Player Matchup

Zeus
Zeus
GirlGamer1998
Zeus
Level 139
God Stats
0W - 1L
1,590 SR
Queue Stats
8W - 13L
1,396 Elo+
Party 1
Mulan
Mulan
OlympianSin
Mulan
Level 127
God Stats
5W - 9L
1,610 SR
Queue Stats
99W - 103L
1,493 Elo+
Solo
Ra
Ra
YHORSXD
Ra
Level 129
God Stats
3W - 2L
1,494 SR
Queue Stats
45W - 65L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
dualshocker142
Danzaburou
Level 104
God Stats
3W - 3L
1,729 SR
Queue Stats
98W - 84L
1,500 Elo+
Solo
Jing Wei
Jing Wei
还没女朋友怎么办能送些处女吗
Jing Wei
Level 65
God Stats
0W - 3L
1,221 SR
Queue Stats
2W - 13L
1,334 Elo+
Solo
Team Averages
Level 113
1,529 SR
1,431 Elo+

VS

Team Averages
Level 136
1,566 SR
1,485 Elo+
Chronos
Chronos
BatheInGlass
Chronos
Level 128
God Stats
1W - 0L
1,798 SR
Queue Stats
87W - 92L
1,509 Elo+
Solo
Bastet
Bastet
Jukai Forest
Bastet
Level 155
God Stats
1W - 0L
1,410 SR
Queue Stats
149W - 183L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lazrin
Ah Muzen Cab
Level 145
God Stats
1W - 0L
1,517 SR
Queue Stats
138W - 147L
1,502 Elo+
Solo
Hera
Hera
ThundK_Afc
Hera
Level 127
God Stats
64W - 48L
1,580 SR
Queue Stats
203W - 189L
1,507 Elo+
Solo
Ymir
Ymir
eXGonnaGiveIt2Ya
Ymir
Level 125
God Stats
1W - 1L
1,527 SR
Queue Stats
317W - 350L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
9,813
701
14,367
10,672
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 7
9,260
661
9,637
25,000
13,862
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 1 / 3
10,163
726
9,190
7,771
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
dualshocker142
Danzaburou
18
4 / 2 / 3
10,423
745
9,227
8,776
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

10
0 / 2 / 0
7,353
525
202
4,689
1,980
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BatheInGlass
Chronos
17
3 / 2 / 7
10,485
749
8,675
11,315
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
17
3 / 1 / 6
10,965
783
9,818
10,735
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Lazrin
Ah Muzen Cab
19
5 / 2 / 2
10,836
774
8,031
10,381
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 2 / 11
11,395
814
12,851
7,023
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
1 / 2 / 7
10,216
730
6,943
16,078
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
16
16
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chronos
BatheInGlass
Chronos
3
2
7
3.25
L
2
7
2
0.43
W
Bastet
3
1
6
6
W
Ah Muzen Cab
Lazrin
Ah Muzen Cab
5
2
2
3
L
0
4
7
0.88
W
4
2
11
4.75
L
3
1
3
4.5
L
Danzaburou
dualshocker142
Danzaburou
4
2
3
2.75
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,623
Damage
46,318
56,908
Taken
55,532
27,589
Mitigated
33,588
11,530
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BatheInGlass
Chronos
8,675
2,921
0
2,772
11,315
5,337
1,354
4,656
6,659
30,781
1,914
L
14,367
839
0
442
10,672
3,896
0
5,446
5,226
45,115
0
W
Bastet
9,818
2,540
0
0
10,735
5,027
0
4,913
5,822
0
32,535
W
Ah Muzen Cab
Lazrin
Ah Muzen Cab
8,031
2,776
0
4,225
10,381
4,665
1,568
4,475
5,906
0
47,020
L
9,637
1,517
0
4,863
25,000
13,862
35
9,845
15,155
1,667
23,153
W
12,851
2,196
0
0
7,023
3,020
344
3,738
3,285
43,701
0
L
9,190
63
2,099
2,677
7,771
3,262
220
5,374
2,397
42,454
0
L
Danzaburou
dualshocker142
Danzaburou
9,227
2,430
0
1,449
8,776
4,589
705
4,777
3,999
0
43,868
W
6,943
892
0
1,192
16,078
15,539
0
6,709
9,369
28,567
0
L
202
39
0
0
4,689
1,980
0
2,587
2,102
0
2,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
53,897
320
Minions Killed
385
6
Camps Cleared
10
982,967
Distance Traveled
1,407,933
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,485
749
64
5
2
285,012
3
L
Zeus
9,813
701
92
7
1
219,415
5
W
Bastet
10,965
783
56
4
1
283,912
2
W
Ah Muzen Cab
10,836
774
120
9
1
292,101
0
L
Mulan
9,260
661
32
2
1
208,729
0
W
Hera
11,395
814
100
7
4
287,389
2
L
Ra
10,163
726
103
7
1
278,378
3
L
Danzaburou
10,423
745
87
6
3
261,718
5
W
Ymir
10,216
730
45
3
2
259,519
4
L
Jing Wei
7,353
525
6
0
0
14,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role