Player Matchup

Da Ji
Da Ji
BONEHEAD115
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
GamoKosai
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,263 Elo+
Party 1
Nox
Nox
Jkid1
Nox
Level 128
God Stats
10W - 13L
1,285 SR
Queue Stats
517W - 535L
1,495 Elo+
Party 3
King Arthur
King Arthur
SenseiPanKeKi
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,263 Elo+
Party 1
Olorun
Olorun
ŚțěřóiDz
Olorun
Level 83
God Stats
12W - 4L
1,485 SR
Queue Stats
406W - 429L
1,475 Elo+
Party 3
Team Averages
Level 85
1,454 SR
1,399 Elo+

VS

Team Averages
Level 73
1,558 SR
1,430 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SuperClaptrap
Chang'e
Level 65
God Stats
2W - 1L
1,715 SR
Queue Stats
23W - 34L
1,367 Elo+
Party 2
Zeus
Zeus
Vinono
Zeus
Level 64
God Stats
2W - 3L
1,574 SR
Queue Stats
259W - 279L
1,476 Elo+
Solo
Ymir
Ymir
clawlion8
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,382 Elo+
Party 2
Raijin
Raijin
xXImperio07Xx
Raijin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 125L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 8
6,617
662
2,484
10,668
3,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
GamoKosai
Hercules
12
0 / 7 / 6
6,346
635
3,698
21,481
9,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
Jkid1
Nox
15
3 / 4 / 5
8,061
806
8,074
6,192
2,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SenseiPanKeKi
King Arthur
14
3 / 8 / 1
7,657
766
4,773
14,124
14,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 2
7,144
714
2,937
6,817
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 4 / 11
8,940
894
8,465
7,433
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
16
2 / 1 / 21
8,990
899
7,486
7,001
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Vinono
Zeus
16
10 / 2 / 15
9,482
948
17,226
5,009
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
16
4 / 1 / 20
9,217
922
7,356
11,953
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
7 / 3 / 17
9,118
912
11,356
7,200
3,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
8
Kills
31
31
Deaths
11
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
4
11
3.38
L
0
9
8
0.44
L
Hercules
GamoKosai
Hercules
0
7
6
0.43
L
Nox
Jkid1
Nox
3
4
5
1.38
L
King Arthur
SenseiPanKeKi
King Arthur
3
8
1
0.44
W
Chang'e
2
1
21
12.5
W
Zeus
Vinono
Zeus
10
2
15
8.75
W
Ymir
4
1
20
14
W
7
3
17
5.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
51,889
59,282
Taken
38,596
32,629
Mitigated
26,719
12,839
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,465
2,133
1,061
375
7,433
3,391
538
2,733
4,700
0
11,794
L
2,484
81
57
727
10,668
3,676
0
8,269
2,399
0
3,411
L
Hercules
GamoKosai
Hercules
3,698
644
299
5,339
21,481
9,680
73
15,932
5,549
0
9,746
L
Nox
Jkid1
Nox
8,074
235
164
367
6,192
2,358
0
4,413
1,779
17,255
0
L
King Arthur
SenseiPanKeKi
King Arthur
4,773
304
919
1,318
14,124
14,332
82
8,889
5,235
0
14,023
W
Chang'e
7,486
1,876
4,988
3,542
7,001
3,646
623
587
6,414
20,031
0
W
Zeus
Vinono
Zeus
17,226
924
0
791
5,009
2,173
1,330
1,004
4,005
31,697
0
W
Ymir
7,356
1,001
1,197
3,035
11,953
14,163
486
4,295
7,658
9,886
0
W
11,356
573
655
500
7,200
3,346
1,389
2,392
4,808
23,395
0
L
2,937
1,949
1,829
1,820
6,817
2,583
0
5,921
896
5,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
45,747
57
Minions Killed
101
0
Camps Cleared
0
766,172
Distance Traveled
926,782
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,940
894
7
1
0
180,499
1
L
Da Ji
6,617
662
3
0
0
140,874
4
L
Hercules
6,346
635
6
1
0
147,028
1
L
Nox
8,061
806
30
3
0
167,476
0
L
King Arthur
7,657
766
9
1
0
164,285
2
W
Chang'e
8,990
899
27
3
0
190,280
5
W
Zeus
9,482
948
26
3
0
180,254
0
W
Ymir
9,217
922
9
1
0
185,282
1
W
Raijin
9,118
912
32
3
0
190,467
1
L
Olorun
7,144
714
9
1
0
146,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role