Player Matchup

Nu Wa
Nu Wa
DonaChery
Nu Wa
Level 24
God Stats
22W - 10L
1,690 SR
Queue Stats
96W - 102L
1,474 Elo+
Solo
Chang'e
Chang'e
Featherchild1
Chang'e
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Mahrcusxavier
Baron Samedi
Level 26
God Stats
69W - 48L
1,674 SR
Queue Stats
197W - 188L
1,551 Elo+
Solo
Chronos
Chronos
Pelenche
Chronos
Level 25
God Stats
2W - 3L
1,619 SR
Queue Stats
70W - 58L
1,537 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Turboman77
Morgan Le Fay
Level 25
God Stats
2W - 6L
1,661 SR
Queue Stats
73W - 66L
1,530 Elo+
Party 3
Team Averages
Level 23
1,629 SR
1,520 Elo+

VS

Team Averages
Level 17
1,574 SR
1,522 Elo+
Izanami
Izanami
AWiccanMoose
Izanami
Level 7
God Stats
3W - 3L
1,400 SR
Queue Stats
3W - 3L
1,349 Elo+
Party 2
Arachne
Arachne
CJLC
Arachne
Level 26
God Stats
7W - 4L
1,764 SR
Queue Stats
92W - 96L
1,529 Elo+
Party 1
Anubis
Anubis
Kushzgang
Anubis
Level 21
God Stats
23W - 13L
1,546 SR
Queue Stats
74W - 59L
1,548 Elo+
Solo
Hercules
Hercules
MattyFungi
Hercules
Level 27
God Stats
4W - 2L
1,658 SR
Queue Stats
129W - 122L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
tmb180
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DonaChery
Nu Wa
20
11 / 4 / 18
16,916
1,057
31,404
15,801
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
20
5 / 7 / 18
15,922
995
18,066
30,732
10,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Mahrcusxavier
Baron Samedi
20
6 / 5 / 24
16,415
1,026
36,231
22,093
11,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Pelenche
Chronos
20
7 / 7 / 19
16,364
1,023
32,859
28,954
10,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Turboman77
Morgan Le Fay
20
4 / 5 / 22
15,064
942
17,317
26,268
18,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AWiccanMoose
Izanami
20
7 / 7 / 13
16,422
1,026
22,837
27,859
9,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
CJLC
Arachne
20
5 / 10 / 15
15,164
948
13,349
29,304
21,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Kushzgang
Anubis
20
9 / 3 / 15
17,248
1,078
32,599
16,863
7,640
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
MattyFungi
Hercules
20
5 / 4 / 18
15,953
997
25,650
44,579
62,526
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
tmb180
Kukulkan
20
2 / 9 / 14
14,639
915
24,302
22,597
7,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
103
33
Kills
28
28
Deaths
33
101
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
AWiccanMoose
Izanami
7
7
13
1.93
W
Arachne
CJLC
Arachne
5
10
15
1.25
L
Nu Wa
DonaChery
Nu Wa
11
4
18
5
L
Chang'e
5
7
18
2
W
Anubis
Kushzgang
Anubis
9
3
15
5.5
L
Baron Samedi
Mahrcusxavier
Baron Samedi
6
5
24
3.6
W
Hercules
MattyFungi
Hercules
5
4
18
3.5
L
Chronos
Pelenche
Chronos
7
7
19
2.36
L
Morgan Le Fay
Turboman77
Morgan Le Fay
4
5
22
3
W
Kukulkan
tmb180
Kukulkan
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,877
Damage
118,737
123,848
Taken
141,202
55,814
Mitigated
108,212
31,305
Healing
30,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AWiccanMoose
Izanami
22,837
17,826
0
2,998
27,859
9,077
0
27,132
727
0
85,053
W
Arachne
CJLC
Arachne
13,349
9,309
0
4,830
29,304
21,407
0
28,504
800
0
22,834
L
Nu Wa
DonaChery
Nu Wa
31,404
5,492
158
532
15,801
5,616
0
6,777
9,024
63,312
0
L
Chang'e
18,066
1,996
8,017
7,974
30,732
10,915
0
15,430
15,302
53,314
0
W
Anubis
Kushzgang
Anubis
32,599
859
0
7,661
16,863
7,640
0
16,557
306
87,117
0
L
Baron Samedi
Mahrcusxavier
Baron Samedi
36,231
2,494
5,252
5,014
22,093
11,012
0
9,460
12,633
60,508
0
W
Hercules
MattyFungi
Hercules
25,650
5,500
0
13,916
44,579
62,526
0
42,552
2,027
0
43,291
L
Chronos
Pelenche
Chronos
32,859
11,753
0
2,217
28,954
10,221
0
13,871
15,083
76,720
0
L
Morgan Le Fay
Turboman77
Morgan Le Fay
17,317
4,497
0
2,141
26,268
18,050
0
11,363
14,905
45,123
0
W
Kukulkan
tmb180
Kukulkan
24,302
948
0
1,269
22,597
7,562
0
21,132
1,465
66,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,681
Gold Earned
79,426
382
Minions Killed
403
8
Camps Cleared
4
1,516,455
Distance Traveled
1,552,209
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,422
1,026
149
9
1
295,765
0
W
Arachne
15,164
948
18
1
0
320,048
0
L
Nu Wa
16,916
1,057
74
5
4
286,819
0
L
Chang'e
15,922
995
78
5
1
295,773
1
W
Anubis
17,248
1,078
123
8
1
282,722
1
L
Baron Samedi
16,415
1,026
70
4
2
297,623
0
W
Hercules
15,953
997
29
2
1
338,180
0
L
Chronos
16,364
1,023
97
6
1
354,145
0
L
Morgan Le Fay
15,064
942
63
4
0
282,095
0
W
Kukulkan
14,639
915
84
5
1
315,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role