Player Matchup

Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
SlayerofSimps
He Bo
Level 75
God Stats
2W - 0L
1,769 SR
Queue Stats
89W - 84L
1,647 Elo+
Party 2
Xing Tian
Xing Tian
Xtrnal_demon
Xing Tian
Level 24
God Stats
8W - 5L
1,657 SR
Queue Stats
47W - 59L
1,436 Elo+
Party 2
Team Averages
Level 68
1,642 SR
1,528 Elo+

VS

Team Averages
Level 47
1,537 SR
1,466 Elo+
Ah Puch
Ah Puch
SHOOT THE M00S3
Ah Puch
Level 29
God Stats
5W - 3L
1,681 SR
Queue Stats
48W - 40L
1,603 Elo+
Party 1
Nemesis
Nemesis
animelordey
Nemesis
Level 8
God Stats
0W - 3L
1,291 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Horus
Horus
xxx Korin xxx
Horus
Level 103
God Stats
14W - 14L
1,640 SR
Queue Stats
166W - 136L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 2 / 6
7,787
779
9,975
6,903
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 2 / 2
7,352
735
7,617
7,663
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Xtrnal_demon
Xing Tian
12
4 / 1 / 8
7,973
797
3,892
10,771
9,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,331
733
14,342
8,478
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
animelordey
Nemesis
7
0 / 12 / 2
6,268
627
2,467
11,854
4,358
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 3
7,216
722
5,074
8,841
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
5
5
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
6
4
L
3
1
2
4
W
5
2
2
3
W
Xing Tian
Xtrnal_demon
Xing Tian
4
1
8
8
L
Nemesis
animelordey
Nemesis
0
12
2
0.08
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
21,883
25,337
Taken
29,173
13,929
Mitigated
16,547
2,969
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,975
8,091
0
2,157
6,903
2,323
0
3,511
3,137
0
31,496
L
14,342
873
305
4,705
8,478
3,465
0
4,070
4,202
34,299
0
W
7,617
184
59
753
7,663
2,365
0
4,339
3,068
15,030
0
W
Xing Tian
Xtrnal_demon
Xing Tian
3,892
590
0
0
10,771
9,241
0
6,796
3,733
16,917
0
L
Nemesis
animelordey
Nemesis
2,467
603
0
874
11,854
4,358
0
4,870
6,830
0
11,655
L
5,074
1,404
285
4,180
8,841
8,724
0
2,569
6,100
0
8,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
20,815
124
Minions Killed
92
6
Camps Cleared
2
569,881
Distance Traveled
549,014
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,787
779
66
7
4
168,658
2
L
Ah Puch
7,331
733
62
6
0
184,508
2
W
He Bo
7,352
735
34
3
2
196,318
1
W
Xing Tian
7,973
797
24
2
0
204,905
2
L
Nemesis
6,268
627
14
1
1
168,280
1
L
Horus
7,216
722
16
2
1
196,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role