Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
A1_SlimmZz
Charybdis
Level 157
God Stats
0W - 2L
1,229 SR
Queue Stats
45W - 59L
1,490 Elo+
Solo
Geb
Geb
DevOpsDumDum
Geb
Level 103
God Stats
0W - 2L
1,691 SR
Queue Stats
20W - 21L
1,496 Elo+
Party 1
Nike
Nike
drowzsidai
Nike
Level 63
God Stats
1W - 1L
1,531 SR
Queue Stats
5W - 7L
1,472 Elo+
Party 3
Sol
Sol
iCriticiiZe
Sol
Level 121
God Stats
0W - 1L
1,552 SR
Queue Stats
2W - 9L
1,270 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,446 Elo+

VS

Team Averages
Level 115
1,548 SR
1,491 Elo+
Neith
Neith
BarcSpeeder
Neith
Level 87
God Stats
1W - 1L
1,268 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 2
Serqet
Serqet
Booneshine
Serqet
Level 141
God Stats
1W - 0L
1,221 SR
Queue Stats
28W - 17L
1,598 Elo+
Solo
Erlang Shen
Erlang Shen
I Ophii I
Erlang Shen
Level 82
God Stats
6W - 7L
1,665 SR
Queue Stats
35W - 33L
1,433 Elo+
Party 2
Chang'e
Chang'e
IQuisI
Chang'e
Level 106
God Stats
1W - 0L
1,748 SR
Queue Stats
99W - 111L
1,519 Elo+
Solo
Cthulhu
Cthulhu
ItsHelRun
Cthulhu
Level 157
God Stats
1W - 0L
1,837 SR
Queue Stats
88W - 87L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 3 / 2
9,863
658
8,509
10,364
3,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
A1_SlimmZz
Charybdis
15
1 / 3 / 1
8,724
582
9,805
10,712
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 7 / 3
8,363
558
10,378
16,570
17,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 4 / 1
9,210
614
4,266
16,979
9,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 5 / 4
9,730
649
9,952
10,683
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 11
10,692
713
9,789
7,685
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Booneshine
Serqet
18
7 / 2 / 10
11,553
770
8,595
12,372
14,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
I Ophii I
Erlang Shen
17
5 / 0 / 11
11,256
750
9,423
14,533
10,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
IQuisI
Chang'e
18
4 / 1 / 13
10,928
729
10,900
11,760
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ItsHelRun
Cthulhu
18
4 / 0 / 13
10,733
716
18,192
16,099
17,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
4
Kills
22
22
Deaths
4
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
L
Charybdis
A1_SlimmZz
Charybdis
1
3
1
0.5
W
2
1
11
7.5
W
Serqet
Booneshine
Serqet
7
2
10
6
L
0
7
3
0.21
W
Erlang Shen
I Ophii I
Erlang Shen
5
0
11
10.5
W
Chang'e
IQuisI
Chang'e
4
1
13
10.5
W
Cthulhu
ItsHelRun
Cthulhu
4
0
13
10.5
L
1
4
1
0.38
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,910
Damage
56,899
65,308
Taken
62,449
37,893
Mitigated
53,123
8,254
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,509
1,433
0
89
10,364
3,813
367
4,558
5,280
0
33,076
L
Charybdis
A1_SlimmZz
Charybdis
9,805
5,539
0
462
10,712
3,752
630
6,293
4,419
0
24,411
W
9,789
3,327
0
2,207
7,685
2,758
2,339
3,248
4,333
0
44,046
W
Serqet
Booneshine
Serqet
8,595
874
0
2,438
12,372
14,515
771
2,631
9,640
1,107
14,591
L
10,378
436
600
1,336
16,570
17,143
211
8,125
8,090
28,941
0
W
Erlang Shen
I Ophii I
Erlang Shen
9,423
4,150
0
3,600
14,533
10,781
1,451
4,823
9,480
0
41,220
W
Chang'e
IQuisI
Chang'e
10,900
491
6,215
6,400
11,760
7,480
992
6,080
5,374
36,668
0
W
Cthulhu
ItsHelRun
Cthulhu
18,192
1,561
1,628
524
16,099
17,589
866
3,437
12,548
44,881
0
L
4,266
674
0
3,413
16,979
9,299
112
7,358
9,231
0
23,726
L
9,952
2,283
0
2,354
10,683
3,886
824
3,379
6,872
44,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
55,162
304
Minions Killed
324
7
Camps Cleared
6
1,295,322
Distance Traveled
1,424,821
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,863
658
59
4
4
286,333
0
L
Charybdis
8,724
582
47
3
1
242,811
0
W
Neith
10,692
713
79
5
3
220,018
1
W
Serqet
11,553
770
20
1
1
306,838
1
L
Geb
8,363
558
31
2
0
245,544
4
W
Erlang Shen
11,256
750
89
6
1
329,598
4
W
Chang'e
10,928
729
64
4
0
264,428
3
W
Cthulhu
10,733
716
72
5
1
303,939
0
L
Nike
9,210
614
49
3
0
288,720
2
L
Sol
9,730
649
118
8
2
231,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role