Player Matchup

Cerberus
Cerberus
Adarr01
Cerberus
Level 29
God Stats
15W - 5L
1,792 SR
Queue Stats
157W - 129L
1,543 Elo+
Party 1
Yemoja
Yemoja
FafnirDra9onD0n9
Yemoja
Level 14
God Stats
21W - 12L
1,623 SR
Queue Stats
53W - 43L
1,590 Elo+
Party 1
Anubis
Anubis
Mis5Artemis
Anubis
Level 24
God Stats
23W - 9L
1,705 SR
Queue Stats
111W - 84L
1,606 Elo+
Party 1
Medusa
Medusa
ProfessorNeez
Medusa
Level 26
God Stats
8W - 4L
1,686 SR
Queue Stats
123W - 97L
1,559 Elo+
Party 1
Mulan
Mulan
scimp
Mulan
Level 64
God Stats
31W - 13L
1,719 SR
Queue Stats
329W - 269L
1,527 Elo+
Party 1
Team Averages
Level 31
1,705 SR
1,565 Elo+

VS

Team Averages
Level 12
1,569 SR
1,675 Elo+
Heimdallr
Heimdallr
IAmMerkja
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,806 Elo+
Solo
Baron Samedi
Baron Samedi
Jurrasix
Baron Samedi
Level 12
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 9L
1,676 Elo+
Solo
Guan Yu
Guan Yu
NArdo0
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,574 Elo+
Solo
Cupid
Cupid
PrepareForWar
Cupid
Level 26
God Stats
12W - 7L
1,847 SR
Queue Stats
40W - 34L
1,668 Elo+
Solo
Bellona
Bellona
Zoqtic
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adarr01
Cerberus
17
2 / 2 / 7
10,991
523
5,798
15,693
15,334
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 2 / 7
11,959
569
5,696
13,572
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
18
4 / 0 / 8
12,415
591
12,485
10,830
6,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 7 / 7
11,827
563
6,540
13,001
4,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
scimp
Mulan
17
9 / 2 / 12
12,578
599
15,576
15,757
17,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IAmMerkja
Heimdallr
14
0 / 8 / 4
9,113
434
1,550
11,601
3,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Jurrasix
Baron Samedi
15
0 / 4 / 3
9,607
457
9,360
15,100
11,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
NArdo0
Guan Yu
8
1 / 2 / 2
7,359
350
2,795
6,040
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 6 / 2
12,583
599
21,853
18,900
6,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
Zoqtic
Bellona
18
2 / 4 / 0
11,029
525
6,535
19,706
13,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
24
Kills
13
13
Deaths
24
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adarr01
Cerberus
2
2
7
2.75
W
6
2
7
4.75
L
Heimdallr
IAmMerkja
Heimdallr
0
8
4
0.25
L
Baron Samedi
Jurrasix
Baron Samedi
0
4
3
0.38
W
Anubis
4
0
8
8
L
Guan Yu
NArdo0
Guan Yu
1
2
2
1
L
10
6
2
1.83
W
3
7
7
0.93
L
Bellona
Zoqtic
Bellona
2
4
0
0.5
W
Mulan
scimp
Mulan
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,095
Damage
42,093
68,853
Taken
71,347
60,090
Mitigated
37,535
25,339
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adarr01
Cerberus
5,798
661
0
5,819
15,693
15,334
374
6,686
9,007
50,296
0
W
5,696
1,496
2,379
3,264
13,572
17,074
662
147
13,425
32,305
0
L
Heimdallr
IAmMerkja
Heimdallr
1,550
880
0
60
11,601
3,610
799
4,752
6,849
0
30,175
L
Baron Samedi
Jurrasix
Baron Samedi
9,360
1,542
362
4,057
15,100
11,724
530
4,649
10,451
50,495
0
W
Anubis
12,485
465
148
8,054
10,830
6,112
1,389
1,084
9,746
101,153
0
L
Guan Yu
NArdo0
Guan Yu
2,795
111
255
2,266
6,040
2,171
0
1,150
4,890
0
16,771
L
21,853
12,453
120
9,161
18,900
6,555
7,897
6,880
12,020
0
91,183
W
6,540
2,578
0
2,113
13,001
4,298
4,091
1,764
11,237
0
86,297
L
Bellona
Zoqtic
Bellona
6,535
1,809
0
4,084
19,706
13,475
0
6,501
13,158
0
101,714
W
Mulan
scimp
Mulan
15,576
3,106
0
3,562
15,757
17,272
1,410
2,197
13,560
0
75,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,770
Gold Earned
49,691
533
Minions Killed
494
0
Camps Cleared
0
1,859,665
Distance Traveled
1,604,821
39
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,991
523
96
5
0
378,970
8
W
Yemoja
11,959
569
45
2
0
356,317
10
L
Heimdallr
9,113
434
75
4
0
333,793
0
L
Baron Samedi
9,607
457
87
4
0
317,157
4
W
Anubis
12,415
591
149
7
0
379,460
12
L
Guan Yu
7,359
350
34
2
0
154,912
2
L
Cupid
12,583
599
129
6
0
356,304
3
W
Medusa
11,827
563
151
7
0
366,586
5
L
Bellona
11,029
525
169
8
0
442,655
1
W
Mulan
12,578
599
92
4
0
378,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role