Player Matchup

Persephone
Persephone
Ghumo
Persephone
Level 109
God Stats
2W - 7L
1,247 SR
Queue Stats
523W - 484L
1,515 Elo+
Party 2
Charybdis
Charybdis
Mlmiii
Charybdis
Level 115
God Stats
7W - 15L
1,481 SR
Queue Stats
65W - 59L
1,559 Elo+
Solo
Xing Tian
Xing Tian
Tannaray
Xing Tian
Level 83
God Stats
27W - 29L
1,553 SR
Queue Stats
549W - 491L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
Zappydeer84
Ne Zha
Level 86
God Stats
2W - 1L
1,832 SR
Queue Stats
371W - 346L
1,503 Elo+
Party 2
Mulan
Mulan
barleybanjolog
Mulan
Level 59
God Stats
2W - 5L
1,548 SR
Queue Stats
65W - 74L
1,493 Elo+
Party 2
Team Averages
Level 90
1,532 SR
1,519 Elo+

VS

Team Averages
Level 100
1,512 SR
1,570 Elo+
Achilles
Achilles
JPatter
Achilles
Level 127
God Stats
3W - 3L
1,559 SR
Queue Stats
122W - 106L
1,529 Elo+
Party 1
Vulcan
Vulcan
MrYavis
Vulcan
Level 127
God Stats
5W - 3L
1,567 SR
Queue Stats
129W - 137L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nightmare1180
Cu Chulainn
Level 37
God Stats
2W - 1L
1,560 SR
Queue Stats
97W - 80L
1,704 Elo+
Solo
Bacchus
Bacchus
mnkDwef
Bacchus
Level 88
God Stats
9W - 14L
1,340 SR
Queue Stats
530W - 519L
1,515 Elo+
Solo
Apollo
Apollo
omgimeli
Apollo
Level 121
God Stats
10W - 7L
1,533 SR
Queue Stats
86W - 71L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ghumo
Persephone
16
2 / 3 / 2
9,838
547
7,032
10,488
4,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Mlmiii
Charybdis
14
1 / 5 / 2
8,450
469
4,442
12,926
4,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Tannaray
Xing Tian
10
2 / 3 / 3
6,964
387
6,606
13,930
11,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
14
5 / 5 / 0
9,027
502
5,715
12,385
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 4 / 3
9,401
522
7,683
16,540
12,895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JPatter
Achilles
16
10 / 1 / 4
10,536
585
8,605
11,649
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
MrYavis
Vulcan
17
2 / 1 / 7
10,421
579
7,747
7,379
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Nightmare1180
Cu Chulainn
17
3 / 3 / 5
11,165
620
11,626
15,816
13,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
mnkDwef
Bacchus
14
1 / 1 / 11
9,004
500
5,936
9,537
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
omgimeli
Apollo
14
4 / 4 / 4
9,291
516
11,474
10,501
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
20
20
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ghumo
Persephone
2
3
2
1
W
Achilles
JPatter
Achilles
10
1
4
12
L
Charybdis
Mlmiii
Charybdis
1
5
2
0.4
W
Vulcan
MrYavis
Vulcan
2
1
7
5.5
W
Cu Chulainn
Nightmare1180
Cu Chulainn
3
3
5
1.83
L
Xing Tian
Tannaray
Xing Tian
2
3
3
1.17
L
Ne Zha
5
5
0
1
L
0
4
3
0.38
W
Bacchus
mnkDwef
Bacchus
1
1
11
6.5
W
Apollo
omgimeli
Apollo
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
45,388
66,269
Taken
54,882
37,775
Mitigated
38,378
22,076
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ghumo
Persephone
7,032
179
0
3,238
10,488
4,414
486
3,479
6,920
70,073
0
W
Achilles
JPatter
Achilles
8,605
2,490
0
4,616
11,649
7,549
0
2,425
9,224
0
51,613
L
Charybdis
Mlmiii
Charybdis
4,442
2,211
0
3,212
12,926
4,189
529
3,136
9,790
0
54,567
W
Vulcan
MrYavis
Vulcan
7,747
1,830
0
2,532
7,379
3,249
126
3,306
4,073
82,214
0
W
Cu Chulainn
Nightmare1180
Cu Chulainn
11,626
2,397
0
3,140
15,816
13,741
112
1,359
13,778
11,637
62,873
L
Xing Tian
Tannaray
Xing Tian
6,606
605
796
2,464
13,930
11,680
95
3,288
10,642
18,736
0
L
Ne Zha
5,715
1,599
0
4,482
12,385
4,597
0
3,241
9,144
0
42,145
L
7,683
1,447
0
7,884
16,540
12,895
644
3,014
13,300
0
61,286
W
Bacchus
mnkDwef
Bacchus
5,936
788
0
1,258
9,537
10,030
0
3,035
6,459
26,094
0
W
Apollo
omgimeli
Apollo
11,474
5,663
0
1,035
10,501
3,809
2,549
3,586
6,915
0
61,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
50,417
485
Minions Killed
520
0
Camps Cleared
0
1,600,115
Distance Traveled
1,771,830
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,838
547
142
8
0
335,352
2
W
Achilles
10,536
585
86
5
0
368,741
2
L
Charybdis
8,450
469
116
6
0
294,087
3
W
Vulcan
10,421
579
149
8
0
379,221
8
W
Cu Chulainn
11,165
620
165
9
0
321,202
6
L
Xing Tian
6,964
387
17
1
0
344,932
0
L
Ne Zha
9,027
502
71
4
0
358,733
0
L
Mulan
9,401
522
139
8
0
267,011
6
W
Bacchus
9,004
500
37
2
0
359,859
5
W
Apollo
9,291
516
83
5
0
342,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role