Player Matchup

Anhur
Anhur
AresΖ
Anhur
Level 107
God Stats
6W - 3L
1,603 SR
Queue Stats
301W - 264L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
DarkWarrior355
Ao Kuang
Level 38
God Stats
0W - 6L
1,258 SR
Queue Stats
160W - 91L
1,660 Elo+
Solo
Yemoja
Yemoja
Imune2Fear
Yemoja
Level 34
God Stats
6W - 5L
1,682 SR
Queue Stats
135W - 163L
1,357 Elo+
Solo
Loki
Loki
Zєяєƒ
Loki
Level 129
God Stats
3W - 6L
1,483 SR
Queue Stats
95W - 77L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
disяespect
Morgan Le Fay
Level 43
God Stats
12W - 6L
1,798 SR
Queue Stats
74W - 56L
1,573 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,553 Elo+

VS

Team Averages
Level 84
1,616 SR
1,535 Elo+
Arachne
Arachne
GoddJob
Arachne
Level 122
God Stats
5W - 10L
1,239 SR
Queue Stats
86W - 92L
1,381 Elo+
Solo
Sol
Sol
ManonLaBest
Sol
Level 29
God Stats
8W - 1L
1,987 SR
Queue Stats
132W - 39L
1,828 Elo+
Party 2
Erlang Shen
Erlang Shen
Neo0ne
Erlang Shen
Level 133
God Stats
3W - 2L
1,740 SR
Queue Stats
53W - 62L
1,453 Elo+
Party 2
Skadi
Skadi
Vincenzo1206
Skadi
Level 26
God Stats
3W - 2L
1,565 SR
Queue Stats
65W - 59L
1,504 Elo+
Party 3
Artio
Artio
x1xPastinax1x
Artio
Level 111
God Stats
3W - 3L
1,548 SR
Queue Stats
143W - 111L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AresΖ
Anhur
8
1 / 2 / 1
4,916
492
2,090
4,767
1,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
9
1 / 1 / 1
5,366
537
1,163
6,603
2,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Imune2Fear
Yemoja
7
0 / 1 / 2
4,522
452
1,283
3,420
1,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
8
0 / 1 / 0
4,749
475
1,861
5,653
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
disяespect
Morgan Le Fay
8
1 / 5 / 1
5,035
504
2,798
5,204
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoddJob
Arachne
11
3 / 0 / 1
6,211
621
1,344
4,954
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 3
6,464
646
6,551
4,676
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Neo0ne
Erlang Shen
8
2 / 0 / 3
5,599
560
4,428
5,441
2,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 1
4,813
481
715
3,332
608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,341
634
3,217
4,436
2,416
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
10
10
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
AresΖ
Anhur
1
2
1
0.75
L
Ao Kuang
1
1
1
1.5
W
Arachne
GoddJob
Arachne
3
0
1
3.5
L
Yemoja
Imune2Fear
Yemoja
0
1
2
1
W
4
2
3
2.75
W
Erlang Shen
Neo0ne
Erlang Shen
2
0
3
3.5
W
0
1
1
0.5
L
Loki
0
1
0
0
L
Morgan Le Fay
disяespect
Morgan Le Fay
1
5
1
0.3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,195
Damage
16,255
25,647
Taken
22,839
10,097
Mitigated
9,081
8,089
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AresΖ
Anhur
2,090
1,185
0
1,971
4,767
1,068
0
573
4,194
0
26,581
L
Ao Kuang
1,163
286
0
3,251
6,603
2,673
0
1,338
5,265
28,083
0
W
Arachne
GoddJob
Arachne
1,344
1,037
0
2,545
4,954
2,110
0
635
4,134
0
32,500
L
Yemoja
Imune2Fear
Yemoja
1,283
120
167
250
3,420
1,741
0
1,381
2,039
10,754
0
W
6,551
2,882
0
2,387
4,676
1,657
284
1,936
2,554
40,436
5,693
W
Erlang Shen
Neo0ne
Erlang Shen
4,428
2,042
15
2,106
5,441
2,290
0
1,592
3,805
0
18,346
W
715
345
0
1,023
3,332
608
0
434
2,872
0
21,786
L
Loki
1,861
441
0
2,023
5,653
2,973
0
3,299
2,354
0
21,826
L
Morgan Le Fay
disяespect
Morgan Le Fay
2,798
180
0
427
5,204
1,642
0
2,377
2,827
21,625
0
W
3,217
389
0
2,879
4,436
2,416
81
335
3,814
41,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
29,428
252
Minions Killed
334
0
Camps Cleared
0
928,368
Distance Traveled
941,597
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,916
492
56
6
0
174,080
3
L
Ao Kuang
5,366
537
66
7
0
191,844
1
W
Arachne
6,211
621
79
8
0
199,977
0
L
Yemoja
4,522
452
21
2
0
182,158
1
W
Sol
6,464
646
82
8
0
190,642
5
W
Erlang Shen
5,599
560
32
3
0
226,311
2
W
Skadi
4,813
481
38
4
0
142,534
2
L
Loki
4,749
475
60
6
0
193,818
3
L
Morgan Le Fay
5,035
504
49
5
0
186,468
1
W
Artio
6,341
634
103
10
0
182,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role