Player Matchup

Nike
Nike
Diamond II
Dansig
Nike
Diamond II
Level 160
God Stats
7W - 5L
1,648 SR
Queue Stats
341W - 325L
2,181 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
MainFire
Morgan Le Fay
Diamond IV
Level 153
God Stats
6W - 4L
1,657 SR
Queue Stats
381W - 362L
2,131 MMR
Solo
Izanami
Izanami
Diamond II
Shërry
Izanami
Diamond II
Level 160
God Stats
24W - 21L
1,679 SR
Queue Stats
261W - 249L
2,251 MMR
Solo
Ganesha
Ganesha
Diamond IV
WizardofDark
Ganesha
Diamond IV
Level 159
God Stats
14W - 28L
1,511 SR
Queue Stats
480W - 463L
2,171 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
XenoButtLips
Tsukuyomi
Platinum I
Level 68
God Stats
2W - 5L
1,744 SR
Queue Stats
92W - 76L
2,219 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,648 SR
2,191 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,528 SR
2,055 MMR
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
Axinyx
Kali
Diamond III
Level 148
God Stats
1W - 0L
1,294 SR
Queue Stats
199W - 177L
2,089 MMR
Solo
Baba Yaga
Baba Yaga
Diamond II
Buuzenbo
Baba Yaga
Diamond II
Level 159
God Stats
1W - 2L
1,535 SR
Queue Stats
166W - 149L
2,252 MMR
Party 1
Hou Yi
Hou Yi
Masters
GamerFletch
Hou Yi
Masters
Level 160
God Stats
57W - 51L
1,638 SR
Queue Stats
624W - 611L
2,336 MMR
Party 1
Fenrir
Fenrir
Masters
raviolibalogna
Fenrir
Masters
Level 141
God Stats
21W - 15L
1,671 SR
Queue Stats
770W - 774L
2,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dansig
Nike
16
3 / 5 / 1
9,879
549
11,481
16,311
14,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
MainFire
Morgan Le Fay
15
4 / 6 / 2
9,473
526
11,363
12,284
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Shërry
Izanami
16
5 / 7 / 4
10,515
584
15,038
15,763
4,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
WizardofDark
Ganesha
11
0 / 5 / 10
8,059
448
5,686
17,867
15,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
XenoButtLips
Tsukuyomi
16
2 / 6 / 2
9,095
505
7,721
13,186
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
OdinTiamatOsirisArtioPersephone

VS

Bans
GilgameshSobekGebKhepriAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 4 / 12
8,681
482
7,584
16,633
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
Axinyx
Kali
16
7 / 1 / 10
10,776
599
10,560
15,021
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Buuzenbo
Baba Yaga
18
10 / 0 / 8
11,132
618
14,471
10,052
4,527
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
17
4 / 5 / 10
10,419
579
14,372
15,545
5,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 4 / 7
10,121
562
10,063
16,119
13,929
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
14
Kills
29
29
Deaths
14
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
4
12
2
W
Kali
Axinyx
Kali
7
1
10
12
W
Baba Yaga
Buuzenbo
Baba Yaga
10
0
8
14
L
Nike
Dansig
Nike
3
5
1
0.7
W
Hou Yi
4
5
10
1.8
L
Morgan Le Fay
MainFire
Morgan Le Fay
4
6
2
0.83
L
Izanami
Shërry
Izanami
5
7
4
1
L
Ganesha
WizardofDark
Ganesha
0
5
10
1
L
Tsukuyomi
XenoButtLips
Tsukuyomi
2
6
2
0.5
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,289
Damage
57,050
75,411
Taken
73,370
43,873
Mitigated
42,707
14,367
Healing
27,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,584
2,233
0
3,542
16,633
12,184
74
5,539
10,344
0
31,807
W
Kali
Axinyx
Kali
10,560
4,681
0
7,435
15,021
6,459
0
3,735
10,946
0
73,618
W
Baba Yaga
Buuzenbo
Baba Yaga
14,471
627
0
4,317
10,052
4,527
588
3,783
5,794
72,694
0
L
Nike
Dansig
Nike
11,481
2,562
0
3,672
16,311
14,217
0
1,540
14,771
9,316
55,652
W
Hou Yi
14,372
6,754
0
4,590
15,545
5,608
265
2,401
13,007
0
77,666
L
Morgan Le Fay
MainFire
Morgan Le Fay
11,363
454
0
2,898
12,284
4,517
0
4,642
7,642
58,599
0
L
Izanami
Shërry
Izanami
15,038
9,624
0
2,180
15,763
4,898
363
1,630
14,133
0
87,970
L
Ganesha
WizardofDark
Ganesha
5,686
532
0
1,743
17,867
15,255
0
3,055
14,812
16,641
0
L
Tsukuyomi
XenoButtLips
Tsukuyomi
7,721
1,875
0
3,874
13,186
4,986
0
3,737
9,449
0
71,786
W
10,063
5,097
0
7,150
16,119
13,929
150
2,732
12,663
0
50,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
51,129
542
Minions Killed
515
0
Camps Cleared
0
1,774,324
Distance Traveled
1,885,401
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,681
482
43
2
0
384,714
10
W
Kali
10,776
599
108
6
0
421,370
2
W
Baba Yaga
11,132
618
130
7
0
395,153
6
L
Nike
9,879
549
139
8
0
346,367
2
W
Hou Yi
10,419
579
131
7
0
312,715
7
L
Morgan Le Fay
9,473
526
125
7
0
339,692
5
L
Izanami
10,515
584
146
8
0
313,514
6
L
Ganesha
8,059
448
7
0
0
379,069
3
L
Tsukuyomi
9,095
505
125
7
0
395,682
3
W
Fenrir
10,121
562
103
6
0
371,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role