Player Matchup

Raijin
Raijin
Lucky-Spark84
Raijin
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,450 Elo+
Party 1
Charybdis
Charybdis
SupportSheep
Charybdis
Level 47
God Stats
1W - 6L
1,180 SR
Queue Stats
55W - 50L
1,643 Elo+
Party 1
Erlang Shen
Erlang Shen
Yheox
Erlang Shen
Level 17
God Stats
2W - 0L
1,683 SR
Queue Stats
2W - 0L
1,660 Elo+
Party 1
Team Averages
Level 52
1,454 SR
1,584 Elo+

VS

Team Averages
Level 11
1,366 SR
1,373 Elo+
Kali
Kali
DepraveValor
Kali
Level 11
God Stats
1W - 3L
1,129 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Rama
Rama
WuySHIII
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,310 Elo+
Party 2
Ra
Ra
xHlnx
Ra
Level 13
God Stats
1W - 2L
1,468 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 13
14,286
752
15,252
12,886
4,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SupportSheep
Charybdis
18
10 / 2 / 17
14,739
776
23,297
11,990
4,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Yheox
Erlang Shen
16
8 / 4 / 10
13,230
696
15,529
18,121
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 4
11,466
603
11,130
21,548
9,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
16
4 / 12 / 4
12,533
660
11,662
22,498
9,219
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
15
2 / 8 / 6
11,851
624
8,205
18,805
12,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
30
Kills
8
9
Deaths
30
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
12
3
13
6.17
W
Charybdis
SupportSheep
Charybdis
10
2
17
9.25
L
Rama
4
12
4
0.5
W
Erlang Shen
Yheox
Erlang Shen
8
4
10
3.25
L
Ra
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,078
Damage
30,997
42,997
Taken
62,851
19,153
Mitigated
30,841
8,462
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,130
5,099
0
3,708
21,548
9,522
0
5,946
15,602
0
30,762
W
15,252
777
0
2,347
12,886
4,934
948
3,040
9,846
46,004
0
W
Charybdis
SupportSheep
Charybdis
23,297
10,009
0
2,905
11,990
4,360
1,626
2,491
9,499
0
95,454
L
Rama
11,662
8,160
0
2,954
22,498
9,219
1,046
4,069
18,429
0
44,237
W
Erlang Shen
Yheox
Erlang Shen
15,529
5,254
0
3,210
18,121
9,859
393
3,342
14,184
0
27,879
L
Ra
8,205
895
3,362
4,496
18,805
12,100
263
6,497
12,308
39,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
35,850
204
Minions Killed
177
6
Camps Cleared
8
1,041,531
Distance Traveled
821,064
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,466
603
33
2
5
281,530
5
W
Raijin
14,286
752
68
4
3
323,972
2
W
Charybdis
14,739
776
128
7
3
321,443
6
L
Rama
12,533
660
69
4
2
247,928
2
W
Erlang Shen
13,230
696
8
0
0
396,116
0
L
Ra
11,851
624
75
4
1
291,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role