Player Matchup

Guan Yu
Guan Yu
Dabstronomer
Guan Yu
Level 26
God Stats
1W - 1L
1,218 SR
Queue Stats
118W - 99L
1,540 Elo+
Solo
Arachne
Arachne
NeedJungle
Arachne
Level 18
God Stats
16W - 8L
1,518 SR
Queue Stats
54W - 38L
1,536 Elo+
Solo
Neith
Neith
Pototohead420
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,534 Elo+
Solo
Loki
Loki
THECHICHARO
Loki
Level 28
God Stats
2W - 3L
1,187 SR
Queue Stats
87W - 81L
1,487 Elo+
Solo
Anubis
Anubis
skoognye
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,672 Elo+
Solo
Team Averages
Level 19
1,385 SR
1,554 Elo+

VS

Team Averages
Level 24
1,610 SR
1,550 Elo+
Izanami
Izanami
AllowedGalaxy76
Izanami
Level 64
God Stats
6W - 16L
1,338 SR
Queue Stats
180W - 235L
1,536 Elo+
Party 1
Fenrir
Fenrir
EmmaWatson23
Fenrir
Level 10
God Stats
11W - 15L
1,748 SR
Queue Stats
34W - 39L
1,646 Elo+
Party 1
Anubis
Anubis
FUNKYMONK138
Anubis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Peterp4rker
Sun Wukong
Level 6
God Stats
71W - 58L
1,763 SR
Queue Stats
294W - 339L
1,512 Elo+
Solo
Cerberus
Cerberus
playisme
Cerberus
Level 26
God Stats
13W - 4L
1,702 SR
Queue Stats
141W - 129L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dabstronomer
Guan Yu
15
3 / 4 / 15
11,523
549
7,875
17,194
15,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
NeedJungle
Arachne
20
15 / 1 / 1
14,944
712
17,028
18,707
6,754
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 3 / 9
12,391
590
16,071
12,625
5,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 2 / 11
13,779
656
15,168
16,264
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
skoognye
Anubis
17
7 / 4 / 10
12,343
588
11,411
13,346
5,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 4
9,289
442
8,167
17,843
3,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
17
2 / 3 / 4
10,339
492
6,795
14,542
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
17
3 / 10 / 1
11,046
526
9,705
16,480
10,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Peterp4rker
Sun Wukong
14
0 / 10 / 2
8,166
389
4,838
18,961
9,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
playisme
Cerberus
16
4 / 7 / 5
10,699
509
12,142
23,868
21,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
42
Kills
13
14
Deaths
42
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
12
4
0.5
W
Guan Yu
Dabstronomer
Guan Yu
3
4
15
2.63
L
Fenrir
2
3
4
1.33
L
Anubis
3
10
1
0.35
W
Arachne
NeedJungle
Arachne
15
1
1
15.5
L
Sun Wukong
Peterp4rker
Sun Wukong
0
10
2
0.1
W
8
3
9
4.17
W
9
2
11
7.25
L
Cerberus
playisme
Cerberus
4
7
5
0.93
W
Anubis
skoognye
Anubis
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,553
Damage
41,647
78,136
Taken
91,694
38,967
Mitigated
54,174
29,250
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,167
5,445
0
1,947
17,843
3,478
0
4,514
13,329
0
51,548
W
Guan Yu
Dabstronomer
Guan Yu
7,875
1,300
299
3,067
17,194
15,713
422
5,066
12,128
0
40,557
L
Fenrir
6,795
1,609
0
4,133
14,542
9,031
0
251
14,291
0
68,253
L
Anubis
9,705
679
0
3,918
16,480
10,795
0
1,069
15,411
60,754
0
W
Arachne
NeedJungle
Arachne
17,028
12,733
0
10,146
18,707
6,754
4,065
8,256
10,451
0
106,123
L
Sun Wukong
Peterp4rker
Sun Wukong
4,838
1,250
0
3,979
18,961
9,336
0
0
18,961
0
53,560
W
16,071
9,094
0
3,282
12,625
5,236
5,653
2,604
10,021
0
85,719
W
15,168
5,029
0
6,635
16,264
5,578
1,006
4,860
11,404
0
109,649
L
Cerberus
playisme
Cerberus
12,142
645
0
4,624
23,868
21,534
124
5,577
18,291
50,451
0
W
Anubis
skoognye
Anubis
11,411
837
0
5,821
13,346
5,686
586
4,872
8,474
56,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,980
Gold Earned
49,539
609
Minions Killed
497
0
Camps Cleared
0
1,987,046
Distance Traveled
1,810,337
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,289
442
96
5
0
333,456
1
W
Guan Yu
11,523
549
49
2
0
412,191
2
L
Fenrir
10,339
492
117
6
0
448,694
2
L
Anubis
11,046
526
121
6
0
340,193
4
W
Arachne
14,944
712
179
9
0
431,977
4
L
Sun Wukong
8,166
389
58
3
0
320,089
0
W
Neith
12,391
590
141
7
0
342,371
1
W
Loki
13,779
656
136
6
0
460,798
3
L
Cerberus
10,699
509
105
5
0
367,905
0
W
Anubis
12,343
588
104
5
0
339,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role