
0
301,927
0
L
Cthulhu
7,843
490
54
3
0
265,633
0
W
Sol
9,232
577
114
7
0
297,526
0
L
Baron Samedi
7,607
475
51
3
0
281,183
2
L
Vamana
7,598
475
71
4
0
311,317
0
W
Ra
7,914
495
92
6
0
289,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role