Player Matchup

Merlin
Merlin
AstralxJoker
Merlin
Level 29
God Stats
2W - 1L
1,469 SR
Queue Stats
9W - 9L
1,538 Elo+
Party 1
Ganesha
Ganesha
ISquidliumI
Ganesha
Level 75
God Stats
1W - 1L
1,431 SR
Queue Stats
59W - 65L
1,423 Elo+
Party 1
Charybdis
Charybdis
Nickery Noodle
Charybdis
Level 112
God Stats
2W - 3L
1,538 SR
Queue Stats
32W - 36L
1,382 Elo+
Solo
Anubis
Anubis
Persxnal-ghost8
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,742 Elo+
Party 1
Achilles
Achilles
jhanmarco300
Achilles
Level 89
God Stats
0W - 1L
1,314 SR
Queue Stats
25W - 23L
1,507 Elo+
Party 1
Team Averages
Level 63
1,450 SR
1,519 Elo+

VS

Team Averages
Level 63
1,570 SR
1,518 Elo+
Freya
Freya
DwarfHuggers
Freya
Level 86
God Stats
4W - 2L
1,634 SR
Queue Stats
18W - 22L
1,438 Elo+
Solo
Bellona
Bellona
PROpi_man_21
Bellona
Level 59
God Stats
5W - 8L
1,409 SR
Queue Stats
148W - 156L
1,459 Elo+
Party 2
Fenrir
Fenrir
TheGhoulZone
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,672 Elo+
Party 2
Charybdis
Charybdis
sbordonaro2011
Charybdis
Level 120
God Stats
4W - 3L
1,664 SR
Queue Stats
126W - 131L
1,505 Elo+
Solo
Cerberus
Cerberus
spidermonkey2081
Cerberus
Level 29
God Stats
5W - 4L
1,641 SR
Queue Stats
81W - 72L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 7 / 10
10,212
928
9,782
12,674
6,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ISquidliumI
Ganesha
18
0 / 3 / 16
11,678
1,062
11,535
17,222
21,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Nickery Noodle
Charybdis
17
8 / 4 / 5
12,334
1,121
18,316
13,404
6,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 10 / 8
9,078
825
4,264
14,218
8,138
Achilles
jhanmarco300
Achilles
17
7 / 5 / 9
11,812
1,074
19,412
21,547
25,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

84

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 13
11,195
1,018
19,297
19,750
8,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
PROpi_man_21
Bellona
18
7 / 2 / 11
12,259
1,114
16,610
15,073
15,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
18
10 / 3 / 10
12,743
1,158
24,004
17,592
15,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
sbordonaro2011
Charybdis
17
4 / 3 / 8
10,780
980
5,408
5,995
4,269
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 3 / 10
10,485
953
8,444
13,077
16,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
81
17
Kills
29
29
Deaths
17
48
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
10
1
W
4
6
13
1.75
L
Ganesha
ISquidliumI
Ganesha
0
3
16
2.67
L
Charybdis
Nickery Noodle
Charybdis
8
4
5
2.63
W
Bellona
PROpi_man_21
Bellona
7
2
11
6.25
L
0
10
8
0.4
W
Fenrir
10
3
10
5
L
Achilles
jhanmarco300
Achilles
7
5
9
2.3
W
Charybdis
sbordonaro2011
Charybdis
4
3
8
2.67
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,309
Damage
73,763
79,065
Taken
71,487
67,427
Mitigated
60,892
7,984
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,782
1,211
0
434
12,674
6,327
0
3,405
9,269
16,658
0
W
19,297
6,088
0
9,712
19,750
8,913
0
5,160
14,074
31,895
0
L
Ganesha
ISquidliumI
Ganesha
11,535
866
0
1,985
17,222
21,083
0
8,041
9,181
26,321
0
L
Charybdis
Nickery Noodle
Charybdis
18,316
12,000
0
2,324
13,404
6,016
0
5,498
7,906
0
50,438
W
Bellona
PROpi_man_21
Bellona
16,610
6,562
0
2,191
15,073
15,502
0
5,925
8,681
0
41,435
L
4,264
1,144
0
325
14,218
8,138
0
5,105
9,113
11,184
0
W
Fenrir
24,004
5,457
615
1,749
17,592
15,871
0
6,869
10,397
6,879
25,417
L
Achilles
jhanmarco300
Achilles
19,412
3,935
0
2,916
21,547
25,863
0
10,490
11,057
0
30,416
W
Charybdis
sbordonaro2011
Charybdis
5,408
3,003
0
0
5,995
4,269
0
1,907
3,950
0
37,891
W
8,444
811
0
1,656
13,077
16,337
0
5,720
7,130
18,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,114
Gold Earned
57,462
163
Minions Killed
211
4
Camps Cleared
7
884,915
Distance Traveled
944,792
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,212
928
17
2
0
162,505
0
W
Freya
11,195
1,018
32
3
2
169,086
1
L
Ganesha
11,678
1,062
0
0
0
199,547
0
L
Charybdis
12,334
1,121
101
9
2
167,250
0
W
Bellona
12,259
1,114
57
5
1
196,822
0
L
Anubis
9,078
825
16
1
1
131,861
0
W
Fenrir
12,743
1,158
20
2
3
212,162
2
L
Achilles
11,812
1,074
29
3
1
223,752
0
W
Charybdis
10,780
980
81
7
1
182,383
0
W
Cerberus
10,485
953
21
2
0
184,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role