Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Magnexion
Artemis
Level 16
God Stats
2W - 2L
1,210 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 1
Olorun
Olorun
Vaizent
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,646 Elo+
Party 1
Chaac
Chaac
XxEVERONxX
Chaac
Level 103
God Stats
1W - 0L
1,835 SR
Queue Stats
9W - 4L
1,490 Elo+
Party 1
Thor
Thor
xlGABlx
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Team Averages
Level 39
1,509 SR
1,459 Elo+

VS

Team Averages
Level 19
1,465 SR
1,418 Elo+
Ra
Ra
CocoDiRasta
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Agni
Agni
DeogFellowellow
Agni
Level 29
God Stats
6W - 7L
1,482 SR
Queue Stats
10W - 19L
1,301 Elo+
Solo
Chang'e
Chang'e
Gnarly yeet
Chang'e
Level 29
God Stats
1W - 3L
1,306 SR
Queue Stats
66W - 79L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
peenboi69
Cthulhu
Level 27
God Stats
26W - 24L
1,536 SR
Queue Stats
50W - 65L
1,385 Elo+
Party 2
Jormungandr
Jormungandr
qtbruh
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
3 / 1 / 1
4,737
592
1,316
5,288
1,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Magnexion
Artemis
7
0 / 1 / 3
4,196
525
3,230
4,163
1,227
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Vaizent
Olorun
8
3 / 4 / 3
4,862
608
4,740
4,908
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
8
4 / 0 / 2
4,996
625
2,331
3,772
2,390
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
xlGABlx
Thor
6
0 / 1 / 3
4,363
545
744
4,950
1,177
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
5,373
672
4,759
4,576
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 4 / 1
4,753
594
2,000
4,578
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Gnarly yeet
Chang'e
7
0 / 2 / 2
4,156
520
3,325
3,243
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
peenboi69
Cthulhu
6
0 / 2 / 0
3,772
472
2,695
5,853
3,603
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
qtbruh
Jormungandr
3
0 / 1 / 0
3,459
432
572
1,451
559
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
7
7
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
1
3.5
L
4
3
2
1.67
L
3
4
1
0.88
L
Chang'e
Gnarly yeet
Chang'e
0
2
2
0.5
W
Artemis
Magnexion
Artemis
0
1
3
1.5
W
Olorun
Vaizent
Olorun
3
4
3
1.13
W
Chaac
4
0
2
5
L
Cthulhu
peenboi69
Cthulhu
0
2
0
0
L
Jormungandr
qtbruh
Jormungandr
0
1
0
0
W
Thor
xlGABlx
Thor
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,361
Damage
13,351
23,081
Taken
19,701
8,376
Mitigated
7,910
4,962
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,316
500
0
0
5,288
1,956
63
3,273
1,742
8,312
0
L
4,759
573
145
1,229
4,576
1,528
559
2,034
2,542
29,747
0
L
2,000
276
64
202
4,578
1,340
168
2,109
2,469
11,047
0
L
Chang'e
Gnarly yeet
Chang'e
3,325
299
687
903
3,243
880
271
379
2,864
12,650
0
W
Artemis
Magnexion
Artemis
3,230
1,691
188
1,211
4,163
1,227
128
3,058
895
0
12,100
W
Olorun
Vaizent
Olorun
4,740
1,950
70
583
4,908
1,626
650
3,300
1,492
15,249
1,652
W
Chaac
2,331
469
0
1,117
3,772
2,390
547
1,970
1,786
0
15,552
L
Cthulhu
peenboi69
Cthulhu
2,695
290
0
1,846
5,853
3,603
125
956
4,897
12,942
0
L
Jormungandr
qtbruh
Jormungandr
572
420
0
250
1,451
559
98
0
1,451
3,830
0
W
Thor
xlGABlx
Thor
744
178
0
1,793
4,950
1,177
0
1,121
3,815
0
13,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,154
Gold Earned
21,513
122
Minions Killed
125
0
Camps Cleared
0
806,469
Distance Traveled
654,635
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,737
592
16
2
0
184,473
0
L
Ra
5,373
672
52
7
0
152,974
2
L
Agni
4,753
594
26
3
0
156,252
0
L
Chang'e
4,156
520
26
3
0
146,934
0
W
Artemis
4,196
525
22
3
0
137,082
0
W
Olorun
4,862
608
25
3
0
157,608
1
W
Chaac
4,996
625
27
3
0
180,779
0
L
Cthulhu
3,772
472
16
2
0
148,299
0
L
Jormungandr
3,459
432
5
1
0
50,176
0
W
Thor
4,363
545
32
4
0
146,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role