Player Matchup

Set
Set
 
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IHoI
Hercules
Level 6
God Stats
0W - 4L
1,181 SR
Queue Stats
24W - 38L
1,181 Elo+
Solo
Hel
Hel
LunaRose
Hel
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,273 Elo+
Solo
Apollo
Apollo
SwiftyBoogie
Apollo
Level 9
God Stats
1W - 6L
1,258 SR
Queue Stats
9W - 19L
1,084 Elo+
Party 1
Ra
Ra
kohinata
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Team Averages
Level 14
1,388 SR
1,230 Elo+

VS

Team Averages
Level 14
1,431 SR
1,367 Elo+
Gilgamesh
Gilgamesh
Gothog
Gilgamesh
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,312 Elo+
Party 2
Susano
Susano
Higuinhu
Susano
Level 16
God Stats
2W - 0L
1,388 SR
Queue Stats
12W - 11L
1,350 Elo+
Party 2
Artemis
Artemis
Naielle
Artemis
Level 27
God Stats
10W - 8L
1,450 SR
Queue Stats
67W - 62L
1,335 Elo+
Party 2
Yemoja
Yemoja
PRENSADOMOFADO
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
vendopack
Hel
Level 12
God Stats
3W - 3L
1,318 SR
Queue Stats
8W - 9L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
1 / 5 / 0
4,997
384
1,398
5,287
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
IHoI
Hercules
7
0 / 7 / 1
4,796
369
3,286
11,012
3,898
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

7
0 / 4 / 0
4,685
360
1,282
3,776
1,732
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
5
0 / 4 / 0
4,294
330
617
4,021
766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
1 / 2 / 0
4,714
363
1,036
1,772
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gothog
Gilgamesh
13
2 / 0 / 0
7,800
600
1,168
5,765
2,931
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Higuinhu
Susano
13
6 / 0 / 2
8,317
640
2,965
9,323
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Naielle
Artemis
13
9 / 0 / 5
7,977
614
9,457
6,432
2,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 9
7,628
587
2,580
3,909
3,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 6
7,911
609
4,539
6,653
3,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
22
22
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
0
0.2
W
Gilgamesh
Gothog
Gilgamesh
2
0
0
2
W
Susano
Higuinhu
Susano
6
0
2
7
L
Hercules
IHoI
Hercules
0
7
1
0.07
L
0
4
0
0
W
Artemis
Naielle
Artemis
9
0
5
11.5
W
1
1
9
5.5
L
Apollo
0
4
0
0
L
1
2
0
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,619
Damage
20,709
25,868
Taken
32,082
8,581
Mitigated
14,529
1,293
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,398
900
0
257
5,287
1,790
56
1,214
4,073
0
13,471
W
Gilgamesh
Gothog
Gilgamesh
1,168
252
0
1,010
5,765
2,931
1,566
633
5,132
0
28,682
W
Susano
Higuinhu
Susano
2,965
990
0
1,554
9,323
2,929
0
0
9,323
0
62,528
L
Hercules
IHoI
Hercules
3,286
1,009
0
1,000
11,012
3,898
0
2,979
8,033
0
7,868
L
1,282
253
0
0
3,776
1,732
0
1,603
2,173
7,469
0
W
Artemis
Naielle
Artemis
9,457
5,523
0
1,842
6,432
2,472
2,380
170
6,262
0
42,511
W
2,580
804
822
265
3,909
3,136
1,447
344
3,565
24,304
0
L
Apollo
617
206
0
0
4,021
766
0
798
3,223
0
9,717
L
1,036
74
36
0
1,772
395
130
525
1,247
9,683
0
W
4,539
924
1,806
3,381
6,653
3,061
2,504
1,171
5,482
33,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
39,633
74
Minions Killed
344
0
Camps Cleared
0
814,424
Distance Traveled
1,151,614
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,997
384
22
2
0
185,206
0
W
Gilgamesh
7,800
600
69
5
0
240,743
0
W
Susano
8,317
640
106
8
0
270,784
3
L
Hercules
4,796
369
8
1
0
231,242
0
L
Hel
4,685
360
10
1
0
145,437
0
W
Artemis
7,977
614
61
5
0
195,477
0
W
Yemoja
7,628
587
44
3
0
241,736
2
L
Apollo
4,294
330
21
2
0
153,716
1
L
Ra
4,714
363
13
1
0
98,823
0
W
Hel
7,911
609
64
5
0
202,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role