Player Matchup

Fenrir
Fenrir
KingOverdrive12
Fenrir
Level 45
God Stats
3W - 0L
1,750 SR
Queue Stats
31W - 22L
1,558 Elo+
Party 1
Medusa
Medusa
MichaeltheGreek
Medusa
Level 15
God Stats
4W - 0L
1,643 SR
Queue Stats
20W - 17L
1,472 Elo+
Party 4
Bacchus
Bacchus
Samizdat
Bacchus
Level 17
God Stats
2W - 4L
1,269 SR
Queue Stats
28W - 31L
1,418 Elo+
Party 4
Merlin
Merlin
Sioudy
Merlin
Level 20
God Stats
31W - 30L
1,507 SR
Queue Stats
45W - 46L
1,462 Elo+
Party 4
Anubis
Anubis
StinkMage
Anubis
Level 16
God Stats
1W - 0L
1,733 SR
Queue Stats
17W - 10L
1,543 Elo+
Party 1
Team Averages
Level 23
1,580 SR
1,491 Elo+

VS

Team Averages
Level 36
1,581 SR
1,546 Elo+
Odin
Odin
CRISTOPHER848
Odin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,394 Elo+
Solo
He Bo
He Bo
ChimneyTokesAlot
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,491 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Daveyc
Tsukuyomi
Level 4
God Stats
5W - 3L
1,903 SR
Queue Stats
8W - 10L
1,696 Elo+
Party 3
Neith
Neith
Kaitsie
Neith
Level 10
God Stats
9W - 6L
1,500 SR
Queue Stats
31W - 24L
1,604 Elo+
Party 2
Kuzenbo
Kuzenbo
NordVLord
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 20
13,319
1,211
16,591
12,797
7,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
12 / 3 / 23
12,847
1,168
20,185
12,668
5,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Samizdat
Bacchus
18
3 / 2 / 27
10,763
978
5,735
8,939
11,381
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Sioudy
Merlin
18
6 / 4 / 26
11,869
1,079
17,549
10,940
4,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
StinkMage
Anubis
20
16 / 3 / 23
14,111
1,283
27,756
16,023
9,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

210

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 9
10,221
929
8,005
20,766
19,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 14 / 4
12,452
1,132
12,380
18,599
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Daveyc
Tsukuyomi
17
0 / 16 / 11
10,528
957
10,624
22,132
6,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Kaitsie
Neith
17
3 / 6 / 7
11,184
1,017
7,770
11,676
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
NordVLord
Kuzenbo
18
7 / 4 / 8
13,139
1,194
18,628
24,003
30,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
56
49
Kills
17
17
Deaths
50
119
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
10
9
0.45
L
7
14
4
0.64
L
Tsukuyomi
Daveyc
Tsukuyomi
0
16
11
0.34
L
Neith
Kaitsie
Neith
3
6
7
1.08
W
12
5
20
4.4
W
12
3
23
7.83
L
Kuzenbo
NordVLord
Kuzenbo
7
4
8
2.75
W
Bacchus
Samizdat
Bacchus
3
2
27
8.25
W
Merlin
Sioudy
Merlin
6
4
26
4.75
W
Anubis
StinkMage
Anubis
16
3
23
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,816
Damage
57,407
61,367
Taken
97,176
38,490
Mitigated
64,643
10,598
Healing
1,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,005
1,572
0
317
20,766
19,182
0
12,654
8,112
1,649
23,832
L
12,380
1,004
0
734
18,599
5,450
0
8,758
9,841
35,834
0
L
Tsukuyomi
Daveyc
Tsukuyomi
10,624
2,518
0
64
22,132
6,085
0
10,160
11,972
0
24,205
L
Neith
Kaitsie
Neith
7,770
2,017
0
156
11,676
3,202
0
4,592
7,084
0
22,302
W
16,591
8,149
0
1,297
12,797
7,873
0
5,526
7,271
0
27,177
W
20,185
9,533
0
1,260
12,668
5,725
0
7,860
4,808
0
41,452
L
Kuzenbo
NordVLord
Kuzenbo
18,628
4,674
0
0
24,003
30,724
0
14,876
9,127
44,928
0
W
Bacchus
Samizdat
Bacchus
5,735
1,178
0
0
8,939
11,381
0
2,756
6,183
9,771
0
W
Merlin
Sioudy
Merlin
17,549
2,727
0
0
10,940
4,486
0
6,383
4,557
35,871
0
W
Anubis
StinkMage
Anubis
27,756
837
0
8,041
16,023
9,025
0
8,969
7,054
64,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,909
Gold Earned
57,524
212
Minions Killed
176
7
Camps Cleared
4
877,851
Distance Traveled
992,520
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,221
929
33
3
0
175,407
1
L
He Bo
12,452
1,132
34
3
1
186,081
0
L
Tsukuyomi
10,528
957
24
2
2
195,130
0
L
Neith
11,184
1,017
36
3
0
193,136
0
W
Fenrir
13,319
1,211
14
1
3
163,696
1
W
Medusa
12,847
1,168
49
4
0
200,013
0
L
Kuzenbo
13,139
1,194
49
4
1
242,766
0
W
Bacchus
10,763
978
8
1
1
168,052
0
W
Merlin
11,869
1,079
57
5
1
164,664
0
W
Anubis
14,111
1,283
84
8
2
181,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role