Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
Arcani22
Athena
Diamond II
Level 80
God Stats
3W - 1L
1,898 SR
Queue Stats
43W - 30L
2,430 MMR
Solo
Pele
Pele
Masters
Dlchotomy
Pele
Masters
Level 152
God Stats
9W - 8L
1,670 SR
Queue Stats
840W - 844L
2,416 MMR
Party 3
Sun Wukong
Sun Wukong
Masters
LambWasTaken
Sun Wukong
Masters
Level 143
God Stats
0W - 3L
1,508 SR
Queue Stats
72W - 91L
2,459 MMR
Solo
Artemis
Artemis
Masters
Ópalo
Artemis
Masters
Level 156
God Stats
11W - 9L
1,658 SR
Queue Stats
858W - 776L
2,621 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 122
1,647 SR
2,285 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,772 SR
2,615 MMR
Nemesis
Nemesis
Masters
SprinkleMeDinkl
Nemesis
Masters
Level 160
God Stats
15W - 8L
1,825 SR
Queue Stats
400W - 374L
2,889 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond II
Thorboy99
Gilgamesh
Diamond II
Level 156
God Stats
23W - 21L
1,780 SR
Queue Stats
799W - 790L
2,392 MMR
Party 1
Ymir
Ymir
Masters
Zactify
Ymir
Masters
Level 156
God Stats
53W - 38L
1,720 SR
Queue Stats
123W - 112L
2,395 MMR
Solo
Heimdallr
Heimdallr
Diamond I
celebration2239
Heimdallr
Diamond I
Level 148
God Stats
8W - 8L
1,647 SR
Queue Stats
392W - 381L
2,408 MMR
Party 1
Raijin
Raijin
Masters
keegsi
Raijin
Masters
Level 160
God Stats
10W - 6L
1,890 SR
Queue Stats
143W - 92L
2,993 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 11 / 2
7,343
432
1,658
10,920
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Arcani22
Athena
8
1 / 4 / 4
6,832
402
3,132
8,848
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
15
3 / 5 / 1
8,974
528
7,098
11,111
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
LambWasTaken
Sun Wukong
16
5 / 3 / 0
9,576
563
13,917
17,225
18,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Ópalo
Artemis
12
2 / 4 / 4
7,957
468
6,756
10,244
3,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OsirisTiamatOdinSolArtio

VS

Bans
HelSerqetCerberusFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
10,439
614
6,470
11,336
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Thorboy99
Gilgamesh
15
0 / 4 / 3
9,094
535
9,820
15,740
12,436
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Zactify
Ymir
15
9 / 2 / 9
10,696
629
8,308
11,785
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
celebration2239
Heimdallr
16
5 / 2 / 4
10,195
600
8,742
9,060
3,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
keegsi
Raijin
19
7 / 1 / 10
12,295
723
10,261
7,753
4,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
12
Kills
26
27
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
11
2
0.18
L
Athena
Arcani22
Athena
1
4
4
0.75
L
Pele
3
5
1
0.7
L
Sun Wukong
LambWasTaken
Sun Wukong
5
3
0
1.67
W
5
3
2
2
W
Gilgamesh
Thorboy99
Gilgamesh
0
4
3
0.38
W
Ymir
Zactify
Ymir
9
2
9
6.75
W
Heimdallr
celebration2239
Heimdallr
5
2
4
3.5
W
Raijin
keegsi
Raijin
7
1
10
12
L
Artemis
Ópalo
Artemis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
43,601
58,348
Taken
55,674
34,659
Mitigated
35,216
12,673
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,658
64
0
484
10,920
2,852
0
2,838
8,082
35,467
0
L
Athena
Arcani22
Athena
3,132
1,374
0
974
8,848
5,483
0
3,654
5,106
12,235
0
L
Pele
7,098
1,332
0
2,806
11,111
4,096
0
6,004
5,066
0
64,941
L
Sun Wukong
LambWasTaken
Sun Wukong
13,917
3,142
0
6,407
17,225
18,994
0
1,848
14,446
0
58,757
W
6,470
2,730
0
3,084
11,336
5,213
649
546
10,560
0
89,807
W
Gilgamesh
Thorboy99
Gilgamesh
9,820
3,450
0
4,814
15,740
12,436
238
283
13,910
754
48,282
W
Ymir
Zactify
Ymir
8,308
2,263
0
4,372
11,785
9,945
0
2,043
9,742
41,912
0
W
Heimdallr
celebration2239
Heimdallr
8,742
4,766
0
2,513
9,060
3,455
769
986
8,033
0
81,364
W
Raijin
keegsi
Raijin
10,261
1,640
0
1,303
7,753
4,167
141
1,288
6,465
96,319
0
L
Artemis
Ópalo
Artemis
6,756
4,228
0
2,002
10,244
3,234
0
4,476
5,768
0
48,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,682
Gold Earned
52,719
399
Minions Killed
594
0
Camps Cleared
0
1,623,513
Distance Traveled
1,688,717
283
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,343
432
79
5
0
311,990
1
L
Athena
6,832
402
15
1
0
349,513
277
L
Pele
8,974
528
110
6
0
361,153
2
L
Sun Wukong
9,576
563
104
6
0
324,543
2
W
Nemesis
10,439
614
136
8
0
352,399
3
W
Gilgamesh
9,094
535
101
6
0
329,961
1
W
Ymir
10,696
629
57
3
0
337,154
6
W
Heimdallr
10,195
600
130
8
0
338,949
2
W
Raijin
12,295
723
170
10
0
330,254
11
L
Artemis
7,957
468
91
5
0
276,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role