Player Matchup

Danzaburou
Danzaburou
AnxiousVir
Danzaburou
Level 29
God Stats
18W - 10L
1,639 SR
Queue Stats
47W - 52L
1,396 Elo+
Solo
Cthulhu
Cthulhu
ItsLOJ
Cthulhu
Level 25
God Stats
5W - 5L
1,483 SR
Queue Stats
51W - 54L
1,413 Elo+
Solo
Arachne
Arachne
SAGE_Barnsey
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 109L
1,395 Elo+
Solo
Cabrakan
Cabrakan
Wud upTurd
Cabrakan
Level 28
God Stats
32W - 36L
1,500 SR
Queue Stats
114W - 119L
1,415 Elo+
Solo
Kukulkan
Kukulkan
x0wolfang0x
Kukulkan
Level 27
God Stats
10W - 5L
1,635 SR
Queue Stats
29W - 39L
1,389 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,402 Elo+

VS

Team Averages
Level 13
1,558 SR
1,405 Elo+
Awilix
Awilix
EpicMonk1
Awilix
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Tiamat
Tiamat
Imperial Feiry
Tiamat
Level 16
God Stats
70W - 78L
1,453 SR
Queue Stats
143W - 154L
1,347 Elo+
Solo
Freya
Freya
KurapikaxHunter
Freya
Level 15
God Stats
21W - 21L
1,601 SR
Queue Stats
240W - 271L
1,479 Elo+
Party 1
Bellona
Bellona
PURE_RAGE_v2
Bellona
Level 16
God Stats
1W - 1L
1,714 SR
Queue Stats
175W - 171L
1,370 Elo+
Party 1
Hel
Hel
TheGainTrainer
Hel
Level 16
God Stats
7W - 13L
1,520 SR
Queue Stats
307W - 344L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnxiousVir
Danzaburou
19
7 / 1 / 10
13,535
521
10,951
18,880
11,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ItsLOJ
Cthulhu
20
6 / 2 / 13
13,903
535
10,899
14,479
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SAGE_Barnsey
Arachne
20
6 / 3 / 14
13,899
535
13,582
22,160
10,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Wud upTurd
Cabrakan
20
14 / 5 / 6
16,474
634
39,419
32,163
26,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
x0wolfang0x
Kukulkan
18
4 / 7 / 5
12,527
482
15,151
14,886
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EpicMonk1
Awilix
5
0 / 5 / 0
6,970
268
213
5,148
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 13 / 3
10,370
399
14,437
25,302
11,596
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 11 / 1
12,515
481
18,081
28,439
10,814
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
PURE_RAGE_v2
Bellona
19
4 / 5 / 2
12,020
462
13,563
32,228
18,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 4
10,257
395
7,237
18,720
10,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
37
Kills
15
18
Deaths
38
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnxiousVir
Danzaburou
7
1
10
12
L
Awilix
EpicMonk1
Awilix
0
5
0
0
L
2
13
3
0.27
W
Cthulhu
ItsLOJ
Cthulhu
6
2
13
6.25
L
8
11
1
0.77
L
Bellona
PURE_RAGE_v2
Bellona
4
5
2
1
W
Arachne
SAGE_Barnsey
Arachne
6
3
14
4.33
L
1
4
4
0.75
W
Cabrakan
Wud upTurd
Cabrakan
14
5
6
3.4
W
Kukulkan
x0wolfang0x
Kukulkan
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,002
Damage
53,531
102,568
Taken
109,837
67,742
Mitigated
53,318
41,295
Healing
32,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnxiousVir
Danzaburou
10,951
4,379
0
9,436
18,880
11,168
3,772
7,323
11,557
0
98,619
L
Awilix
EpicMonk1
Awilix
213
53
0
53
5,148
1,341
207
1,218
3,781
0
4,312
L
14,437
721
171
2,375
25,302
11,596
203
13,850
10,779
48,683
0
W
Cthulhu
ItsLOJ
Cthulhu
10,899
0
440
5,269
14,479
13,856
433
5,591
8,888
81,089
0
L
18,081
6,052
0
7,967
28,439
10,814
685
15,142
12,566
73,540
0
L
Bellona
PURE_RAGE_v2
Bellona
13,563
3,947
0
7,494
32,228
18,880
203
20,698
10,579
0
77,251
W
Arachne
SAGE_Barnsey
Arachne
13,582
9,229
0
9,071
22,160
10,409
2,241
11,955
10,205
0
85,618
L
7,237
163
6,973
7,018
18,720
10,687
186
11,466
6,663
36,270
0
W
Cabrakan
Wud upTurd
Cabrakan
39,419
4,332
0
15,675
32,163
26,065
839
12,426
19,737
122,798
0
W
Kukulkan
x0wolfang0x
Kukulkan
15,151
921
0
1,404
14,886
6,244
1,503
6,495
8,391
68,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,338
Gold Earned
52,132
645
Minions Killed
388
0
Camps Cleared
0
2,303,761
Distance Traveled
1,950,379
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,535
521
133
5
0
429,766
5
L
Awilix
6,970
268
7
0
0
161,578
1
L
Tiamat
10,370
399
65
3
0
405,735
3
W
Cthulhu
13,903
535
126
5
0
478,956
3
L
Freya
12,515
481
104
4
0
376,918
1
L
Bellona
12,020
462
152
6
0
531,017
3
W
Arachne
13,899
535
104
4
0
549,667
3
L
Hel
10,257
395
60
2
0
475,131
0
W
Cabrakan
16,474
634
184
7
0
384,215
0
W
Kukulkan
12,527
482
98
4
0
461,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role