Player Matchup

Jing Wei
Jing Wei
Davidpcgamer
Jing Wei
Level 46
God Stats
180W - 41L
1,965 SR
Queue Stats
247W - 57L
1,898 Elo+
Party 2
Serqet
Serqet
MasterAlchymest1
Serqet
Level 156
God Stats
4W - 0L
1,894 SR
Queue Stats
399W - 148L
1,786 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PotatoePockets
Kumbhakarna
Level 156
God Stats
2W - 1L
1,619 SR
Queue Stats
59W - 43L
1,696 Elo+
Party 1
Mulan
Mulan
Xtraclean
Mulan
Level 157
God Stats
1W - 0L
1,495 SR
Queue Stats
42W - 32L
1,689 Elo+
Party 1
Thoth
Thoth
nedanovskii
Thoth
Level 154
God Stats
26W - 17L
1,563 SR
Queue Stats
421W - 152L
1,801 Elo+
Party 2
Team Averages
Level 134
1,707 SR
1,774 Elo+

VS

Team Averages
Level 113
1,607 SR
1,569 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Dem0cratico
Arachne
Level 133
God Stats
0W - 1L
1,683 SR
Queue Stats
17W - 20L
1,482 Elo+
Party 3
Artio
Artio
DrFoguelldelico
Artio
Level 27
God Stats
5W - 6L
1,605 SR
Queue Stats
79W - 57L
1,570 Elo+
Party 4
Eset
Eset
SilentHillProz
Eset
Level 114
God Stats
1W - 1L
1,714 SR
Queue Stats
6W - 3L
1,669 Elo+
Party 3
Heimdallr
Heimdallr
WenerBunnyx
Heimdallr
Level 145
God Stats
0W - 1L
1,534 SR
Queue Stats
5W - 4L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Davidpcgamer
Jing Wei
15
7 / 0 / 10
9,044
1,005
9,384
7,601
2,832
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 11
7,592
844
4,670
7,283
4,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
PotatoePockets
Kumbhakarna
13
2 / 0 / 11
7,581
842
4,205
11,569
7,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Xtraclean
Mulan
12
1 / 2 / 8
7,297
811
4,118
6,654
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 1 / 10
8,630
959
12,920
4,316
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 2 / 3
6,206
690
5,219
5,654
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Dem0cratico
Arachne
12
1 / 6 / 1
6,416
713
3,022
10,472
3,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
1 / 4 / 2
6,402
711
3,657
10,298
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 2
6,662
740
5,050
7,117
3,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
WenerBunnyx
Heimdallr
11
2 / 3 / 0
6,271
697
3,015
6,006
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
18
Kills
5
5
Deaths
18
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
3
0.75
W
Jing Wei
Davidpcgamer
Jing Wei
7
0
10
12
L
Arachne
Dem0cratico
Arachne
1
6
1
0.25
L
1
4
2
0.5
W
2
2
11
3.75
W
Kumbhakarna
PotatoePockets
Kumbhakarna
2
0
11
7.5
L
1
3
2
0.67
L
Heimdallr
WenerBunnyx
Heimdallr
2
3
0
0.67
W
Mulan
Xtraclean
Mulan
1
2
8
2.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
19,963
37,423
Taken
39,547
21,390
Mitigated
20,933
6,310
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,219
162
0
1,150
5,654
3,599
0
2,340
3,248
24,119
0
W
Jing Wei
Davidpcgamer
Jing Wei
9,384
7,106
0
1,835
7,601
2,832
3,464
3,319
4,145
0
39,058
L
Arachne
Dem0cratico
Arachne
3,022
2,318
0
1,166
10,472
3,489
0
3,994
5,927
0
7,885
L
3,657
0
624
2,339
10,298
8,852
0
4,393
5,501
8,654
0
W
4,670
648
0
656
7,283
4,516
685
2,329
4,746
62
11,516
W
Kumbhakarna
PotatoePockets
Kumbhakarna
4,205
511
345
2,385
11,569
7,559
615
3,836
7,602
15,672
0
L
5,050
263
250
979
7,117
3,027
0
3,535
3,254
21,924
0
L
Heimdallr
WenerBunnyx
Heimdallr
3,015
1,134
0
285
6,006
1,966
0
2,500
3,466
0
12,496
W
Mulan
Xtraclean
Mulan
4,118
166
0
792
6,654
4,923
175
1,579
4,987
0
11,858
W
12,920
104
0
297
4,316
1,560
499
2,435
1,658
32,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
31,957
190
Minions Killed
155
9
Camps Cleared
5
1,002,461
Distance Traveled
758,766
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,206
690
35
4
3
152,252
3
W
Jing Wei
9,044
1,005
78
9
6
184,112
1
L
Arachne
6,416
713
16
2
0
186,698
1
L
Artio
6,402
711
9
1
1
149,652
0
W
Serqet
7,592
844
20
2
1
210,943
4
W
Kumbhakarna
7,581
842
17
2
0
215,295
4
L
Eset
6,662
740
62
7
0
172,829
3
L
Heimdallr
6,271
697
33
4
1
97,335
1
W
Mulan
7,297
811
16
2
0
211,199
0
W
Thoth
8,630
959
59
7
2
180,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role